Player Matchup

Merlin
Merlin
Diamond II
BlacKnife332
Merlin
Diamond II
Level 181
God Stats
18W - 8L
1,813 SR
Queue Stats
354W - 327L
2,363 MMR
Party 2
Jormungandr
Jormungandr
Diamond III
Jonny99
Jormungandr
Diamond III
Level 158
God Stats
135W - 124L
1,645 SR
Queue Stats
405W - 392L
2,250 MMR
Solo
Susano
Susano
Platinum IV
Rexsyo
Susano
Platinum IV
Level 332
God Stats
6W - 5L
1,744 SR
Queue Stats
45W - 40L
1,889 MMR
Solo
Apollo
Apollo
Platinum II
TheArabianHulk
Apollo
Platinum II
Level 156
God Stats
2W - 3L
1,531 SR
Queue Stats
121W - 125L
1,899 MMR
Solo
Ymir
Ymir
Diamond III
ymmirheim
Ymir
Diamond III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 96L
2,157 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 197
1,647 SR
2,112 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,555 SR
1,910 MMR
Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum I
ArtoriasLK
Sylvanus
Platinum I
Level 198
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 221L
1,898 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
Triboux
Ao Kuang
Platinum V
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 131L
1,711 MMR
Party 1
King Arthur
King Arthur
Masters
gormord
King Arthur
Masters
Level 142
God Stats
11W - 7L
1,633 SR
Queue Stats
295W - 265L
2,240 MMR
Solo
Rama
Rama
Diamond V
venyi90
Rama
Diamond V
Level 104
God Stats
29W - 24L
1,639 SR
Queue Stats
244W - 242L
2,199 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 0 / 0
5,909
591
2,508
4,013
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
Jonny99
Jormungandr
8
0 / 7 / 1
5,245
525
4,650
11,056
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
Rexsyo
Susano
11
6 / 1 / 1
6,340
634
8,200
8,121
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 1
6,320
632
6,659
8,181
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
0 / 2 / 1
5,331
533
3,335
7,276
3,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
CharybdisAresAwilixAmaterasu

VS

Bans
CthulhuSerqetHun BatzArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 1 / 3
6,367
637
6,214
6,142
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
ArtoriasLK
Sylvanus
10
0 / 0 / 5
5,981
598
3,684
8,858
5,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Triboux
Ao Kuang
11
5 / 4 / 2
6,656
666
4,966
8,908
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
gormord
King Arthur
12
4 / 1 / 1
7,309
731
6,377
9,434
5,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rama
venyi90
Rama
12
1 / 2 / 1
6,318
632
4,629
7,057
1,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
8
Kills
11
11
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
3
2.5
W
Sylvanus
ArtoriasLK
Sylvanus
0
0
5
2.5
L
Merlin
0
0
0
0
L
Jormungandr
Jonny99
Jormungandr
0
7
1
0.07
L
Susano
Rexsyo
Susano
6
1
1
6.5
L
2
1
1
2.5
W
Ao Kuang
Triboux
Ao Kuang
5
4
2
1.5
W
King Arthur
gormord
King Arthur
4
1
1
4.5
W
Rama
venyi90
Rama
1
2
1
0.75
L
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,352
Damage
25,870
38,647
Taken
40,399
14,838
Mitigated
18,545
10,845
Healing
19,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,214
414
0
2,876
6,142
3,475
0
2,724
3,282
42,161
0
W
Sylvanus
ArtoriasLK
Sylvanus
3,684
1,129
3,473
4,626
8,858
5,208
0
2,679
5,996
19,547
93
L
Merlin
2,508
0
0
269
4,013
1,189
65
2,246
1,338
45,916
1,042
L
Jormungandr
Jonny99
Jormungandr
4,650
1,069
0
1,325
11,056
5,172
0
4,932
5,857
28,726
0
L
Susano
Rexsyo
Susano
8,200
2,235
0
4,082
8,121
2,217
0
3,007
4,882
0
39,701
L
6,659
4,097
0
3,870
8,181
2,414
31
1,725
6,456
0
49,812
W
Ao Kuang
Triboux
Ao Kuang
4,966
1,043
0
3,147
8,908
2,457
0
759
7,986
35,004
749
W
King Arthur
gormord
King Arthur
6,377
655
0
3,214
9,434
5,432
239
3,078
5,946
1,156
48,550
W
Rama
venyi90
Rama
4,629
3,432
0
2,084
7,057
1,973
0
402
6,655
0
45,892
L
Ymir
3,335
970
0
1,299
7,276
3,846
0
2,234
4,894
17,184
784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,145
Gold Earned
32,631
351
Minions Killed
362
0
Camps Cleared
0
1,047,383
Distance Traveled
1,078,703
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,367
637
96
10
0
227,747
2
W
Sylvanus
5,981
598
25
3
0
203,979
0
L
Merlin
5,909
591
111
11
0
218,151
0
L
Jormungandr
5,245
525
61
6
0
167,770
0
L
Susano
6,340
634
60
6
0
244,676
0
L
Apollo
6,320
632
91
9
0
207,847
2
W
Ao Kuang
6,656
666
58
6
0
242,980
0
W
King Arthur
7,309
731
84
8
0
217,469
1
W
Rama
6,318
632
99
10
0
186,528
2
L
Ymir
5,331
533
28
3
0
208,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role