Player Matchup

Vulcan
Vulcan
Diamond IV
FragileBanana
Vulcan
Diamond IV
Level 104
God Stats
1W - 0L
1,749 SR
Queue Stats
30W - 0L
1,720 MMR
Party 1
Cerberus
Cerberus
Masters
Kyela
Cerberus
Masters
Level 182
God Stats
3W - 0L
1,817 SR
Queue Stats
29W - 2L
2,628 MMR
Party 1
Ullr
Ullr
Masters
Sofa
Ullr
Masters
Level 171
God Stats
6W - 2L
1,699 SR
Queue Stats
99W - 27L
2,455 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,755 SR
2,268 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,544 SR
1,818 MMR
Horus
Horus
Gold I
 
Horus
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond V
Lakkes1
Xbalanque
Diamond V
Level 159
God Stats
52W - 46L
1,603 SR
Queue Stats
250W - 248L
1,856 MMR
Solo
Discordia
Discordia
Masters
cesaryalba1999x
Discordia
Masters
Level 159
God Stats
4W - 9L
1,528 SR
Queue Stats
569W - 582L
2,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 2
10,253
932
14,517
6,747
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Kyela
Cerberus
15
2 / 0 / 7
8,983
817
7,747
13,361
13,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
Sofa
Ullr
15
1 / 1 / 9
9,378
853
8,482
12,163
4,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AchillesAresFafnirCthulhuThoth

VS

Bans
KuzenboAthenaScyllaMulanBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 4 / 0
7,781
707
4,334
13,895
9,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
Lakkes1
Xbalanque
14
0 / 2 / 0
8,117
738
4,289
11,413
2,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
cesaryalba1999x
Discordia
13
0 / 4 / 1
7,852
714
9,650
8,604
2,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
0
0.25
W
7
0
2
8
W
Cerberus
Kyela
Cerberus
2
0
7
5.5
L
Xbalanque
Lakkes1
Xbalanque
0
2
0
0
W
Ullr
Sofa
Ullr
1
1
9
5.5
L
Discordia
cesaryalba1999x
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,746
Damage
18,273
32,271
Taken
33,912
20,842
Mitigated
14,067
11,232
Healing
7,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,334
1,574
1,313
3,204
13,895
9,048
0
9,442
4,270
0
9,072
W
14,517
222
0
1,479
6,747
2,732
1,259
2,062
4,249
50,629
0
W
Cerberus
Kyela
Cerberus
7,747
317
0
5,409
13,361
13,822
788
2,623
9,916
18,163
0
L
Xbalanque
Lakkes1
Xbalanque
4,289
1,209
0
2,746
11,413
2,426
0
8,328
2,988
0
33,548
W
Ullr
Sofa
Ullr
8,482
2,656
0
4,344
12,163
4,288
1,811
3,369
8,258
0
45,062
L
Discordia
cesaryalba1999x
Discordia
9,650
116
0
653
8,604
2,593
62
4,255
4,312
35,844
934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,614
Gold Earned
23,750
157
Minions Killed
130
0
Camps Cleared
0
673,340
Distance Traveled
609,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,781
707
13
1
0
207,301
0
W
Vulcan
10,253
932
69
6
0
242,831
0
W
Cerberus
8,983
817
29
3
0
222,558
0
L
Xbalanque
8,117
738
67
6
0
204,294
0
W
Ullr
9,378
853
59
5
0
207,951
0
L
Discordia
7,852
714
50
5
0
197,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role