Player Matchup

Hachiman
Hachiman
Diamond IV
FragileBanana
Hachiman
Diamond IV
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 0L
1,656 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
Kyela
Kuzenbo
Masters
Level 182
God Stats
8W - 0L
2,056 SR
Queue Stats
29W - 2L
2,564 MMR
Party 1
Hel
Hel
Masters
Sofa
Hel
Masters
Level 171
God Stats
1W - 0L
1,712 SR
Queue Stats
93W - 25L
2,390 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,756 SR
2,203 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,550 SR
2,164 MMR
Hades
Hades
Diamond I
kisaichik
Hades
Diamond I
Level 129
God Stats
1W - 2L
1,635 SR
Queue Stats
29W - 26L
2,481 MMR
Solo
Chaac
Chaac
Platinum V
wblyden
Chaac
Platinum V
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 21L
1,868 MMR
Solo
Charybdis
Charybdis
Platinum I
xiAiiRz
Charybdis
Platinum I
Level 106
God Stats
2W - 4L
1,513 SR
Queue Stats
511W - 637L
2,143 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FragileBanana
Hachiman
19
9 / 1 / 3
12,073
1,006
17,702
10,906
4,933
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Kyela
Kuzenbo
17
2 / 1 / 11
10,234
853
10,377
16,043
23,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
Sofa
Hel
16
2 / 3 / 10
10,540
878
11,464
11,305
5,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
AchillesFafnirThothCthulhuAres

VS

Bans
SerqetCerberusUllrOdinAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
kisaichik
Hades
15
1 / 7 / 4
9,122
760
7,116
15,366
9,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
wblyden
Chaac
17
4 / 2 / 1
9,863
822
10,392
16,469
19,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Charybdis
xiAiiRz
Charybdis
15
0 / 4 / 5
9,176
765
9,954
12,826
4,921
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
13
Kills
5
5
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
FragileBanana
Hachiman
9
1
3
10.5
W
Kuzenbo
Kyela
Kuzenbo
2
1
11
7.5
W
Hel
Sofa
Hel
2
3
10
2.33
L
Hades
kisaichik
Hades
1
7
4
0.43
L
Chaac
wblyden
Chaac
4
2
1
2.25
L
Charybdis
xiAiiRz
Charybdis
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,543
Damage
27,462
38,254
Taken
44,661
33,415
Mitigated
33,901
19,271
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
FragileBanana
Hachiman
17,702
10,975
0
2,828
10,906
4,933
2,708
2,463
8,123
0
63,310
W
Kuzenbo
Kyela
Kuzenbo
10,377
3,358
0
3,810
16,043
23,066
330
3,127
12,451
15,323
2,136
W
Hel
Sofa
Hel
11,464
437
5,708
6,925
11,305
5,416
637
1,284
9,864
41,587
0
L
Hades
kisaichik
Hades
7,116
647
291
3,091
15,366
9,384
0
7,063
7,497
34,105
1,583
L
Chaac
wblyden
Chaac
10,392
842
251
4,377
16,469
19,596
238
6,715
8,504
0
33,353
L
Charybdis
xiAiiRz
Charybdis
9,954
4,147
0
1,838
12,826
4,921
630
5,249
6,962
0
41,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,847
Gold Earned
28,161
166
Minions Killed
177
0
Camps Cleared
0
746,425
Distance Traveled
646,732
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,073
1,006
73
6
0
239,160
0
W
Kuzenbo
10,234
853
23
2
0
262,314
0
W
Hel
10,540
878
70
6
0
244,951
0
L
Hades
9,122
760
61
5
0
189,350
0
L
Chaac
9,863
822
44
4
0
252,619
2
L
Charybdis
9,176
765
72
6
0
204,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role