Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BlackMajik618
Ah Muzen Cab
Level 146
God Stats
30W - 27L
1,516 SR
Queue Stats
560W - 600L
1,522 Elo+
Solo
Persephone
Persephone
Lenadha
Persephone
Level 46
God Stats
1W - 5L
1,760 SR
Queue Stats
10W - 13L
1,813 Elo+
Solo
Fenrir
Fenrir
kasper_end
Fenrir
Level 105
God Stats
11W - 13L
1,421 SR
Queue Stats
201W - 220L
1,378 Elo+
Solo
Bacchus
Bacchus
miike13
Bacchus
Level 127
God Stats
11W - 5L
1,720 SR
Queue Stats
220W - 226L
1,466 Elo+
Solo
Team Averages
Level 110
1,583 SR
1,536 Elo+

VS

Team Averages
Level 115
1,434 SR
1,454 Elo+
Yu Huang
Yu Huang
Crisovet
Yu Huang
Level 108
God Stats
451W - 454L
1,508 SR
Queue Stats
1,052W - 1,133L
1,490 Elo+
Solo
Sobek
Sobek
OmegaCmerti
Sobek
Level 122
God Stats
2W - 1L
1,231 SR
Queue Stats
123W - 136L
1,443 Elo+
Solo
Set
Set
Ryudalin
Set
Level 76
God Stats
4W - 3L
1,424 SR
Queue Stats
135W - 136L
1,399 Elo+
Solo
Charybdis
Charybdis
SAJonashi
Charybdis
Level 120
God Stats
22W - 18L
1,557 SR
Queue Stats
450W - 464L
1,472 Elo+
Solo
Bakasura
Bakasura
xD_E_S_T_R_O_Y
Bakasura
Level 147
God Stats
16W - 13L
1,448 SR
Queue Stats
90W - 93L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 2 / 0
5,931
1,186
3,627
2,892
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
BlackMajik618
Ah Muzen Cab
9
0 / 1 / 0
5,093
1,019
455
765
178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Persephone
Lenadha
Persephone
9
0 / 5 / 0
5,445
1,089
2,976
5,234
1,270
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
kasper_end
Fenrir
10
0 / 1 / 1
5,428
1,086
2,594
3,878
1,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bacchus
miike13
Bacchus
11
0 / 1 / 1
5,751
1,150
2,632
7,660
4,891
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

342

VS

Team 2 Tickets

418

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Crisovet
Yu Huang
11
2 / 0 / 5
6,396
1,279
3,797
722
253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 0 / 2
6,203
1,241
3,299
5,017
4,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 1 / 5
6,440
1,288
4,050
2,157
1,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
SAJonashi
Charybdis
11
0 / 0 / 4
5,830
1,166
3,221
4,611
1,505
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
11
2 / 0 / 4
6,400
1,280
2,781
3,341
1,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
9
10
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
0
0.5
L
Ah Muzen Cab
BlackMajik618
Ah Muzen Cab
0
1
0
0
W
Yu Huang
Crisovet
Yu Huang
2
0
5
4.5
L
Persephone
Lenadha
Persephone
0
5
0
0
W
3
0
2
4
W
2
1
5
4.5
W
Charybdis
SAJonashi
Charybdis
0
0
4
2
L
Fenrir
kasper_end
Fenrir
0
1
1
0.5
L
Bacchus
miike13
Bacchus
0
1
1
0.5
W
Bakasura
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,284
Damage
17,148
20,429
Taken
15,848
8,729
Mitigated
8,928
1,284
Healing
1,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,627
254
0
0
2,892
775
0
1,288
1,604
17,467
442
L
Ah Muzen Cab
BlackMajik618
Ah Muzen Cab
455
0
0
0
765
178
0
205
560
0
2,492
W
Yu Huang
Crisovet
Yu Huang
3,797
164
0
0
722
253
0
0
722
10,263
0
L
Persephone
Lenadha
Persephone
2,976
432
0
120
5,234
1,270
0
2,062
3,071
7,066
0
W
3,299
161
0
608
5,017
4,486
0
3,221
1,762
6,266
1,082
W
4,050
1,384
0
125
2,157
1,100
0
1,025
1,093
0
11,748
W
Charybdis
SAJonashi
Charybdis
3,221
1,456
0
0
4,611
1,505
0
2,701
1,837
0
19,344
L
Fenrir
kasper_end
Fenrir
2,594
168
0
143
3,878
1,615
0
314
3,179
0
3,638
L
Bacchus
miike13
Bacchus
2,632
81
0
1,021
7,660
4,891
0
2,723
4,893
9,459
0
W
Bakasura
2,781
1,869
0
798
3,341
1,584
0
2,137
1,167
0
6,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,648
Gold Earned
31,269
63
Minions Killed
99
2
Camps Cleared
8
398,703
Distance Traveled
530,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,931
1,186
37
7
1
86,224
0
L
Ah Muzen Cab
5,093
1,019
2
0
1
16,013
0
W
Yu Huang
6,396
1,279
11
2
0
115,815
0
L
Persephone
5,445
1,089
11
2
0
92,025
0
W
Sobek
6,203
1,241
10
2
2
105,980
0
W
Set
6,440
1,288
20
4
3
104,095
0
W
Charybdis
5,830
1,166
41
8
0
87,727
0
L
Fenrir
5,428
1,086
2
0
0
96,745
0
L
Bacchus
5,751
1,150
11
2
0
107,696
0
W
Bakasura
6,400
1,280
17
3
3
117,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role