Player Matchup

Surtr
Surtr
Bollhyster
Surtr
Level 105
God Stats
3W - 3L
1,216 SR
Queue Stats
218W - 188L
1,559 Elo+
Party 2
Atlas
Atlas
KzerSoze
Atlas
Level 104
God Stats
4W - 6L
1,334 SR
Queue Stats
87W - 79L
1,460 Elo+
Party 2
Neith
Neith
NSAKekwin
Neith
Level 59
God Stats
3W - 3L
1,900 SR
Queue Stats
113W - 98L
1,501 Elo+
Party 1
Arachne
Arachne
RmYsirjaillll
Arachne
Level 69
God Stats
9W - 9L
1,593 SR
Queue Stats
73W - 65L
1,483 Elo+
Solo
Janus
Janus
xXSkycruzerXx
Janus
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Team Averages
Level 69
1,509 SR
1,501 Elo+

VS

Team Averages
Level 149
1,452 SR
1,511 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
L4ckes Ttv
Ravana
Level 191
God Stats
2W - 5L
1,237 SR
Queue Stats
347W - 317L
1,513 Elo+
Solo
Skadi
Skadi
Maxxxtor
Skadi
Level 130
God Stats
171W - 125L
1,609 SR
Queue Stats
326W - 298L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
ZaynahRO
Baron Samedi
Level 155
God Stats
6W - 0L
1,341 SR
Queue Stats
92W - 61L
1,519 Elo+
Solo
Anubis
Anubis
deathkiller001
Anubis
Level 91
God Stats
233W - 206L
1,570 SR
Queue Stats
269W - 251L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
9
2 / 3 / 0
5,181
518
4,510
8,521
4,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
KzerSoze
Atlas
9
0 / 2 / 2
4,977
498
2,188
6,688
3,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
NSAKekwin
Neith
9
0 / 2 / 3
4,894
489
6,380
5,950
1,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
12
8 / 3 / 0
6,802
680
6,219
10,007
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 7 / 3
5,200
520
2,543
6,657
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
2 / 1 / 1
5,508
551
3,871
7,359
6,175
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ravana
L4ckes Ttv
Ravana
11
2 / 1 / 2
6,640
664
4,959
6,175
3,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Maxxxtor
Skadi
11
1 / 2 / 3
5,628
563
6,115
5,969
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
ZaynahRO
Baron Samedi
12
10 / 2 / 2
7,455
746
8,804
5,894
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 4 / 1
5,716
572
3,168
7,103
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
10
Kills
17
17
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
1
1
2.5
L
Surtr
2
3
0
0.67
L
Atlas
KzerSoze
Atlas
0
2
2
0.5
W
Ravana
L4ckes Ttv
Ravana
2
1
2
3
W
Skadi
Maxxxtor
Skadi
1
2
3
1.25
L
Neith
NSAKekwin
Neith
0
2
3
0.75
L
Arachne
8
3
0
2.67
W
Baron Samedi
ZaynahRO
Baron Samedi
10
2
2
5.5
W
2
4
1
0.63
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,840
Damage
26,917
37,823
Taken
32,500
13,615
Mitigated
16,375
14,060
Healing
12,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,871
1,141
0
2,884
7,359
6,175
0
866
6,493
17,530
0
L
Surtr
4,510
1,680
0
2,756
8,521
4,304
0
1,011
7,470
636
23,168
L
Atlas
KzerSoze
Atlas
2,188
632
66
2,273
6,688
3,006
0
2,661
3,939
12,484
0
W
Ravana
L4ckes Ttv
Ravana
4,959
1,907
0
3,506
6,175
3,917
453
139
5,757
0
40,986
W
Skadi
Maxxxtor
Skadi
6,115
1,764
0
1,217
5,969
1,872
0
1,322
4,647
0
40,302
L
Neith
NSAKekwin
Neith
6,380
3,568
0
2,227
5,950
1,677
0
2,183
3,757
0
37,770
L
Arachne
6,219
4,288
0
6,293
10,007
3,087
0
4,427
5,318
0
48,968
W
Baron Samedi
ZaynahRO
Baron Samedi
8,804
1,832
108
2,503
5,894
2,120
0
1,302
4,409
35,421
1,122
W
3,168
226
0
2,066
7,103
2,291
0
1,127
5,779
32,877
247
L
2,543
377
0
445
6,657
1,541
0
4,396
1,965
28,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,054
Gold Earned
30,947
267
Minions Killed
313
0
Camps Cleared
0
1,001,671
Distance Traveled
971,133
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,508
551
31
3
0
208,074
0
L
Surtr
5,181
518
46
5
0
203,907
1
L
Atlas
4,977
498
16
2
0
199,742
0
W
Ravana
6,640
664
70
7
0
177,651
0
W
Skadi
5,628
563
68
7
0
205,900
0
L
Neith
4,894
489
72
7
0
182,425
0
L
Arachne
6,802
680
68
7
0
227,826
0
W
Baron Samedi
7,455
746
76
8
0
196,681
0
W
Anubis
5,716
572
68
7
0
182,827
1
L
Janus
5,200
520
65
7
0
187,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role