Player Matchup

Poseidon
Poseidon
BLK_Lennybard93
Poseidon
Level 61
God Stats
19W - 17L
1,548 SR
Queue Stats
80W - 79L
1,511 Elo+
Solo
Artemis
Artemis
CreeperSonic6
Artemis
Level 61
God Stats
2W - 2L
1,371 SR
Queue Stats
94W - 80L
1,423 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Drakleur-_-
Cu Chulainn
Level 57
God Stats
6W - 2L
1,679 SR
Queue Stats
84W - 63L
1,439 Elo+
Party 2
Aphrodite
Aphrodite
Mrs_MazdaCX5
Aphrodite
Level 68
God Stats
17W - 9L
1,533 SR
Queue Stats
43W - 33L
1,502 Elo+
Solo
Charon
Charon
kittymeuble
Charon
Level 62
God Stats
28W - 18L
1,583 SR
Queue Stats
93W - 81L
1,433 Elo+
Party 2
Team Averages
Level 62
1,543 SR
1,462 Elo+

VS

Team Averages
Level 95
1,488 SR
1,326 Elo+
Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CiosseDK8
Agni
Level 123
God Stats
2W - 2L
1,601 SR
Queue Stats
726W - 738L
1,462 Elo+
Solo
Kali
Kali
EscaPriest
Kali
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,111 Elo+
Party 1
Skadi
Skadi
Johnori21
Skadi
Level 121
God Stats
11W - 8L
1,570 SR
Queue Stats
598W - 600L
1,447 Elo+
Solo
Bacchus
Bacchus
n2lkkk
Bacchus
Level 40
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 4L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
3 / 1 / 2
6,530
653
6,480
7,337
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Artemis
10
3 / 0 / 1
5,917
592
4,813
4,034
1,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
Drakleur-_-
Cu Chulainn
11
1 / 1 / 0
6,609
661
2,729
4,718
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Mrs_MazdaCX5
Aphrodite
9
1 / 0 / 1
5,222
522
2,507
3,164
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charon
9
0 / 1 / 3
6,304
630
3,200
6,005
3,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
2 / 1 / 0
5,077
508
2,447
3,484
1,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Agni
10
1 / 2 / 0
5,417
542
3,201
7,296
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 0
4,212
421
2,179
6,023
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
Johnori21
Skadi
7
0 / 4 / 0
4,395
440
2,651
6,210
1,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
n2lkkk
Bacchus
8
0 / 0 / 1
4,878
488
2,283
6,398
5,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
3
3
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
1
0
2
W
Poseidon
3
1
2
4
L
Agni
1
2
0
0.5
W
Artemis
3
0
1
3.5
W
Cu Chulainn
Drakleur-_-
Cu Chulainn
1
1
0
1
L
0
1
0
0
L
Skadi
Johnori21
Skadi
0
4
0
0
W
Aphrodite
Mrs_MazdaCX5
Aphrodite
1
0
1
1.5
W
Charon
0
1
3
1.5
L
Bacchus
n2lkkk
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,729
Damage
12,761
25,258
Taken
29,411
9,306
Mitigated
11,383
11,010
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,447
244
0
1,568
3,484
1,331
0
1,932
1,552
21,279
411
W
Poseidon
6,480
1,554
0
3,725
7,337
1,943
0
2,383
4,954
48,221
0
L
Agni
3,201
207
0
1,974
7,296
1,985
0
3,679
3,617
33,225
1,068
W
Artemis
4,813
1,962
0
805
4,034
1,271
354
605
3,429
0
27,668
W
Cu Chulainn
Drakleur-_-
Cu Chulainn
2,729
180
0
768
4,718
1,837
206
838
3,880
0
43,922
L
2,179
383
0
697
6,023
1,460
0
1,929
4,006
0
12,441
L
Skadi
Johnori21
Skadi
2,651
986
0
1,270
6,210
1,501
0
1,588
4,438
0
25,458
W
Aphrodite
Mrs_MazdaCX5
Aphrodite
2,507
369
1,629
1,958
3,164
1,089
60
453
2,711
21,387
0
W
Charon
3,200
775
24
2,101
6,005
3,166
0
3,546
2,459
15,655
4,229
L
Bacchus
n2lkkk
Bacchus
2,283
319
0
1,404
6,398
5,106
0
2,385
3,857
10,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,582
Gold Earned
23,979
263
Minions Killed
183
0
Camps Cleared
0
946,923
Distance Traveled
908,005
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,077
508
39
4
0
99,451
0
W
Poseidon
6,530
653
80
8
0
218,721
0
L
Agni
5,417
542
74
7
0
203,184
0
W
Artemis
5,917
592
49
5
0
178,963
0
W
Cu Chulainn
6,609
661
66
7
0
198,805
0
L
Kali
4,212
421
12
1
0
238,745
0
L
Skadi
4,395
440
31
3
0
173,851
0
W
Aphrodite
5,222
522
40
4
0
191,764
7
W
Charon
6,304
630
28
3
0
158,670
0
L
Bacchus
4,878
488
27
3
0
192,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role