Player Matchup

Athena
Athena
 
Athena
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Noemikk
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,738 Elo+
Party 1
Anhur
Anhur
SamaBear
Anhur
Level 187
God Stats
19W - 24L
1,513 SR
Queue Stats
274W - 242L
1,548 Elo+
Solo
Arachne
Arachne
ZeroAbsoluto0
Arachne
Level 146
God Stats
16W - 17L
1,600 SR
Queue Stats
96W - 94L
1,545 Elo+
Solo
Vulcan
Vulcan
xgustavobelmontx
Vulcan
Level 146
God Stats
44W - 28L
1,533 SR
Queue Stats
142W - 133L
1,519 Elo+
Solo
Team Averages
Level 131
1,529 SR
1,570 Elo+

VS

Team Averages
Level 146
1,545 SR
1,495 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
LeitezikNTC
Ne Zha
Level 147
God Stats
5W - 2L
1,579 SR
Queue Stats
36W - 41L
1,515 Elo+
Solo
Amaterasu
Amaterasu
Possebon
Amaterasu
Level 157
God Stats
3W - 1L
1,601 SR
Queue Stats
123W - 119L
1,472 Elo+
Solo
Agni
Agni
Troia01
Agni
Level 117
God Stats
18W - 16L
1,546 SR
Queue Stats
169W - 176L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
1 / 1 / 0
3,825
765
1,140
3,806
1,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Noemikk
Bellona
5
0 / 0 / 0
2,961
592
875
3,303
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Anhur
SamaBear
Anhur
5
0 / 3 / 1
3,216
643
1,822
4,002
1,040
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Arachne
5
1 / 2 / 0
3,258
652
1,622
4,019
988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 0 / 0
3,261
652
748
901
230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
3 / 1 / 2
4,041
808
3,832
3,560
1,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
 
Chiron
6
2 / 1 / 0
3,596
719
1,640
2,173
462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
7
0 / 0 / 2
3,597
719
1,341
3,344
995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Possebon
Amaterasu
8
0 / 0 / 0
4,186
837
1,527
3,612
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Agni
Troia01
Agni
6
1 / 0 / 0
3,580
716
917
1,405
251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
6
6
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
0
1
W
Jormungandr
 
Jormungandr
3
1
2
4
W
Chiron
 
Chiron
2
1
0
2
W
Ne Zha
0
0
2
1
L
Bellona
Noemikk
Bellona
0
0
0
0
W
Amaterasu
Possebon
Amaterasu
0
0
0
0
L
Anhur
SamaBear
Anhur
0
3
1
0.17
W
Agni
Troia01
Agni
1
0
0
1
L
Arachne
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,207
Damage
9,257
16,031
Taken
14,094
6,113
Mitigated
4,343
4,349
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,140
551
0
462
3,806
1,980
0
1,359
2,447
9,503
0
W
Jormungandr
 
Jormungandr
3,832
1,711
0
609
3,560
1,060
0
568
2,992
18,762
3,068
W
Chiron
 
Chiron
1,640
667
84
637
2,173
462
0
572
1,601
0
13,532
W
Ne Zha
1,341
249
0
861
3,344
995
0
250
3,094
0
20,130
L
Bellona
Noemikk
Bellona
875
301
0
623
3,303
1,875
0
0
3,303
0
9,188
W
Amaterasu
Possebon
Amaterasu
1,527
556
0
2,079
3,612
1,575
0
0
3,612
0
23,954
L
Anhur
SamaBear
Anhur
1,822
1,128
0
1,397
4,002
1,040
0
1,501
2,501
0
14,113
W
Agni
Troia01
Agni
917
0
0
260
1,405
251
0
483
922
12,131
0
L
Arachne
1,622
1,104
0
1,470
4,019
988
0
1,218
2,801
0
14,703
L
748
0
0
397
901
230
0
431
470
8,058
529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,521
Gold Earned
19,000
104
Minions Killed
179
0
Camps Cleared
0
529,347
Distance Traveled
561,398
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,825
765
15
3
0
129,825
2
W
Jormungandr
4,041
808
38
8
0
115,531
0
W
Chiron
3,596
719
24
5
0
102,098
0
W
Ne Zha
3,597
719
34
7
0
130,570
0
L
Bellona
2,961
592
13
3
0
119,796
0
W
Amaterasu
4,186
837
48
10
0
100,323
0
L
Anhur
3,216
643
26
5
0
93,949
0
W
Agni
3,580
716
35
7
0
112,876
0
L
Arachne
3,258
652
26
5
0
122,402
0
L
Vulcan
3,261
652
24
5
0
63,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role