Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
GuttaIsWhite
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,321 Elo+
Party 1
Susano
Susano
GuttaUchiha
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 1
Nu Wa
Nu Wa
QuickHippo19
Nu Wa
Level 155
God Stats
9W - 3L
1,657 SR
Queue Stats
290W - 257L
1,493 Elo+
Solo
Anubis
Anubis
alexvoin211
Anubis
Level 41
God Stats
47W - 29L
1,484 SR
Queue Stats
76W - 75L
1,411 Elo+
Solo
Team Averages
Level 79
1,528 SR
1,398 Elo+

VS

Team Averages
Level 136
1,574 SR
1,517 Elo+
Xing Tian
Xing Tian
Kangaroocar
Xing Tian
Level 132
God Stats
17W - 18L
1,583 SR
Queue Stats
384W - 371L
1,488 Elo+
Solo
Neith
Neith
M5a5e
Neith
Level 137
God Stats
16W - 14L
1,580 SR
Queue Stats
124W - 123L
1,509 Elo+
Solo
Thor
Thor
PrimeDfence
Thor
Level 106
God Stats
9W - 6L
1,574 SR
Queue Stats
98W - 86L
1,508 Elo+
Solo
Ix Chel
Ix Chel
SpiritCharge
Ix Chel
Level 147
God Stats
15W - 11L
1,541 SR
Queue Stats
194W - 168L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
coherentbabbling
Sun Wukong
Level 156
God Stats
13W - 12L
1,592 SR
Queue Stats
112W - 110L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
2 / 2 / 2
5,481
548
6,319
9,030
6,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
GuttaIsWhite
Arachne
12
2 / 1 / 1
6,506
651
7,103
10,701
4,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Susano
11
2 / 4 / 0
5,673
567
1,987
9,146
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 6 / 2
5,339
534
5,589
5,896
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
8
1 / 7 / 1
5,059
506
3,360
7,866
2,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kangaroocar
Xing Tian
9
0 / 2 / 0
4,970
497
5,645
9,352
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
M5a5e
Neith
10
3 / 1 / 4
5,937
594
6,405
5,874
1,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
7 / 3 / 1
6,616
662
3,707
8,609
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
SpiritCharge
Ix Chel
11
5 / 1 / 4
6,378
638
6,987
6,998
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
coherentbabbling
Sun Wukong
11
5 / 1 / 6
6,041
604
5,774
9,100
5,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
8
Kills
20
20
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
2
2
1.5
L
Arachne
GuttaIsWhite
Arachne
2
1
1
2.5
L
Susano
2
4
0
0.5
W
Xing Tian
Kangaroocar
Xing Tian
0
2
0
0
W
Neith
M5a5e
Neith
3
1
4
5
W
7
3
1
2.5
L
1
6
2
0.33
W
Ix Chel
SpiritCharge
Ix Chel
5
1
4
7
L
Anubis
1
7
1
0.21
W
Sun Wukong
coherentbabbling
Sun Wukong
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,358
Damage
28,518
42,639
Taken
39,933
18,234
Mitigated
16,121
11,845
Healing
11,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,319
2,826
0
2,885
9,030
6,911
0
0
9,030
0
34,457
L
Arachne
GuttaIsWhite
Arachne
7,103
4,870
0
4,280
10,701
4,323
0
4,999
4,913
0
42,517
L
Susano
1,987
242
0
3,204
9,146
2,901
0
1,967
7,005
0
36,253
W
Xing Tian
Kangaroocar
Xing Tian
5,645
261
0
1,242
9,352
4,003
0
288
8,522
29,061
0
W
Neith
M5a5e
Neith
6,405
2,582
0
1,431
5,874
1,888
0
1,628
4,180
0
39,087
W
3,707
1,308
0
3,789
8,609
2,672
0
925
7,542
0
39,354
L
5,589
1,437
0
130
5,896
1,387
0
3,760
1,870
24,320
0
W
Ix Chel
SpiritCharge
Ix Chel
6,987
1,258
480
2,497
6,998
1,833
0
2,746
3,881
37,516
1,878
L
Anubis
3,360
179
0
1,346
7,866
2,712
0
597
7,231
24,403
0
W
Sun Wukong
coherentbabbling
Sun Wukong
5,774
1,453
0
1,894
9,100
5,725
0
2,737
6,250
0
24,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,058
Gold Earned
29,942
279
Minions Killed
321
0
Camps Cleared
0
924,389
Distance Traveled
1,008,801
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,481
548
50
5
0
207,453
0
L
Arachne
6,506
651
75
8
0
173,259
0
L
Susano
5,673
567
75
8
0
194,443
0
W
Xing Tian
4,970
497
62
6
0
182,596
0
W
Neith
5,937
594
75
8
0
188,046
2
W
Thor
6,616
662
76
8
0
213,119
2
L
Nu Wa
5,339
534
36
4
0
165,475
0
W
Ix Chel
6,378
638
81
8
0
208,679
4
L
Anubis
5,059
506
43
4
0
183,759
0
W
Sun Wukong
6,041
604
27
3
0
216,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role