Player Matchup

Surtr
Surtr
FearedTitanium
Surtr
Level 127
God Stats
57W - 51L
1,618 SR
Queue Stats
491W - 501L
1,497 Elo+
Solo
Zeus
Zeus
JuliusML
Zeus
Level 106
God Stats
14W - 5L
1,898 SR
Queue Stats
324W - 295L
1,650 Elo+
Party 1
Thanatos
Thanatos
ThootiesNine98
Thanatos
Level 91
God Stats
7W - 3L
1,778 SR
Queue Stats
41W - 34L
1,558 Elo+
Solo
Cthulhu
Cthulhu
punk_gotosleep
Cthulhu
Level 103
God Stats
42W - 22L
1,737 SR
Queue Stats
383W - 384L
1,587 Elo+
Party 1
Skadi
Skadi
weltallidxeno
Skadi
Level 58
God Stats
40W - 33L
1,636 SR
Queue Stats
190W - 156L
1,649 Elo+
Party 1
Team Averages
Level 97
1,734 SR
1,588 Elo+

VS

Team Averages
Level 136
1,536 SR
1,531 Elo+
Artemis
Artemis
AncientOx
Artemis
Level 159
God Stats
32W - 17L
1,830 SR
Queue Stats
479W - 439L
1,463 Elo+
Solo
Osiris
Osiris
CHAIRMANKING
Osiris
Level 105
God Stats
1W - 0L
1,339 SR
Queue Stats
210W - 178L
1,508 Elo+
Solo
Yemoja
Yemoja
FlowzRunz
Yemoja
Level 128
God Stats
2W - 4L
1,214 SR
Queue Stats
291W - 263L
1,580 Elo+
Solo
Hel
Hel
IInathanielII
Hel
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 77L
1,524 Elo+
Solo
Nemesis
Nemesis
RandomGamer67
Nemesis
Level 127
God Stats
5W - 2L
1,794 SR
Queue Stats
97W - 82L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
3,270
654
1,321
2,941
1,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zeus
7
1 / 1 / 0
4,285
857
3,299
1,601
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
7
2 / 1 / 1
4,046
809
1,765
4,434
1,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 0 / 0
3,789
758
2,146
2,073
1,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 0
3,370
674
2,366
1,764
437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AncientOx
Artemis
5
0 / 0 / 0
3,000
600
574
1,833
477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Osiris
7
2 / 1 / 0
4,189
838
1,714
3,990
2,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Yemoja
FlowzRunz
Yemoja
6
0 / 0 / 0
3,537
707
1,008
3,181
1,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 0 / 0
3,965
793
1,042
3,260
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
7
1 / 2 / 1
3,839
768
968
5,089
1,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
4
4
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
AncientOx
Artemis
0
0
0
0
W
Osiris
2
1
0
2
L
0
2
1
0.25
W
Yemoja
FlowzRunz
Yemoja
0
0
0
0
W
1
0
0
1
L
Zeus
1
1
0
1
W
Nemesis
1
2
1
0.75
L
Thanatos
2
1
1
2.5
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,897
Damage
5,306
12,813
Taken
17,353
4,331
Mitigated
6,354
6,526
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AncientOx
Artemis
574
62
0
730
1,833
477
0
557
1,276
0
10,746
W
Osiris
1,714
592
0
1,408
3,990
2,278
0
76
3,776
0
20,316
L
1,321
558
0
1,163
2,941
1,250
0
0
2,710
272
9,445
W
Yemoja
FlowzRunz
Yemoja
1,008
575
1,155
1,907
3,181
1,304
0
952
2,229
10,255
0
W
1,042
66
344
1,940
3,260
815
0
1,953
1,053
20,945
0
L
Zeus
3,299
596
0
417
1,601
382
0
880
721
22,328
804
W
Nemesis
968
356
0
802
5,089
1,480
0
1,607
3,360
0
19,290
L
Thanatos
1,765
502
0
3,126
4,434
1,166
0
286
4,148
0
17,913
L
2,146
232
0
1,079
2,073
1,096
0
473
1,600
14,271
0
L
2,366
989
0
741
1,764
437
0
411
1,353
0
17,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,760
Gold Earned
18,530
155
Minions Killed
159
0
Camps Cleared
0
491,844
Distance Traveled
509,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,000
600
16
3
0
60,793
0
W
Osiris
4,189
838
37
7
0
104,210
0
L
Surtr
3,270
654
13
3
0
64,800
0
W
Yemoja
3,537
707
19
4
0
93,610
0
W
Hel
3,965
793
42
8
0
115,059
0
L
Zeus
4,285
857
54
11
0
105,103
0
W
Nemesis
3,839
768
45
9
0
135,529
0
L
Thanatos
4,046
809
32
6
0
108,367
0
L
Cthulhu
3,789
758
17
3
0
109,002
0
L
Skadi
3,370
674
39
8
0
104,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role