Player Matchup

Pele
Pele
 
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Crunchy_Inferno
Charon
Level 148
God Stats
7W - 8L
1,444 SR
Queue Stats
185W - 258L
1,449 Elo+
Solo
Khepri
Khepri
NOxygen03
Khepri
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,372 Elo+
Solo
Skadi
Skadi
OGSmexySimba5618
Skadi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 95L
1,429 Elo+
Solo
Tiamat
Tiamat
pattythefatty15
Tiamat
Level 112
God Stats
1W - 3L
1,525 SR
Queue Stats
137W - 143L
1,474 Elo+
Solo
Team Averages
Level 125
1,494 SR
1,445 Elo+

VS

Team Averages
Level 123
1,628 SR
1,438 Elo+
Thor
Thor
Cosim9964
Thor
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 88L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
OGBlindscopen66
Kuzenbo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,332 Elo+
Party 2
Cabrakan
Cabrakan
Retrohawk
Cabrakan
Level 155
God Stats
2W - 1L
1,746 SR
Queue Stats
65W - 62L
1,452 Elo+
Party 1
Hades
Hades
generalinsane2
Hades
Level 106
God Stats
3W - 1L
1,885 SR
Queue Stats
60W - 68L
1,418 Elo+
Party 2
Ne Zha
Ne Zha
jdaviss24
Ne Zha
Level 142
God Stats
2W - 1L
1,506 SR
Queue Stats
118W - 99L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
0 / 3 / 2
5,064
844
2,002
2,932
887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
3 / 3 / 6
6,569
1,095
7,794
6,990
7,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
NOxygen03
Khepri
10
1 / 3 / 7
5,955
993
2,618
6,620
6,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 4 / 6
6,267
1,045
4,927
5,871
1,783
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 4 / 5
6,440
1,073
3,364
6,320
3,990
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
2 / 3 / 8
6,369
1,062
3,794
4,963
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

13
1 / 1 / 11
7,091
1,182
2,858
4,755
4,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Retrohawk
Cabrakan
12
3 / 2 / 9
7,329
1,222
6,663
6,556
5,570
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
7 / 2 / 7
7,718
1,286
5,684
6,421
2,857
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
jdaviss24
Ne Zha
13
4 / 2 / 11
7,737
1,290
7,443
6,405
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
9
Kills
17
17
Deaths
10
26
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
2
0.33
W
Thor
2
3
8
2
L
3
3
6
2
L
Khepri
NOxygen03
Khepri
1
3
7
1.5
W
1
1
11
6.5
L
2
4
6
1.25
W
Cabrakan
Retrohawk
Cabrakan
3
2
9
3.75
W
7
2
7
5.25
W
Ne Zha
jdaviss24
Ne Zha
4
2
11
4.75
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,705
Damage
26,442
28,733
Taken
29,100
20,376
Mitigated
17,047
3,804
Healing
9,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,002
174
0
105
2,932
887
0
980
1,952
0
2,933
W
Thor
3,794
517
0
203
4,963
1,527
257
2,502
2,461
0
7,666
L
7,794
1,357
269
1,285
6,990
7,392
0
3,409
3,581
14,944
0
L
Khepri
NOxygen03
Khepri
2,618
235
273
1,002
6,620
6,324
0
3,836
2,784
6,034
0
W
2,858
760
1,475
968
4,755
4,674
677
1,990
2,765
5,186
186
L
4,927
1,519
199
120
5,871
1,783
0
2,828
3,043
0
13,146
W
Cabrakan
Retrohawk
Cabrakan
6,663
463
961
1,279
6,556
5,570
785
3,344
3,212
10,927
198
W
5,684
904
224
1,868
6,421
2,857
59
3,239
3,182
13,050
541
W
Ne Zha
jdaviss24
Ne Zha
7,443
2,066
1,155
1,535
6,405
2,419
804
2,485
3,920
0
20,196
L
3,364
385
97
454
6,320
3,990
0
3,623
2,697
6,745
305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,295
Gold Earned
36,244
45
Minions Killed
70
0
Camps Cleared
0
460,218
Distance Traveled
566,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,064
844
3
1
0
51,770
0
W
Thor
6,369
1,062
2
0
0
113,839
0
L
Charon
6,569
1,095
12
2
0
107,893
0
L
Khepri
5,955
993
2
0
0
87,886
0
W
Kuzenbo
7,091
1,182
14
2
0
126,015
0
L
Skadi
6,267
1,045
20
3
0
111,006
0
W
Cabrakan
7,329
1,222
19
3
0
94,195
0
W
Hades
7,718
1,286
19
3
0
109,731
0
W
Ne Zha
7,737
1,290
16
3
0
122,336
0
L
Tiamat
6,440
1,073
8
1
0
101,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role