Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Lavante901
Ganesha
Level 156
God Stats
12W - 17L
1,472 SR
Queue Stats
436W - 443L
1,582 Elo+
Solo
Osiris
Osiris
TheStylish_Irish
Osiris
Level 159
God Stats
2W - 1L
1,513 SR
Queue Stats
333W - 333L
1,501 Elo+
Solo
Thor
Thor
Virtchoo
Thor
Level 129
God Stats
13W - 9L
1,718 SR
Queue Stats
484W - 492L
1,565 Elo+
Solo
Artio
Artio
xFilthy kittyx
Artio
Level 187
God Stats
7W - 5L
1,507 SR
Queue Stats
997W - 906L
1,512 Elo+
Solo
Team Averages
Level 156
1,542 SR
1,532 Elo+

VS

Team Averages
Level 135
1,487 SR
1,570 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AKA qt pie
Medusa
Level 156
God Stats
4W - 6L
1,429 SR
Queue Stats
533W - 454L
1,612 Elo+
Party 1
Discordia
Discordia
Do1ngCr1mes
Discordia
Level 192
God Stats
12W - 9L
1,520 SR
Queue Stats
586W - 518L
1,540 Elo+
Party 1
Artio
Artio
I3nisInspector23
Artio
Level 128
God Stats
3W - 3L
1,489 SR
Queue Stats
275W - 268L
1,561 Elo+
Solo
Cthulhu
Cthulhu
xBuττΒuffet
Cthulhu
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 59L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
4 / 1 / 6
8,093
809
7,816
8,148
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Lavante901
Ganesha
14
0 / 1 / 10
8,115
812
2,323
10,334
8,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 0 / 7
8,151
815
4,954
7,655
8,726
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thor
12
2 / 1 / 7
7,265
727
5,898
6,406
2,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 0 / 6
8,059
806
2,487
10,953
9,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
0 / 0 / 2
7,604
760
12,773
2,791
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
AKA qt pie
Medusa
14
1 / 2 / 1
7,183
718
9,254
3,947
1,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Do1ngCr1mes
Discordia
13
0 / 1 / 1
6,907
691
9,951
3,496
1,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 1
5,921
592
1,275
4,837
3,004
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

12
1 / 5 / 0
6,947
695
5,464
9,608
5,395
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
11
Kills
2
3
Deaths
11
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
1
6
7
L
Zeus
 
Zeus
0
0
2
1
L
Medusa
AKA qt pie
Medusa
1
2
1
0.75
L
Discordia
Do1ngCr1mes
Discordia
0
1
1
0.5
L
0
3
1
0.17
W
Ganesha
Lavante901
Ganesha
0
1
10
5
W
2
0
7
5.5
W
Thor
2
1
7
5.5
L
1
5
0
0.2
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,478
Damage
38,717
43,496
Taken
24,679
33,083
Mitigated
11,900
24,459
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,816
2,695
0
2,473
8,148
3,494
290
5,588
2,560
0
25,469
L
Zeus
 
Zeus
12,773
238
0
750
2,791
997
0
714
1,995
30,050
0
L
Medusa
AKA qt pie
Medusa
9,254
1,927
485
453
3,947
1,488
0
1,330
2,530
0
21,402
L
Discordia
Do1ngCr1mes
Discordia
9,951
0
0
407
3,496
1,016
0
588
2,733
18,516
0
L
1,275
0
80
540
4,837
3,004
0
797
3,928
1,980
0
W
Ganesha
Lavante901
Ganesha
2,323
55
2,846
3,552
10,334
8,940
0
5,832
4,502
8,712
0
W
4,954
492
3,000
2,257
7,655
8,726
0
6,073
1,582
0
22,159
W
Thor
5,898
0
2,152
443
6,406
2,883
0
4,615
1,791
0
7,686
L
5,464
0
855
923
9,608
5,395
0
1,381
7,957
11,565
0
W
2,487
99
3,097
4,639
10,953
9,040
168
7,355
3,598
9,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,683
Gold Earned
34,562
128
Minions Killed
112
0
Camps Cleared
0
973,208
Distance Traveled
933,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,093
809
59
6
0
177,738
0
L
Zeus
7,604
760
44
4
0
203,822
0
L
Medusa
7,183
718
33
3
0
220,436
0
L
Discordia
6,907
691
20
2
0
194,270
0
L
Artio
5,921
592
1
0
0
136,621
0
W
Ganesha
8,115
812
0
0
0
195,274
0
W
Osiris
8,151
815
26
3
0
207,491
0
W
Thor
7,265
727
19
2
0
200,296
0
L
Cthulhu
6,947
695
14
1
0
178,246
0
W
Artio
8,059
806
24
2
0
192,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role