Player Matchup

Osiris
Osiris
Diamond III
 
Osiris
Diamond III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum II
 
Xbalanque
Platinum II
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 279
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Gold III
SaltyFoal203124
Ra
Gold III
Level 78
God Stats
4W - 0L
1,500 SR
Queue Stats
29W - 15L
1,788 MMR
Party 2
Fafnir
Fafnir
Diamond V
gloopybee
Fafnir
Diamond V
Level 59
God Stats
4W - 9L
1,543 SR
Queue Stats
181W - 178L
1,983 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,509 SR
1,654 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 182
1,538 SR
1,953 MMR
Nike
Nike
Platinum III
Bruhking-_
Nike
Platinum III
Level 215
God Stats
9W - 5L
1,741 SR
Queue Stats
208W - 203L
1,766 MMR
Solo
Chang'e
Chang'e
Diamond III
DogAssassin69
Chang'e
Diamond III
Level 159
God Stats
1W - 2L
1,719 SR
Queue Stats
156W - 134L
2,119 MMR
Party 1
Charybdis
Charybdis
Platinum II
KarinaRez
Charybdis
Platinum II
Level 159
God Stats
0W - 5L
1,214 SR
Queue Stats
245W - 244L
1,825 MMR
Solo
Mercury
Mercury
Diamond IV
SasukeiM
Mercury
Diamond IV
Level 225
God Stats
5W - 9L
1,518 SR
Queue Stats
222W - 200L
2,157 MMR
Party 1
Terra
Terra
Platinum II
Timboo Jimboo
Terra
Platinum II
Level 151
God Stats
14W - 22L
1,496 SR
Queue Stats
320W - 336L
1,901 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
3 / 0 / 0
4,897
979
1,602
3,023
1,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Xbalanque
 
Xbalanque
6
1 / 2 / 1
3,394
679
2,503
3,140
664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fenrir
 
Fenrir
5
1 / 0 / 0
3,292
658
1,034
2,451
824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 1
3,942
788
2,214
2,711
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
gloopybee
Fafnir
6
1 / 2 / 2
3,653
731
2,393
3,935
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ArtioAthenaLancelotBacchus

VS

Bans
CerberusCthulhuApolloNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
2,805
561
456
2,117
835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
6
0 / 0 / 0
3,398
680
1,639
2,876
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
KarinaRez
Charybdis
6
0 / 3 / 2
3,097
619
1,595
3,204
767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
SasukeiM
Mercury
6
1 / 2 / 0
3,311
662
1,157
4,462
1,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
2 / 0 / 1
3,577
715
1,666
4,096
2,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
7
Kills
3
4
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
0
3
W
Xbalanque
 
Xbalanque
1
2
1
0.75
W
Fenrir
 
Fenrir
1
0
0
1
L
0
2
0
0
L
Chang'e
0
0
0
0
L
Charybdis
KarinaRez
Charybdis
0
3
2
0.33
W
1
0
1
1.5
L
Mercury
SasukeiM
Mercury
1
2
0
0.5
L
2
0
1
2.5
W
Fafnir
gloopybee
Fafnir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,746
Damage
6,513
15,260
Taken
16,755
6,308
Mitigated
5,681
4,805
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
1,602
351
0
714
3,023
1,234
198
0
3,023
0
27,126
W
Xbalanque
 
Xbalanque
2,503
952
0
1,103
3,140
664
0
714
2,426
0
20,186
W
Fenrir
 
Fenrir
1,034
400
0
310
2,451
824
0
40
2,411
0
11,408
L
456
0
0
395
2,117
835
0
0
2,117
0
6,928
L
Chang'e
1,639
265
80
1,096
2,876
668
0
1,275
1,385
17,424
474
L
Charybdis
KarinaRez
Charybdis
1,595
1,097
0
424
3,204
767
0
1,093
1,805
0
12,482
W
2,214
435
192
1,336
2,711
743
0
1,571
1,140
21,021
1,273
L
Mercury
SasukeiM
Mercury
1,157
384
0
450
4,462
1,261
0
611
3,719
0
13,216
L
1,666
423
248
2,014
4,096
2,150
0
735
3,173
8,231
452
W
Fafnir
gloopybee
Fafnir
2,393
467
0
1,150
3,935
2,843
0
908
3,027
5,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,178
Gold Earned
16,188
160
Minions Killed
118
0
Camps Cleared
0
539,147
Distance Traveled
488,472
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,897
979
50
10
0
85,131
0
W
Xbalanque
3,394
679
26
5
0
91,416
0
W
Fenrir
3,292
658
25
5
0
143,523
0
L
Nike
2,805
561
12
2
0
58,209
0
L
Chang'e
3,398
680
37
7
0
108,293
0
L
Charybdis
3,097
619
22
4
0
87,033
0
W
Ra
3,942
788
46
9
0
120,042
0
L
Mercury
3,311
662
27
5
0
118,019
0
L
Terra
3,577
715
20
4
0
116,918
1
W
Fafnir
3,653
731
13
3
0
99,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role