Player Matchup

Ne Zha
Ne Zha
Platinum I
Kouss
Ne Zha
Platinum I
Level 149
God Stats
34W - 23L
1,721 SR
Queue Stats
326W - 308L
1,879 MMR
Solo
Hera
Hera
Platinum I
Lofsnes
Hera
Platinum I
Level 174
God Stats
16W - 14L
1,618 SR
Queue Stats
289W - 274L
1,966 MMR
Party 1
Geb
Geb
Platinum III
MoneySynboi
Geb
Platinum III
Level 155
God Stats
13W - 10L
1,663 SR
Queue Stats
532W - 543L
1,707 MMR
Party 3
Ao Kuang
Ao Kuang
Platinum I
Yo bur
Ao Kuang
Platinum I
Level 158
God Stats
14W - 14L
1,553 SR
Queue Stats
259W - 254L
1,964 MMR
Party 1
Hachiman
Hachiman
Diamond V
xoTiffanyBunny
Hachiman
Diamond V
Level 153
God Stats
14W - 10L
1,678 SR
Queue Stats
132W - 124L
1,935 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,647 SR
1,890 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,545 SR
1,644 MMR
Chronos
Chronos
Platinum III
 
Chronos
Platinum III
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Platinum III
 
Loki
Platinum III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Diamond V
 
Chaac
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum V
ColdIlusion
Cerberus
Platinum V
Level 159
God Stats
3W - 2L
1,636 SR
Queue Stats
61W - 78L
1,758 MMR
Solo
Scylla
Scylla
Platinum IV
VickywitdaBlicky
Scylla
Platinum IV
Level 68
God Stats
2W - 1L
1,588 SR
Queue Stats
41W - 24L
1,962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kouss
Ne Zha
7
1 / 0 / 0
3,939
788
1,181
1,626
659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hera
Lofsnes
Hera
6
0 / 1 / 0
3,613
723
1,942
1,946
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
1 / 0 / 0
3,370
674
1,524
3,539
1,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Yo bur
Ao Kuang
6
0 / 1 / 0
3,348
670
2,084
3,811
868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
5
0 / 3 / 1
3,016
603
1,767
3,335
756
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
KuzenboCu ChulainnAgniSurtrSusano

VS

Bans
MedusaAwilixCthulhuDa JiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
6
1 / 1 / 2
3,501
700
2,502
3,227
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
 
Loki
6
0 / 1 / 0
3,113
623
440
2,522
538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
 
Chaac
1
0 / 0 / 0
2,412
482
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
ColdIlusion
Cerberus
6
3 / 0 / 1
4,109
822
2,709
4,165
2,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
3,736
747
1,447
2,620
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
5
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
1
2
2
L
Loki
 
Loki
0
1
0
0
L
Chaac
 
Chaac
0
0
0
0
L
Cerberus
ColdIlusion
Cerberus
3
0
1
3.5
W
Ne Zha
Kouss
Ne Zha
1
0
0
1
W
Hera
Lofsnes
Hera
0
1
0
0
W
1
0
0
1
L
1
0
0
1
W
Ao Kuang
Yo bur
Ao Kuang
0
1
0
0
W
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,498
Damage
7,098
14,257
Taken
12,534
4,075
Mitigated
4,320
5,602
Healing
5,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,502
1,053
0
1,282
3,227
801
0
1,145
2,082
14,165
813
L
Loki
 
Loki
440
51
0
1,091
2,522
538
0
0
2,522
0
13,512
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
ColdIlusion
Cerberus
2,709
532
0
1,941
4,165
2,324
0
2,098
2,067
8,373
160
W
Ne Zha
Kouss
Ne Zha
1,181
301
0
1,085
1,626
659
0
0
1,626
0
19,679
W
Hera
Lofsnes
Hera
1,942
341
0
500
1,946
501
0
1,167
587
19,873
0
W
1,524
560
0
1,438
3,539
1,291
0
1,631
1,752
7,582
380
L
1,447
266
0
936
2,620
657
0
2,140
480
17,466
0
W
Ao Kuang
Yo bur
Ao Kuang
2,084
610
0
1,808
3,811
868
0
1,159
2,608
13,721
6,460
W
Hachiman
1,767
955
0
771
3,335
756
0
2,087
1,124
0
14,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,286
Gold Earned
16,871
156
Minions Killed
117
0
Camps Cleared
0
539,564
Distance Traveled
449,503
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
3,501
700
32
6
0
102,614
0
L
Loki
3,113
623
30
6
0
142,706
0
L
Chaac
2,412
482
0
0
0
1,617
0
L
Cerberus
4,109
822
12
2
0
109,451
0
W
Ne Zha
3,939
788
45
9
0
118,833
0
W
Hera
3,613
723
36
7
0
89,542
0
W
Geb
3,370
674
11
2
0
112,581
0
L
Scylla
3,736
747
43
9
0
93,115
1
W
Ao Kuang
3,348
670
39
8
0
114,689
0
W
Hachiman
3,016
603
25
5
0
103,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role