Player Matchup

Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
Anonymplayer
Serqet
Level 118
God Stats
4W - 0L
1,799 SR
Queue Stats
119W - 117L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Brotherhanky
Kukulkan
Level 107
God Stats
2W - 4L
1,360 SR
Queue Stats
154W - 138L
1,489 Elo+
Solo
Achilles
Achilles
KlenerKaktus
Achilles
Level 109
God Stats
12W - 9L
1,581 SR
Queue Stats
119W - 117L
1,500 Elo+
Party 2
Medusa
Medusa
Simptuous
Medusa
Level 140
God Stats
36W - 23L
1,572 SR
Queue Stats
292W - 282L
1,505 Elo+
Party 3
Team Averages
Level 126
1,563 SR
1,499 Elo+

VS

Team Averages
Level 122
1,476 SR
1,502 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ControlledChaos
Vamana
Level 107
God Stats
5W - 3L
1,636 SR
Queue Stats
162W - 118L
1,535 Elo+
Solo
Nu Wa
Nu Wa
Girlyfox
Nu Wa
Level 122
God Stats
26W - 33L
1,503 SR
Queue Stats
189W - 183L
1,472 Elo+
Party 1
Bake Kujira
Bake Kujira
Hundekind
Bake Kujira
Level 142
God Stats
4W - 4L
1,264 SR
Queue Stats
79W - 66L
1,511 Elo+
Party 1
Neith
Neith
Pentinta
Neith
Level 89
God Stats
25W - 36L
1,476 SR
Queue Stats
75W - 80L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
3 / 3 / 5
6,058
606
2,364
7,354
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
11
1 / 2 / 4
5,781
578
2,864
7,779
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Brotherhanky
Kukulkan
11
1 / 0 / 0
6,058
606
2,689
3,805
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
KlenerKaktus
Achilles
11
3 / 0 / 1
6,665
667
6,878
10,215
9,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Simptuous
Medusa
11
6 / 1 / 2
6,693
669
9,238
6,397
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 4 / 0
5,592
559
6,307
10,750
4,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 1 / 1
6,080
608
4,158
6,723
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
Girlyfox
Nu Wa
10
0 / 2 / 2
5,399
540
2,368
4,325
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
Hundekind
Bake Kujira
9
1 / 4 / 2
4,710
471
3,788
8,664
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Pentinta
Neith
9
2 / 3 / 4
5,451
545
5,977
5,986
1,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
6
6
Deaths
14
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
3
5
1.83
L
Sylvanus
 
Sylvanus
0
4
0
0
W
Serqet
1
2
4
1.5
W
Kukulkan
Brotherhanky
Kukulkan
1
0
0
1
L
3
1
1
3.5
L
Nu Wa
Girlyfox
Nu Wa
0
2
2
0.5
L
Bake Kujira
Hundekind
Bake Kujira
1
4
2
0.5
W
Achilles
KlenerKaktus
Achilles
3
0
1
3.5
L
Neith
Pentinta
Neith
2
3
4
1.33
W
Medusa
Simptuous
Medusa
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,033
Damage
22,598
35,550
Taken
36,448
19,962
Mitigated
16,446
10,733
Healing
10,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,364
1,174
0
943
7,354
4,638
36
1,598
5,593
16,349
6,065
L
Sylvanus
 
Sylvanus
6,307
2,583
0
4,456
10,750
4,495
0
0
10,013
31,065
7,861
W
Serqet
2,864
938
0
1,716
7,779
2,920
0
1,045
6,664
0
37,173
W
Kukulkan
Brotherhanky
Kukulkan
2,689
228
0
1,107
3,805
974
0
998
2,612
40,978
399
L
4,158
2,288
0
2,291
6,723
3,118
0
464
6,251
0
52,689
L
Nu Wa
Girlyfox
Nu Wa
2,368
165
0
633
4,325
1,337
0
2,295
2,015
31,854
0
L
Bake Kujira
Hundekind
Bake Kujira
3,788
1,855
0
1,205
8,664
5,778
0
1,451
7,057
22,750
0
W
Achilles
KlenerKaktus
Achilles
6,878
843
0
4,626
10,215
9,488
0
5,760
4,363
0
39,248
L
Neith
Pentinta
Neith
5,977
1,605
0
1,451
5,986
1,718
0
358
5,628
0
26,307
W
Medusa
Simptuous
Medusa
9,238
3,999
0
2,341
6,397
1,942
0
2,340
3,850
0
46,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,255
Gold Earned
27,232
331
Minions Killed
314
0
Camps Cleared
0
1,072,728
Distance Traveled
1,038,044
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,058
606
34
3
0
214,752
1
L
Sylvanus
5,592
559
70
7
0
178,036
1
W
Serqet
5,781
578
68
7
0
236,656
0
W
Kukulkan
6,058
606
78
8
0
206,909
1
L
Vamana
6,080
608
86
9
0
259,452
0
L
Nu Wa
5,399
540
68
7
0
189,969
5
L
Bake Kujira
4,710
471
35
4
0
215,599
0
W
Achilles
6,665
667
72
7
0
198,242
1
L
Neith
5,451
545
55
6
0
194,988
0
W
Medusa
6,693
669
79
8
0
216,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role