Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Navh
Baba Yaga
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,479 Elo+
Party 1
Surtr
Surtr
Nero-Gsc
Surtr
Level 87
God Stats
1W - 2L
1,528 SR
Queue Stats
26W - 32L
1,493 Elo+
Solo
He Bo
He Bo
TalluIah
He Bo
Level 172
God Stats
1W - 1L
1,602 SR
Queue Stats
74W - 101L
1,443 Elo+
Party 1
Eset
Eset
xXGreatOneXx
Eset
Level 153
God Stats
2W - 4L
1,380 SR
Queue Stats
427W - 459L
1,511 Elo+
Solo
Team Averages
Level 150
1,502 SR
1,485 Elo+

VS

Team Averages
Level 135
1,475 SR
1,519 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Garibalder
Ganesha
Level 102
God Stats
1W - 1L
1,468 SR
Queue Stats
41W - 29L
1,582 Elo+
Solo
Artio
Artio
fernando93vieira
Artio
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 193L
1,511 Elo+
Solo
Neith
Neith
iHaschwalth
Neith
Level 158
God Stats
8W - 11L
1,405 SR
Queue Stats
468W - 467L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 3 / 1
4,740
948
1,767
3,388
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
Navh
Baba Yaga
12
0 / 1 / 1
5,686
1,137
3,297
4,146
1,047
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
Nero-Gsc
Surtr
9
1 / 3 / 0
5,091
1,018
4,247
5,707
4,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

He Bo
TalluIah
He Bo
10
1 / 1 / 1
5,304
1,061
2,593
2,756
729
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
0 / 5 / 1
4,862
972
2,987
4,657
1,033
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 0 / 10
6,523
1,305
2,471
3,261
2,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cthulhu
 
Cthulhu
10
1 / 0 / 9
5,943
1,189
3,925
3,598
2,734
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ganesha
Garibalder
Ganesha
11
0 / 1 / 12
6,445
1,289
3,740
5,419
4,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 1 / 8
5,706
1,141
1,049
4,824
3,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
11 / 0 / 2
7,847
1,569
8,482
3,866
1,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
2
Kills
13
13
Deaths
2
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
W
Zhong Kui
 
Zhong Kui
1
0
10
6
W
Cthulhu
 
Cthulhu
1
0
9
5.5
W
Ganesha
Garibalder
Ganesha
0
1
12
6
L
Baba Yaga
Navh
Baba Yaga
0
1
1
0.5
L
Surtr
Nero-Gsc
Surtr
1
3
0
0.33
L
He Bo
TalluIah
He Bo
1
1
1
1.5
W
0
1
8
4
W
11
0
2
12
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,891
Damage
19,667
20,654
Taken
20,968
8,270
Mitigated
15,132
4,340
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,767
0
148
318
3,388
849
0
1,240
2,111
4,283
0
W
Zhong Kui
 
Zhong Kui
2,471
0
550
959
3,261
2,701
567
2,084
1,177
9,388
1,338
W
Cthulhu
 
Cthulhu
3,925
88
1,873
1,913
3,598
2,734
0
1,758
1,840
10,492
0
W
Ganesha
Garibalder
Ganesha
3,740
229
716
1,499
5,419
4,203
0
2,490
2,929
7,424
0
L
Baba Yaga
Navh
Baba Yaga
3,297
112
98
1,284
4,146
1,047
0
2,612
1,501
14,497
0
L
Surtr
Nero-Gsc
Surtr
4,247
1,019
0
738
5,707
4,612
0
3,148
2,457
1,041
4,541
L
He Bo
TalluIah
He Bo
2,593
32
0
188
2,756
729
0
1,417
1,225
6,232
0
W
1,049
214
645
1,143
4,824
3,836
0
2,576
2,248
3,640
47
W
8,482
1,130
594
1,601
3,866
1,658
620
2,414
1,452
0
20,054
L
2,987
281
1,101
465
4,657
1,033
0
2,278
2,278
6,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,683
Gold Earned
32,464
45
Minions Killed
79
0
Camps Cleared
0
473,493
Distance Traveled
616,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,740
948
3
1
0
79,389
0
W
Zhong Kui
6,523
1,305
34
7
0
120,894
0
W
Cthulhu
5,943
1,189
9
2
0
148,812
0
W
Ganesha
6,445
1,289
0
0
0
108,772
0
L
Baba Yaga
5,686
1,137
27
5
0
118,915
0
L
Surtr
5,091
1,018
3
1
0
88,824
0
L
He Bo
5,304
1,061
11
2
0
90,673
0
W
Artio
5,706
1,141
5
1
0
117,490
0
W
Neith
7,847
1,569
31
6
0
120,482
0
L
Eset
4,862
972
1
0
0
95,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role