Player Matchup

Discordia
Discordia
Diamond IV
BronkoJonko
Discordia
Diamond IV
Level 99
God Stats
28W - 24L
1,589 SR
Queue Stats
444W - 428L
2,055 MMR
Solo
Horus
Horus
Platinum II
Goldies
Horus
Platinum II
Level 129
God Stats
25W - 21L
1,636 SR
Queue Stats
238W - 229L
1,891 MMR
Party 1
Chaac
Chaac
Diamond III
koningdennis4e
Chaac
Diamond III
Level 119
God Stats
2W - 1L
1,856 SR
Queue Stats
52W - 53L
2,134 MMR
Solo
Nemesis
Nemesis
Platinum I
shapy12
Nemesis
Platinum I
Level 193
God Stats
2W - 0L
1,538 SR
Queue Stats
144W - 122L
1,875 MMR
Solo
Danzaburou
Danzaburou
Platinum III
tHx4BaNnInGmE
Danzaburou
Platinum III
Level 109
God Stats
27W - 32L
1,564 SR
Queue Stats
350W - 332L
1,834 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,637 SR
1,958 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,585 SR
1,955 MMR
Xing Tian
Xing Tian
Platinum III
Aztegrm
Xing Tian
Platinum III
Level 61
God Stats
28W - 16L
1,673 SR
Queue Stats
59W - 49L
1,906 MMR
Solo
Persephone
Persephone
Diamond IV
Gazereal
Persephone
Diamond IV
Level 187
God Stats
1W - 3L
1,428 SR
Queue Stats
132W - 124L
2,135 MMR
Solo
Camazotz
Camazotz
Platinum I
RelicRemover
Camazotz
Platinum I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 227L
1,960 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Revolution895
Kuzenbo
Platinum I
Level 159
God Stats
3W - 1L
1,857 SR
Queue Stats
145W - 133L
1,934 MMR
Solo
Apollo
Apollo
Platinum II
Zahedan
Apollo
Platinum II
Level 158
God Stats
1W - 2L
1,464 SR
Queue Stats
200W - 190L
1,838 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BronkoJonko
Discordia
14
3 / 1 / 4
8,031
618
9,801
6,044
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Horus
Goldies
Horus
13
3 / 1 / 10
8,189
630
6,181
11,485
8,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
3 / 1 / 1
8,750
673
9,270
14,062
10,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
shapy12
Nemesis
14
5 / 1 / 7
7,981
614
8,726
8,904
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
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Danzaburou
15
8 / 1 / 4
8,873
683
8,570
5,113
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AphroditeThorPoseidon

VS

Bans
SusanoSerqetXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aztegrm
Xing Tian
12
0 / 2 / 1
6,871
529
9,410
12,970
8,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Gazereal
Persephone
11
1 / 4 / 0
6,590
507
3,476
8,221
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
RelicRemover
Camazotz
11
1 / 2 / 0
6,259
481
3,313
11,086
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
10
1 / 6 / 2
6,307
485
5,143
13,380
14,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
Zahedan
Apollo
11
2 / 8 / 0
6,886
530
5,441
11,644
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
22
Kills
5
5
Deaths
22
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Aztegrm
Xing Tian
0
2
1
0.25
W
Discordia
BronkoJonko
Discordia
3
1
4
5
L
Persephone
Gazereal
Persephone
1
4
0
0.25
W
Horus
Goldies
Horus
3
1
10
8
L
Camazotz
RelicRemover
Camazotz
1
2
0
0.5
L
Kuzenbo
1
6
2
0.33
L
Apollo
Zahedan
Apollo
2
8
0
0.25
W
3
1
1
3.5
W
Nemesis
shapy12
Nemesis
5
1
7
8.5
W
Danzaburou
tHx4BaNnInGmE
Danzaburou
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,548
Damage
26,783
45,608
Taken
57,301
27,009
Mitigated
31,042
17,517
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Aztegrm
Xing Tian
9,410
762
0
3,569
12,970
8,136
0
0
12,970
44,384
1,473
W
Discordia
BronkoJonko
Discordia
9,801
882
0
750
6,044
2,345
0
2,774
3,270
60,845
0
L
Persephone
Gazereal
Persephone
3,476
117
0
2,635
8,221
2,081
0
2,906
4,965
45,912
0
W
Horus
Goldies
Horus
6,181
2,946
1,333
5,971
11,485
8,923
0
3,626
7,859
0
23,947
L
Camazotz
RelicRemover
Camazotz
3,313
1,330
0
6,319
11,086
3,019
0
1,239
9,615
0
39,413
L
Kuzenbo
5,143
1,703
0
1,277
13,380
14,093
0
4,261
8,710
13,456
1,761
L
Apollo
Zahedan
Apollo
5,441
3,721
0
1,312
11,644
3,713
0
402
11,208
0
38,949
W
9,270
1,725
0
5,851
14,062
10,364
0
7,853
5,377
0
67,811
W
Nemesis
shapy12
Nemesis
8,726
4,113
0
1,068
8,904
3,517
0
2,042
6,840
0
62,934
W
Danzaburou
tHx4BaNnInGmE
Danzaburou
8,570
4,779
0
2,544
5,113
1,860
378
409
4,704
0
79,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,824
Gold Earned
32,913
506
Minions Killed
357
0
Camps Cleared
0
1,461,790
Distance Traveled
1,273,556
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,871
529
105
8
0
269,835
1
W
Discordia
8,031
618
118
9
0
296,998
4
L
Persephone
6,590
507
90
7
0
253,590
0
W
Horus
8,189
630
26
2
0
299,947
0
L
Camazotz
6,259
481
75
6
0
254,119
0
L
Kuzenbo
6,307
485
28
2
0
258,824
0
L
Apollo
6,886
530
59
5
0
237,188
1
W
Chaac
8,750
673
119
9
0
262,902
0
W
Nemesis
7,981
614
103
8
0
347,835
3
W
Danzaburou
8,873
683
140
11
0
254,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role