Player Matchup

Surtr
Surtr
GT IsRa
Surtr
Level 150
God Stats
2W - 1L
1,308 SR
Queue Stats
63W - 67L
1,533 Elo+
Solo
Nu Wa
Nu Wa
RizzyEdgeBoy
Nu Wa
Level 129
God Stats
49W - 48L
1,562 SR
Queue Stats
217W - 214L
1,521 Elo+
Solo
Fenrir
Fenrir
Wilbs
Fenrir
Level 202
God Stats
1W - 2L
1,812 SR
Queue Stats
248W - 169L
1,583 Elo+
Party 2
Anhur
Anhur
hurdler34
Anhur
Level 83
God Stats
2W - 3L
1,483 SR
Queue Stats
137W - 96L
1,596 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
psddtgb7x15
Morgan Le Fay
Level 94
God Stats
58W - 44L
1,595 SR
Queue Stats
684W - 662L
1,563 Elo+
Solo
Team Averages
Level 132
1,552 SR
1,559 Elo+

VS

Team Averages
Level 131
1,517 SR
1,508 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
DRAGONEWARRIAH
Cabrakan
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 52L
1,489 Elo+
Solo
Amaterasu
Amaterasu
Sc1f1v3
Amaterasu
Level 141
God Stats
11W - 12L
1,553 SR
Queue Stats
143W - 130L
1,524 Elo+
Solo
Khepri
Khepri
X x V M I x X
Khepri
Level 152
God Stats
69W - 69L
1,530 SR
Queue Stats
489W - 452L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
GT IsRa
Surtr
8
0 / 3 / 1
4,736
592
3,294
7,213
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
0 / 2 / 0
4,302
538
3,040
4,163
788
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Wilbs
Fenrir
8
1 / 1 / 0
4,356
545
3,230
6,511
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
hurdler34
Anhur
9
0 / 1 / 0
4,883
610
2,884
4,266
1,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
psddtgb7x15
Morgan Le Fay
8
0 / 3 / 0
4,411
551
2,512
5,161
1,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 0 / 2
5,092
637
4,350
2,462
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
 
Hachiman
8
0 / 0 / 2
4,714
589
2,532
3,280
736
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cabrakan
10
7 / 0 / 1
5,930
741
5,530
6,629
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Sc1f1v3
Amaterasu
10
1 / 1 / 4
5,021
628
3,624
7,997
5,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 0 / 2
4,785
598
1,038
4,024
1,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
10
10
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
2
2
W
Hachiman
 
Hachiman
0
0
2
1
W
Cabrakan
7
0
1
7.5
L
Surtr
GT IsRa
Surtr
0
3
1
0.17
L
0
2
0
0
W
Amaterasu
Sc1f1v3
Amaterasu
1
1
4
3
L
Fenrir
Wilbs
Fenrir
1
1
0
1
W
1
0
2
2
L
Anhur
hurdler34
Anhur
0
1
0
0
L
Morgan Le Fay
psddtgb7x15
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,960
Damage
17,074
27,314
Taken
24,392
7,650
Mitigated
12,319
7,161
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,350
889
0
750
2,462
604
364
1,383
1,079
31,328
846
W
Hachiman
 
Hachiman
2,532
1,395
0
1,008
3,280
736
108
331
2,949
0
33,113
W
Cabrakan
5,530
1,419
0
3,628
6,629
3,758
0
1,475
5,154
34,600
0
L
Surtr
GT IsRa
Surtr
3,294
1,434
0
1,884
7,213
2,284
0
1,646
5,223
363
28,846
L
3,040
1,076
0
1,444
4,163
788
0
3,253
715
24,660
264
W
Amaterasu
Sc1f1v3
Amaterasu
3,624
843
0
3,883
7,997
5,508
0
2,074
5,923
0
27,897
L
Fenrir
Wilbs
Fenrir
3,230
1,123
0
1,231
6,511
2,151
0
2,641
3,664
0
24,305
W
1,038
212
1,196
1,465
4,024
1,713
0
225
3,799
11,968
0
L
Anhur
hurdler34
Anhur
2,884
1,214
0
1,200
4,266
1,091
0
1,393
2,763
0
31,939
L
Morgan Le Fay
psddtgb7x15
Morgan Le Fay
2,512
224
0
1,402
5,161
1,336
0
1,227
3,706
21,578
842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,688
Gold Earned
25,542
249
Minions Killed
259
0
Camps Cleared
0
789,076
Distance Traveled
861,817
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,092
637
70
9
0
169,415
5
W
Hachiman
4,714
589
62
8
0
160,042
1
W
Cabrakan
5,930
741
58
7
0
195,759
0
L
Surtr
4,736
592
53
7
0
132,028
1
L
Nu Wa
4,302
538
47
6
0
147,699
0
W
Amaterasu
5,021
628
48
6
0
157,665
0
L
Fenrir
4,356
545
38
5
0
214,332
4
W
Khepri
4,785
598
21
3
0
178,936
3
L
Anhur
4,883
610
62
8
0
155,503
0
L
Morgan Le Fay
4,411
551
49
6
0
139,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role