Player Matchup

Tyr
Tyr
AK47Kenner
Tyr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,438 Elo+
Solo
Olorun
Olorun
Flextin
Olorun
Level 67
God Stats
3W - 2L
1,404 SR
Queue Stats
150W - 151L
1,440 Elo+
Solo
Persephone
Persephone
Lenadha
Persephone
Level 46
God Stats
1W - 5L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Anhur
Anhur
MainMercurioBeta
Anhur
Level 41
God Stats
1W - 0L
1,935 SR
Queue Stats
5W - 4L
1,416 Elo+
Solo
Fafnir
Fafnir
MilakSlaez
Fafnir
Level 150
God Stats
1W - 1L
1,281 SR
Queue Stats
26W - 30L
1,429 Elo+
Solo
Team Averages
Level 83
1,524 SR
1,445 Elo+

VS

Team Averages
Level 107
1,561 SR
1,468 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Godloveu
Nu Wa
Level 83
God Stats
58W - 37L
1,580 SR
Queue Stats
324W - 311L
1,484 Elo+
Solo
Medusa
Medusa
Maryboo1998
Medusa
Level 81
God Stats
18W - 20L
1,478 SR
Queue Stats
135W - 154L
1,382 Elo+
Solo
Bacchus
Bacchus
Vÿnnd
Bacchus
Level 73
God Stats
2W - 3L
1,764 SR
Queue Stats
30W - 27L
1,497 Elo+
Solo
Guan Yu
Guan Yu
xFoxD
Guan Yu
Level 104
God Stats
114W - 111L
1,484 SR
Queue Stats
182W - 151L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 10
7,284
1,214
4,168
5,762
4,733
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Flextin
Olorun
13
1 / 1 / 10
7,396
1,233
3,634
3,350
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Lenadha
Persephone
13
0 / 2 / 6
6,793
1,132
4,363
3,055
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 0 / 4
9,300
1,550
10,495
6,273
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fafnir
MilakSlaez
Fafnir
12
2 / 0 / 8
8,317
1,386
4,167
6,299
6,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

366

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
0 / 0 / 1
6,693
1,116
3,050
2,756
779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Godloveu
Nu Wa
12
1 / 4 / 1
6,793
1,132
7,805
8,374
2,036
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
1 / 2 / 0
6,644
1,107
2,772
3,215
791
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Vÿnnd
Bacchus
11
1 / 3 / 0
7,302
1,217
5,402
10,608
9,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
xFoxD
Guan Yu
11
1 / 3 / 2
6,880
1,147
3,379
5,014
2,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
12
Kills
4
4
Deaths
12
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
0
1
0.5
W
1
1
10
6
W
Olorun
Flextin
Olorun
1
1
10
6
L
Nu Wa
Godloveu
Nu Wa
1
4
1
0.38
W
Persephone
Lenadha
Persephone
0
2
6
1.5
W
8
0
4
10
L
Medusa
1
2
0
0.5
W
Fafnir
MilakSlaez
Fafnir
2
0
8
6
L
Bacchus
Vÿnnd
Bacchus
1
3
0
0.33
L
Guan Yu
xFoxD
Guan Yu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,827
Damage
22,408
24,739
Taken
29,967
15,177
Mitigated
16,010
5,904
Healing
2,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,050
1,313
0
342
2,756
779
0
1,241
1,475
0
24,652
W
4,168
1,296
0
102
5,762
4,733
0
2,705
2,940
0
11,750
W
Olorun
Flextin
Olorun
3,634
2,009
120
144
3,350
1,093
0
2,023
1,327
14,818
0
L
Nu Wa
Godloveu
Nu Wa
7,805
2,913
0
654
8,374
2,036
0
2,771
5,603
18,782
0
W
Persephone
Lenadha
Persephone
4,363
285
0
636
3,055
879
0
1,406
1,598
12,473
0
W
10,495
6,892
0
3,442
6,273
1,981
0
3,369
2,833
0
36,773
L
Medusa
2,772
466
0
0
3,215
791
0
310
2,895
0
10,391
W
Fafnir
MilakSlaez
Fafnir
4,167
1,220
0
1,460
6,299
6,491
0
3,699
2,502
7,942
1,578
L
Bacchus
Vÿnnd
Bacchus
5,402
602
0
840
10,608
9,789
0
4,304
6,199
7,997
0
L
Guan Yu
xFoxD
Guan Yu
3,379
56
47
678
5,014
2,615
0
2,585
2,306
0
6,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,090
Gold Earned
34,312
138
Minions Killed
97
6
Camps Cleared
5
583,568
Distance Traveled
551,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,693
1,116
40
7
0
103,480
0
W
Tyr
7,284
1,214
15
3
1
125,113
0
W
Olorun
7,396
1,233
28
5
0
106,627
0
L
Nu Wa
6,793
1,132
32
5
1
116,895
0
W
Persephone
6,793
1,132
8
1
2
113,492
0
W
Anhur
9,300
1,550
79
13
3
111,649
0
L
Medusa
6,644
1,107
17
3
2
89,447
0
W
Fafnir
8,317
1,386
8
1
0
126,687
0
L
Bacchus
7,302
1,217
1
0
0
125,620
0
L
Guan Yu
6,880
1,147
7
1
2
116,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role