Player Matchup

Tyr
Tyr
DocKnight0
Tyr
Level 32
God Stats
2W - 5L
1,199 SR
Queue Stats
5W - 7L
1,469 Elo+
Solo
Jormungandr
Jormungandr
IZANAGIMqr4
Jormungandr
Level 68
God Stats
0W - 2L
1,286 SR
Queue Stats
131W - 153L
1,389 Elo+
Solo
Arachne
Arachne
RubikR2
Arachne
Level 36
God Stats
1W - 1L
1,550 SR
Queue Stats
4W - 5L
1,518 Elo+
Solo
Freya
Freya
Sacatera
Freya
Level 93
God Stats
27W - 29L
1,487 SR
Queue Stats
175W - 178L
1,500 Elo+
Solo
Anubis
Anubis
theirish_3
Anubis
Level 101
God Stats
83W - 50L
1,576 SR
Queue Stats
360W - 339L
1,461 Elo+
Solo
Team Averages
Level 66
1,420 SR
1,467 Elo+

VS

Team Averages
Level 132
1,449 SR
1,376 Elo+
Athena
Athena
 
Athena
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
MrViolent8517
Nike
Level 151
God Stats
1W - 0L
1,498 SR
Queue Stats
8W - 21L
1,274 Elo+
Solo
Kali
Kali
RubenYur
Kali
Level 159
God Stats
5W - 5L
1,379 SR
Queue Stats
197W - 202L
1,444 Elo+
Solo
Aphrodite
Aphrodite
Taedrinnar
Aphrodite
Level 112
God Stats
1W - 0L
1,194 SR
Queue Stats
3W - 5L
1,258 Elo+
Solo
Hachiman
Hachiman
jackthy-ripper
Hachiman
Level 69
God Stats
2W - 0L
1,674 SR
Queue Stats
225W - 239L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,060
460
3,301
8,397
5,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
IZANAGIMqr4
Jormungandr
1
0 / 0 / 0
2,272
207
0
0
0
Arachne
RubikR2
Arachne
9
3 / 2 / 2
5,806
528
4,052
9,080
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Freya
Sacatera
Freya
12
3 / 3 / 1
6,637
603
6,764
6,243
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
theirish_3
Anubis
8
0 / 4 / 0
5,011
456
1,046
4,555
1,464
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
6 / 1 / 3
7,760
705
6,185
7,652
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 2
7,621
693
4,802
7,866
6,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Kali
12
2 / 0 / 3
6,425
584
2,381
8,047
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Aphrodite
Taedrinnar
Aphrodite
8
1 / 3 / 2
5,793
527
2,087
6,641
3,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
9
0 / 4 / 3
5,390
490
3,333
7,622
2,244
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
7
Kills
12
12
Deaths
8
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
1
3
7.5
L
1
3
0
0.33
L
Jormungandr
IZANAGIMqr4
Jormungandr
0
0
0
0
W
3
0
2
4
W
Kali
2
0
3
3.5
L
Arachne
RubikR2
Arachne
3
2
2
2
L
Freya
Sacatera
Freya
3
3
1
1.17
W
Aphrodite
Taedrinnar
Aphrodite
1
3
2
0.67
W
Hachiman
0
4
3
0.38
L
Anubis
theirish_3
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,163
Damage
18,788
28,275
Taken
37,828
10,844
Mitigated
18,584
5,710
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,185
1,847
0
738
7,652
3,878
130
1,196
6,456
45,814
2,101
L
3,301
222
0
1,609
8,397
5,215
0
1,590
6,358
0
22,713
L
Jormungandr
IZANAGIMqr4
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
4,802
580
0
2,118
7,866
6,220
799
821
7,045
0
49,091
W
Kali
2,381
826
0
2,693
8,047
3,045
46
715
7,332
0
41,527
L
Arachne
RubikR2
Arachne
4,052
2,887
0
1,649
9,080
2,242
378
2,956
6,045
0
22,320
L
Freya
Sacatera
Freya
6,764
2,390
0
1,891
6,243
1,923
280
2,375
3,868
44,146
6,020
W
Aphrodite
Taedrinnar
Aphrodite
2,087
327
2,144
2,701
6,641
3,197
132
2,952
3,689
18,004
0
W
Hachiman
3,333
1,813
0
519
7,622
2,244
0
1,652
5,970
0
26,624
L
Anubis
theirish_3
Anubis
1,046
121
0
561
4,555
1,464
0
1,320
3,165
21,397
15

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,786
Gold Earned
32,989
204
Minions Killed
299
0
Camps Cleared
0
796,570
Distance Traveled
1,126,337
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,760
705
76
7
0
275,107
0
L
Tyr
5,060
460
39
4
0
251,822
0
L
Jormungandr
2,272
207
0
0
0
0
0
W
Nike
7,621
693
80
7
0
204,929
0
W
Kali
6,425
584
75
7
0
264,172
6
L
Arachne
5,806
528
43
4
0
208,348
0
L
Freya
6,637
603
79
7
0
210,783
3
W
Aphrodite
5,793
527
21
2
0
183,467
2
W
Hachiman
5,390
490
47
4
0
198,662
0
L
Anubis
5,011
456
43
4
0
125,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role