Player Matchup

Yemoja
Yemoja
JorgeYe146
Yemoja
Level 177
God Stats
2W - 3L
1,374 SR
Queue Stats
214W - 154L
1,582 Elo+
Party 1
Yu Huang
Yu Huang
MrAgusIV
Yu Huang
Level 159
God Stats
7W - 2L
1,783 SR
Queue Stats
159W - 114L
1,640 Elo+
Party 1
Hou Yi
Hou Yi
Portmansito
Hou Yi
Level 122
God Stats
17W - 14L
1,599 SR
Queue Stats
386W - 370L
1,524 Elo+
Party 1
Ao Kuang
Ao Kuang
TechSucks123
Ao Kuang
Level 128
God Stats
7W - 11L
1,558 SR
Queue Stats
266W - 217L
1,539 Elo+
Solo
Arachne
Arachne
Trickermand
Arachne
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,561 Elo+
Solo
Team Averages
Level 149
1,563 SR
1,569 Elo+

VS

Team Averages
Level 138
1,573 SR
1,600 Elo+
Hun Batz
Hun Batz
BeefYonker
Hun Batz
Level 102
God Stats
1W - 0L
1,430 SR
Queue Stats
61W - 20L
1,801 Elo+
Party 2
Maui
Maui
Dormillion
Maui
Level 138
God Stats
13W - 8L
1,631 SR
Queue Stats
587W - 558L
1,511 Elo+
Solo
Apollo
Apollo
Kahbarina
Apollo
Level 146
God Stats
10W - 7L
1,692 SR
Queue Stats
335W - 327L
1,564 Elo+
Solo
Odin
Odin
SirYeTo
Odin
Level 198
God Stats
5W - 0L
1,620 SR
Queue Stats
193W - 170L
1,533 Elo+
Party 2
Janus
Janus
keybasket
Janus
Level 108
God Stats
12W - 17L
1,494 SR
Queue Stats
244W - 214L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JorgeYe146
Yemoja
11
1 / 1 / 3
6,619
509
4,685
9,207
5,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
MrAgusIV
Yu Huang
13
1 / 1 / 2
6,985
537
7,177
6,618
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
13
3 / 5 / 2
7,261
559
10,609
13,230
4,600
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
TechSucks123
Ao Kuang
9
1 / 4 / 0
5,853
450
4,900
9,270
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Trickermand
Arachne
11
2 / 5 / 1
6,271
482
3,849
13,356
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BeefYonker
Hun Batz
15
7 / 0 / 2
8,216
632
7,892
10,219
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

12
1 / 0 / 7
7,571
582
6,631
7,131
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Kahbarina
Apollo
13
5 / 4 / 1
7,980
614
8,004
12,140
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
SirYeTo
Odin
15
2 / 2 / 5
9,084
699
11,053
11,240
8,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
keybasket
Janus
13
1 / 2 / 5
7,517
578
4,644
5,488
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
16
16
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BeefYonker
Hun Batz
7
0
2
8
W
1
0
7
4.5
L
Yemoja
JorgeYe146
Yemoja
1
1
3
2.5
W
Apollo
Kahbarina
Apollo
5
4
1
1.38
L
Yu Huang
MrAgusIV
Yu Huang
1
1
2
2
L
Hou Yi
3
5
2
0.8
W
Odin
SirYeTo
Odin
2
2
5
2.25
L
Ao Kuang
TechSucks123
Ao Kuang
1
4
0
0.25
L
Arachne
Trickermand
Arachne
2
5
1
0.5
W
Janus
keybasket
Janus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,220
Damage
38,224
51,681
Taken
46,218
20,492
Mitigated
23,550
16,401
Healing
17,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BeefYonker
Hun Batz
7,892
2,792
0
5,291
10,219
3,304
0
3,698
6,437
0
66,953
W
6,631
2,413
0
2,823
7,131
5,667
0
3,088
4,043
22,983
624
L
Yemoja
JorgeYe146
Yemoja
4,685
1,358
3,487
2,959
9,207
5,844
39
2,901
6,216
17,758
596
W
Apollo
Kahbarina
Apollo
8,004
4,085
0
5,303
12,140
4,598
354
1,836
10,304
0
58,052
L
Yu Huang
MrAgusIV
Yu Huang
7,177
150
0
500
6,618
2,242
0
3,405
3,043
53,618
0
L
Hou Yi
10,609
6,318
0
3,355
13,230
4,600
0
2,246
10,984
0
55,027
W
Odin
SirYeTo
Odin
11,053
1,912
0
3,281
11,240
8,394
0
4,934
5,815
0
71,123
L
Ao Kuang
TechSucks123
Ao Kuang
4,900
779
0
2,885
9,270
2,913
0
76
9,194
25,603
0
L
Arachne
Trickermand
Arachne
3,849
2,520
0
3,215
13,356
4,893
0
2,157
11,047
0
37,497
W
Janus
keybasket
Janus
4,644
400
0
722
5,488
1,587
0
2,607
2,881
55,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,989
Gold Earned
40,368
360
Minions Killed
488
0
Camps Cleared
0
1,299,428
Distance Traveled
1,411,703
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,216
632
121
9
0
322,333
0
W
Maui
7,571
582
28
2
0
270,568
5
L
Yemoja
6,619
509
25
2
0
254,910
3
W
Apollo
7,980
614
98
8
0
254,993
2
L
Yu Huang
6,985
537
125
10
0
298,933
4
L
Hou Yi
7,261
559
85
7
0
258,018
0
W
Odin
9,084
699
129
10
0
270,793
2
L
Ao Kuang
5,853
450
57
4
0
190,038
0
L
Arachne
6,271
482
68
5
0
297,529
1
W
Janus
7,517
578
112
9
0
293,016
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role