Player Matchup

Discordia
Discordia
Platinum III
 
Discordia
Platinum III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum V
 
Cabrakan
Platinum V
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum III
FartinCmBubbles
Loki
Platinum III
Level 90
God Stats
13W - 6L
1,741 SR
Queue Stats
100W - 95L
1,781 MMR
Solo
Hades
Hades
Gold I
LJHarribo
Hades
Gold I
Level 102
God Stats
1W - 1L
1,761 SR
Queue Stats
57W - 56L
1,771 MMR
Solo
Neith
Neith
Gold I
春日部当红炸子鸡丶
Neith
Gold I
Level 161
God Stats
14W - 10L
1,684 SR
Queue Stats
579W - 576L
1,718 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,637 SR
1,654 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,613 SR
1,700 MMR
Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold I
Max1musrex
Artio
Gold I
Level 138
God Stats
4W - 4L
1,566 SR
Queue Stats
30W - 20L
1,826 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
MrPezones
Zhong Kui
Silver I
Level 104
God Stats
2W - 1L
1,630 SR
Queue Stats
9W - 5L
1,560 MMR
Party 1
Skadi
Skadi
Platinum V
chaosronnie
Skadi
Platinum V
Level 247
God Stats
56W - 32L
1,670 SR
Queue Stats
565W - 559L
1,751 MMR
Solo
Raijin
Raijin
Gold I
monifly
Raijin
Gold I
Level 69
God Stats
1W - 0L
1,698 SR
Queue Stats
16W - 5L
1,864 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
4 / 2 / 3
5,835
648
6,996
5,438
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cabrakan
 
Cabrakan
5
0 / 1 / 1
4,174
464
859
3,279
2,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
6 / 3 / 2
5,817
646
4,705
7,005
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hades
LJHarribo
Hades
1
0 / 0 / 0
3,288
365
0
0
0
5
0 / 2 / 0
3,808
423
2,196
3,116
920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AgniSusanoSerqet

VS

Bans
KumbhakarnaNe ZhaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 1 / 1
6,999
778
1,168
5,513
2,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
11
3 / 1 / 3
6,813
757
3,259
7,800
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Zhong Kui
MrPezones
Zhong Kui
12
2 / 2 / 1
6,684
743
3,350
4,890
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 4 / 2
5,620
624
1,308
6,068
1,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
monifly
Raijin
12
3 / 2 / 2
7,235
804
3,703
6,563
2,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
10
Kills
8
8
Deaths
10
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
2
3
2.75
L
Cabrakan
 
Cabrakan
0
1
1
0.5
W
Fenrir
 
Fenrir
0
1
1
0.5
L
6
3
2
2.33
L
Hades
LJHarribo
Hades
0
0
0
0
W
Artio
3
1
3
4.5
W
Zhong Kui
MrPezones
Zhong Kui
2
2
1
1.25
W
0
4
2
0.25
W
Raijin
monifly
Raijin
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,756
Damage
12,788
18,838
Taken
30,834
6,535
Mitigated
14,443
4,657
Healing
12,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,996
744
0
820
5,438
1,522
0
3,038
2,400
33,276
0
L
Cabrakan
 
Cabrakan
859
181
0
1,600
3,279
2,093
0
1,432
1,847
7,584
0
W
Fenrir
 
Fenrir
1,168
235
0
2,844
5,513
2,486
325
0
5,513
0
45,328
L
4,705
1,568
0
1,492
7,005
2,000
0
3,568
3,372
0
22,531
L
Hades
LJHarribo
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Artio
3,259
332
421
4,462
7,800
5,233
0
2,259
5,482
22,549
1,583
W
Zhong Kui
MrPezones
Zhong Kui
3,350
1,422
0
2,458
4,890
2,804
3,130
623
4,254
39,920
7,888
W
1,308
319
0
236
6,068
1,827
8
1,731
4,307
0
41,778
W
Raijin
monifly
Raijin
3,703
462
80
2,469
6,563
2,093
376
3,079
3,423
48,637
0
L
2,196
1,030
0
745
3,116
920
0
1,779
1,337
0
16,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,922
Gold Earned
33,351
128
Minions Killed
363
0
Camps Cleared
0
756,573
Distance Traveled
936,392
322
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,835
648
52
6
0
205,285
0
L
Cabrakan
4,174
464
12
1
0
227,059
252
W
Fenrir
6,999
778
83
9
0
161,117
0
L
Loki
5,817
646
40
4
0
199,478
0
L
Hades
3,288
365
0
0
0
0
0
W
Artio
6,813
757
34
4
0
201,436
3
W
Zhong Kui
6,684
743
88
10
0
174,855
0
W
Skadi
5,620
624
67
7
0
201,920
2
W
Raijin
7,235
804
91
10
0
197,064
0
L
Neith
3,808
423
24
3
0
124,751
70

Distance Traveled

Minion Kills by Role

Gold Earned by Role