Player Matchup

Tyr
Tyr
IAmIxora
Tyr
Level 130
God Stats
0W - 1L
1,281 SR
Queue Stats
6W - 2L
1,925 Elo+
Party 1
Persephone
Persephone
TinkThyTypical
Persephone
Level 91
God Stats
4W - 1L
1,821 SR
Queue Stats
16W - 6L
1,800 Elo+
Party 1
Ymir
Ymir
UltraLolicon6900
Ymir
Level 145
God Stats
5W - 2L
1,693 SR
Queue Stats
21W - 9L
1,735 Elo+
Party 1
Team Averages
Level 122
1,598 SR
1,820 Elo+

VS

Team Averages
Level 160
1,567 SR
1,504 Elo+
Cupid
Cupid
Dreaded Grim
Cupid
Level 217
God Stats
6W - 7L
1,532 SR
Queue Stats
434W - 444L
1,500 Elo+
Party 2
Anubis
Anubis
Dreaded Ocean
Anubis
Level 157
God Stats
7W - 3L
1,668 SR
Queue Stats
237W - 249L
1,529 Elo+
Party 2
Cerberus
Cerberus
shackyAce0
Cerberus
Level 106
God Stats
2W - 2L
1,503 SR
Queue Stats
43W - 35L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,039
704
3,825
8,035
3,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
TinkThyTypical
Persephone
14
0 / 1 / 0
7,687
769
5,941
4,349
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 0
6,901
690
2,424
6,585
4,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
8,471
847
4,023
2,183
665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 0 / 6
8,318
832
6,860
5,709
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
shackyAce0
Cerberus
14
3 / 0 / 4
8,064
806
4,346
6,646
3,817
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
1
0
6
4
L
0
5
0
0
L
Persephone
TinkThyTypical
Persephone
0
1
0
0
L
0
1
0
0
W
Cerberus
shackyAce0
Cerberus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,190
Damage
15,229
18,969
Taken
14,538
9,609
Mitigated
6,868
3,443
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,023
1,335
3,151
1,269
2,183
665
0
791
1,322
0
32,633
W
6,860
96
0
1,761
5,709
2,386
0
3,100
2,494
35,630
0
L
3,825
443
0
1,533
8,035
3,911
0
4,015
3,933
0
17,944
L
Persephone
TinkThyTypical
Persephone
5,941
596
0
1,445
4,349
1,360
0
2,723
1,615
35,020
0
L
2,424
434
0
465
6,585
4,338
0
3,623
2,934
9,573
0
W
Cerberus
shackyAce0
Cerberus
4,346
130
0
1,685
6,646
3,817
0
4,530
2,014
15,542
1,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,627
Gold Earned
24,853
129
Minions Killed
179
0
Camps Cleared
0
538,021
Distance Traveled
573,241
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,471
847
72
7
0
194,081
0
W
Anubis
8,318
832
65
7
0
194,012
0
L
Tyr
7,039
704
45
5
0
177,768
0
L
Persephone
7,687
769
68
7
0
180,116
2
L
Ymir
6,901
690
16
2
0
180,137
0
W
Cerberus
8,064
806
42
4
0
185,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role