Player Matchup

Medusa
Medusa
Aika23
Medusa
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,372 Elo+
Party 2
Yu Huang
Yu Huang
DemonFrost009
Yu Huang
Level 85
God Stats
2W - 3L
1,352 SR
Queue Stats
45W - 35L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
Derraxer³
Nu Wa
Level 116
God Stats
9W - 4L
1,633 SR
Queue Stats
34W - 24L
1,648 Elo+
Solo
Nike
Nike
Zironin
Nike
Level 29
God Stats
2W - 0L
1,740 SR
Queue Stats
29W - 34L
1,399 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xInfrRed
Kumbhakarna
Level 73
God Stats
2W - 2L
1,516 SR
Queue Stats
6W - 5L
1,372 Elo+
Party 2
Team Averages
Level 85
1,548 SR
1,459 Elo+

VS

Team Averages
Level 106
1,571 SR
1,498 Elo+
Pele
Pele
 
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BobIsMyAunt
Shiva
Level 68
God Stats
7W - 4L
1,701 SR
Queue Stats
63W - 66L
1,443 Elo+
Solo
Ishtar
Ishtar
Cel1ax
Ishtar
Level 36
God Stats
3W - 4L
1,288 SR
Queue Stats
25W - 30L
1,408 Elo+
Solo
Nox
Nox
mathiasbg1606
Nox
Level 154
God Stats
30W - 21L
1,668 SR
Queue Stats
613W - 615L
1,572 Elo+
Solo
Anubis
Anubis
ooveri
Anubis
Level 128
God Stats
3W - 3L
1,697 SR
Queue Stats
106W - 63L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aika23
Medusa
13
4 / 3 / 12
8,360
1,194
8,516
6,732
2,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
DemonFrost009
Yu Huang
14
5 / 2 / 14
8,876
1,268
6,661
5,110
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
15
6 / 0 / 14
9,637
1,377
13,065
1,813
605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
Zironin
Nike
13
4 / 4 / 11
8,146
1,164
4,659
9,441
7,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
xInfrRed
Kumbhakarna
13
2 / 0 / 15
8,438
1,205
4,466
9,772
10,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

319

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 3 / 2
6,422
917
1,918
4,770
1,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 8 / 5
8,326
1,189
8,462
14,515
11,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
Cel1ax
Ishtar
13
0 / 4 / 6
7,324
1,046
5,383
7,802
2,106
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
2 / 0 / 6
7,789
1,113
6,364
3,532
1,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anubis
ooveri
Anubis
13
3 / 6 / 5
8,568
1,224
7,584
9,236
2,847
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
33
21
Kills
9
9
Deaths
21
66
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
2
0.33
W
Medusa
Aika23
Medusa
4
3
12
3.33
L
4
8
5
0.81
L
Ishtar
Cel1ax
Ishtar
0
4
6
0.75
W
Yu Huang
DemonFrost009
Yu Huang
5
2
14
6
W
Nu Wa
6
0
14
13
W
Nike
Zironin
Nike
4
4
11
2.38
L
2
0
6
5
L
Anubis
ooveri
Anubis
3
6
5
0.92
W
Kumbhakarna
xInfrRed
Kumbhakarna
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,367
Damage
29,711
32,868
Taken
39,855
22,460
Mitigated
18,626
1,286
Healing
2,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,918
36
0
127
4,770
1,028
0
3,400
1,370
0
5,924
W
Medusa
Aika23
Medusa
8,516
3,545
0
629
6,732
2,343
0
2,805
3,778
0
16,148
L
8,462
1,006
0
974
14,515
11,533
0
8,057
6,458
0
16,740
L
Ishtar
Cel1ax
Ishtar
5,383
3,362
0
153
7,802
2,106
0
4,845
2,957
0
19,173
W
Yu Huang
DemonFrost009
Yu Huang
6,661
571
0
0
5,110
2,007
0
1,833
3,174
17,816
0
W
Nu Wa
13,065
4,537
0
0
1,813
605
0
697
1,033
37,795
1,642
W
Nike
Zironin
Nike
4,659
206
0
0
9,441
7,483
0
4,343
4,955
0
8,040
L
6,364
369
0
61
3,532
1,112
0
1,773
1,759
17,667
553
L
Anubis
ooveri
Anubis
7,584
404
0
1,603
9,236
2,847
0
5,768
3,468
37,202
0
W
Kumbhakarna
xInfrRed
Kumbhakarna
4,466
1,009
0
657
9,772
10,022
0
3,989
5,634
13,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,457
Gold Earned
38,429
131
Minions Killed
146
7
Camps Cleared
5
628,632
Distance Traveled
557,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,422
917
7
1
0
70,737
0
W
Medusa
8,360
1,194
20
3
2
131,277
0
L
Shiva
8,326
1,189
15
2
2
117,309
0
L
Ishtar
7,324
1,046
31
4
1
113,415
0
W
Yu Huang
8,876
1,268
26
4
1
122,861
0
W
Nu Wa
9,637
1,377
53
8
4
124,888
0
W
Nike
8,146
1,164
11
2
0
109,188
0
L
Nox
7,789
1,113
27
4
1
149,036
0
L
Anubis
8,568
1,224
66
9
1
107,496
0
W
Kumbhakarna
8,438
1,205
21
3
0
140,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role