Player Matchup

Lancelot
Lancelot
RigorMRTS
Lancelot
Level 145
God Stats
7W - 1L
1,704 SR
Queue Stats
72W - 72L
1,495 Elo+
Party 2
Cupid
Cupid
Robitotabi
Cupid
Level 274
God Stats
198W - 212L
1,511 SR
Queue Stats
1,605W - 1,598L
1,468 Elo+
Solo
Raijin
Raijin
Squanchy9941
Raijin
Level 100
God Stats
19W - 19L
1,472 SR
Queue Stats
120W - 117L
1,480 Elo+
Party 2
Heimdallr
Heimdallr
StrideLegacy
Heimdallr
Level 155
God Stats
14W - 12L
1,547 SR
Queue Stats
121W - 94L
1,555 Elo+
Solo
Amaterasu
Amaterasu
TTawww
Amaterasu
Level 47
God Stats
46W - 23L
1,666 SR
Queue Stats
112W - 99L
1,489 Elo+
Party 2
Team Averages
Level 144
1,580 SR
1,497 Elo+

VS

Team Averages
Level 114
1,479 SR
1,483 Elo+
Neith
Neith
Gr4ef
Neith
Level 128
God Stats
6W - 9L
1,468 SR
Queue Stats
108W - 124L
1,467 Elo+
Party 1
Thanatos
Thanatos
GravityClassic19
Thanatos
Level 122
God Stats
2W - 8L
1,310 SR
Queue Stats
28W - 29L
1,454 Elo+
Party 3
Ra
Ra
Haymakor
Ra
Level 154
God Stats
3W - 6L
1,450 SR
Queue Stats
133W - 125L
1,517 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shorebud
Cu Chulainn
Level 79
God Stats
11W - 10L
1,585 SR
Queue Stats
122W - 113L
1,489 Elo+
Party 3
Xing Tian
Xing Tian
liiiilboat
Xing Tian
Level 89
God Stats
14W - 14L
1,585 SR
Queue Stats
296W - 354L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
RigorMRTS
Lancelot
14
1 / 3 / 6
8,653
509
7,161
11,533
5,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cupid
14
1 / 5 / 2
8,699
512
5,353
10,805
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Raijin
16
5 / 3 / 7
10,069
592
12,993
8,493
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
StrideLegacy
Heimdallr
16
4 / 2 / 6
10,352
609
10,814
15,389
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Amaterasu
TTawww
Amaterasu
18
12 / 1 / 4
12,265
721
18,378
20,009
17,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gr4ef
Neith
16
4 / 4 / 3
9,655
568
12,629
11,948
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
5 / 6 / 1
8,849
521
8,052
18,449
6,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
1 / 5 / 3
8,028
472
4,603
9,697
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Shorebud
Cu Chulainn
13
0 / 6 / 0
8,124
478
7,186
19,983
11,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
liiiilboat
Xing Tian
13
4 / 4 / 5
8,309
489
8,666
14,920
11,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
23
Kills
14
14
Deaths
25
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
Gr4ef
Neith
4
4
3
1.38
L
5
6
1
0.92
L
1
5
3
0.5
W
Lancelot
RigorMRTS
Lancelot
1
3
6
1.33
W
Cupid
1
5
2
0.4
L
Cu Chulainn
Shorebud
Cu Chulainn
0
6
0
0
W
Raijin
5
3
7
2.83
W
Heimdallr
StrideLegacy
Heimdallr
4
2
6
3.5
W
Amaterasu
TTawww
Amaterasu
12
1
4
14
L
Xing Tian
liiiilboat
Xing Tian
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,699
Damage
41,136
66,229
Taken
74,997
33,847
Mitigated
36,556
16,605
Healing
17,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Gr4ef
Neith
12,629
3,576
0
2,223
11,948
3,744
0
1,058
10,890
0
75,573
L
8,052
1,806
0
9,839
18,449
6,499
0
3,334
14,928
0
65,315
L
4,603
743
300
1,987
9,697
2,892
0
4,623
4,979
50,969
63
W
Lancelot
RigorMRTS
Lancelot
7,161
703
0
1,531
11,533
5,213
0
1,228
10,235
0
59,358
W
Cupid
5,353
3,213
352
3,032
10,805
3,304
1,811
2,762
7,565
0
57,702
L
Cu Chulainn
Shorebud
Cu Chulainn
7,186
1,857
0
2,452
19,983
11,647
0
2,261
16,920
486
52,193
W
Raijin
12,993
1,014
0
329
8,493
2,497
784
2,536
5,857
54,325
694
W
Heimdallr
StrideLegacy
Heimdallr
10,814
5,374
0
4,798
15,389
5,502
3,391
3,155
11,840
0
70,936
W
Amaterasu
TTawww
Amaterasu
18,378
9,193
0
6,563
20,009
17,331
3,792
3,199
16,686
0
91,586
L
Xing Tian
liiiilboat
Xing Tian
8,666
626
0
250
14,920
11,774
0
1,665
13,111
24,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,038
Gold Earned
42,965
551
Minions Killed
495
0
Camps Cleared
0
1,711,577
Distance Traveled
1,624,996
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,655
568
134
8
0
336,797
2
L
Thanatos
8,849
521
96
6
0
338,597
0
L
Ra
8,028
472
116
7
0
282,377
0
W
Lancelot
8,653
509
88
5
0
465,595
2
W
Cupid
8,699
512
90
5
0
306,376
0
L
Cu Chulainn
8,124
478
113
7
0
310,423
2
W
Raijin
10,069
592
104
6
0
298,625
0
W
Heimdallr
10,352
609
121
7
0
323,455
2
W
Amaterasu
12,265
721
148
9
0
317,526
0
L
Xing Tian
8,309
489
36
2
0
356,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role