Player Matchup

Sylvanus
Sylvanus
Gold I
 
Sylvanus
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold I
AnimeNiac51
Chiron
Gold I
Level 177
God Stats
3W - 3L
1,448 SR
Queue Stats
338W - 347L
1,759 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
LordBonzo8760
Sun Wukong
Platinum III
Level 158
God Stats
50W - 34L
1,656 SR
Queue Stats
479W - 471L
1,815 MMR
Solo
Agni
Agni
Platinum III
MoneySynboi
Agni
Platinum III
Level 155
God Stats
4W - 3L
1,557 SR
Queue Stats
481W - 483L
1,683 MMR
Party 2
Bastet
Bastet
Diamond V
xoTiffanyBunny
Bastet
Diamond V
Level 153
God Stats
2W - 0L
1,877 SR
Queue Stats
128W - 115L
1,911 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,608 SR
1,734 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,595 SR
1,785 MMR
Tyr
Tyr
Platinum V
 
Tyr
Platinum V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold I
ShotaBlood
Ymir
Gold I
Level 123
God Stats
2W - 2L
1,752 SR
Queue Stats
98W - 101L
1,730 MMR
Solo
Ra
Ra
Gold I
Tfa_MaxXV
Ra
Gold I
Level 158
God Stats
7W - 11L
1,346 SR
Queue Stats
229W - 234L
1,744 MMR
Solo
Danzaburou
Danzaburou
Diamond V
Xooter
Danzaburou
Diamond V
Level 157
God Stats
0W - 1L
1,688 SR
Queue Stats
460W - 440L
2,016 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond V
uAngryWaffle
Tsukuyomi
Diamond V
Level 82
God Stats
1W - 2L
1,691 SR
Queue Stats
49W - 28L
1,936 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 1 / 0
3,345
669
1,457
3,853
1,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
6
0 / 1 / 0
3,146
629
2,300
3,496
870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
LordBonzo8760
Sun Wukong
7
2 / 0 / 1
3,867
773
2,711
2,504
1,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 1 / 1
3,783
757
1,065
2,089
473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
3 / 0 / 2
4,004
801
2,985
3,207
929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
CthulhuBake KujiraCabrakanAmaterasu

VS

Bans
Chang'eSusanoDa JiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
4
0 / 2 / 0
2,979
596
619
3,061
1,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

5
2 / 0 / 0
3,686
737
1,765
3,088
1,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 2 / 0
3,628
726
1,322
2,769
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Xooter
Danzaburou
5
0 / 2 / 1
3,071
614
1,437
2,978
798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
uAngryWaffle
Tsukuyomi
5
0 / 0 / 2
3,182
636
2,859
3,181
818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
3
3
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
0
0
L
Tyr
 
Tyr
0
2
0
0
W
Chiron
0
1
0
0
W
Sun Wukong
LordBonzo8760
Sun Wukong
2
0
1
2.5
W
1
1
1
1.5
L
2
0
0
2
L
1
2
0
0.5
L
Danzaburou
Xooter
Danzaburou
0
2
1
0.25
L
Tsukuyomi
uAngryWaffle
Tsukuyomi
0
0
2
1
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,518
Damage
8,002
15,149
Taken
15,077
4,902
Mitigated
5,018
6,617
Healing
4,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,457
441
787
1,235
3,853
1,377
0
698
3,155
9,503
1,438
L
Tyr
 
Tyr
619
67
0
567
3,061
1,024
0
0
3,061
0
11,115
W
Chiron
2,300
756
76
1,253
3,496
870
0
1,067
2,429
0
16,061
W
Sun Wukong
LordBonzo8760
Sun Wukong
2,711
341
0
947
2,504
1,253
0
27
2,467
0
16,357
W
1,065
215
0
1,072
2,089
473
0
620
1,359
19,786
442
L
1,765
423
0
1,285
3,088
1,709
0
600
2,488
8,207
0
L
1,322
361
144
483
2,769
669
0
810
1,959
13,564
633
L
Danzaburou
Xooter
Danzaburou
1,437
624
0
710
2,978
798
0
381
2,597
0
10,231
L
Tsukuyomi
uAngryWaffle
Tsukuyomi
2,859
604
0
1,083
3,181
818
0
501
2,680
0
16,533
W
2,985
1,106
0
1,247
3,207
929
0
395
2,742
0
17,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,145
Gold Earned
16,546
160
Minions Killed
122
0
Camps Cleared
0
559,468
Distance Traveled
501,958
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,345
669
15
3
0
98,922
2
L
Tyr
2,979
596
21
4
0
68,173
0
W
Chiron
3,146
629
29
6
0
86,424
0
W
Sun Wukong
3,867
773
32
6
0
122,606
0
W
Agni
3,783
757
43
9
0
124,919
0
L
Ymir
3,686
737
14
3
0
109,350
1
L
Ra
3,628
726
36
7
0
104,970
0
L
Danzaburou
3,071
614
25
5
0
101,859
0
L
Tsukuyomi
3,182
636
26
5
0
117,606
0
W
Bastet
4,004
801
41
8
0
126,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role