Player Matchup

Surtr
Surtr
 
Surtr
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GarnetOracle
Morgan Le Fay
Level 52
God Stats
4W - 7L
1,739 SR
Queue Stats
56W - 76L
1,353 Elo+
Party 1
Set
Set
GodSend0117
Set
Level 108
God Stats
6W - 10L
1,494 SR
Queue Stats
251W - 260L
1,533 Elo+
Party 2
Bacchus
Bacchus
Orion3902
Bacchus
Level 158
God Stats
6W - 6L
1,581 SR
Queue Stats
382W - 417L
1,551 Elo+
Party 2
Xbalanque
Xbalanque
lorddrums
Xbalanque
Level 158
God Stats
6W - 7L
1,412 SR
Queue Stats
173W - 170L
1,477 Elo+
Solo
Team Averages
Level 103
1,545 SR
1,483 Elo+

VS

Team Averages
Level 96
1,570 SR
1,437 Elo+
Kukulkan
Kukulkan
APOC4LYPTIK
Kukulkan
Level 146
God Stats
11W - 7L
1,729 SR
Queue Stats
166W - 179L
1,418 Elo+
Solo
Charon
Charon
BeHiNDYou7119
Charon
Level 106
God Stats
63W - 55L
1,452 SR
Queue Stats
497W - 483L
1,377 Elo+
Solo
Medusa
Medusa
DesertRat247
Medusa
Level 82
God Stats
5W - 5L
1,509 SR
Queue Stats
72W - 60L
1,506 Elo+
Solo
Fenrir
Fenrir
PulverToastMo
Fenrir
Level 61
God Stats
8W - 8L
1,494 SR
Queue Stats
65W - 64L
1,448 Elo+
Solo
Erlang Shen
Erlang Shen
marconeggro1980
Erlang Shen
Level 86
God Stats
12W - 11L
1,668 SR
Queue Stats
223W - 213L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
3 / 6 / 1
6,869
528
7,747
13,076
8,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
GarnetOracle
Morgan Le Fay
10
0 / 4 / 0
5,558
428
2,558
8,918
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 1
6,215
478
5,839
10,453
4,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Orion3902
Bacchus
10
2 / 1 / 2
7,009
539
3,737
9,913
8,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
lorddrums
Xbalanque
12
2 / 1 / 2
7,118
548
5,948
6,458
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
APOC4LYPTIK
Kukulkan
12
5 / 1 / 0
7,064
543
7,904
5,058
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 4
6,717
517
7,048
10,237
6,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
1 / 2 / 0
5,921
455
2,905
6,170
1,945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 1 / 2
7,240
557
5,952
10,650
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
marconeggro1980
Erlang Shen
13
6 / 4 / 2
7,419
571
7,695
11,615
7,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
8
Kills
17
17
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
6
1
0.58
W
Kukulkan
APOC4LYPTIK
Kukulkan
5
1
0
5
W
1
1
4
3
W
Medusa
1
2
0
0.5
L
Morgan Le Fay
GarnetOracle
Morgan Le Fay
0
4
0
0
L
1
5
1
0.3
L
Bacchus
Orion3902
Bacchus
2
1
2
3
W
4
1
2
5
L
Xbalanque
lorddrums
Xbalanque
2
1
2
3
W
Erlang Shen
marconeggro1980
Erlang Shen
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,829
Damage
31,504
48,818
Taken
43,730
26,392
Mitigated
23,280
14,827
Healing
15,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,747
3,607
0
2,240
13,076
8,780
0
0
12,385
1,480
36,873
W
Kukulkan
APOC4LYPTIK
Kukulkan
7,904
249
0
635
5,058
1,857
0
863
4,195
46,741
0
W
7,048
1,279
203
3,400
10,237
6,693
0
3,616
6,621
30,358
0
W
Medusa
2,905
1,237
0
2,495
6,170
1,945
0
1,083
5,087
0
31,438
L
Morgan Le Fay
GarnetOracle
Morgan Le Fay
2,558
419
0
2,634
8,918
2,615
0
5,165
3,469
27,479
0
L
5,839
2,943
0
1,465
10,453
4,274
24
2,635
7,537
0
39,845
L
Bacchus
Orion3902
Bacchus
3,737
505
0
5,100
9,913
8,718
145
5,354
4,390
14,416
1,672
W
5,952
1,163
0
2,436
10,650
5,112
225
611
10,039
0
58,125
L
Xbalanque
lorddrums
Xbalanque
5,948
2,624
0
3,388
6,458
2,005
407
1,176
5,282
0
49,480
W
Erlang Shen
marconeggro1980
Erlang Shen
7,695
3,923
0
6,146
11,615
7,673
526
403
11,212
0
40,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,769
Gold Earned
34,361
277
Minions Killed
354
0
Camps Cleared
0
1,166,068
Distance Traveled
1,249,934
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,869
528
62
5
0
227,601
0
W
Kukulkan
7,064
543
100
8
0
220,141
5
W
Charon
6,717
517
34
3
0
237,256
0
W
Medusa
5,921
455
52
4
0
274,709
2
L
Morgan Le Fay
5,558
428
40
3
0
206,929
0
L
Set
6,215
478
71
5
0
255,060
0
L
Bacchus
7,009
539
24
2
0
241,411
0
W
Fenrir
7,240
557
93
7
0
284,035
0
L
Xbalanque
7,118
548
80
6
0
235,067
0
W
Erlang Shen
7,419
571
75
6
0
233,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role