Player Matchup

Cthulhu
Cthulhu
ChairNibbler
Cthulhu
Level 42
God Stats
4W - 1L
1,893 SR
Queue Stats
21W - 8L
1,742 Elo+
Solo
Horus
Horus
TJA27
Horus
Level 108
God Stats
56W - 30L
1,679 SR
Queue Stats
224W - 180L
1,615 Elo+
Party 2
Scylla
Scylla
Zanplix
Scylla
Level 66
God Stats
2W - 0L
1,804 SR
Queue Stats
8W - 3L
1,612 Elo+
Party 1
Ratatoskr
Ratatoskr
juretc02
Ratatoskr
Level 59
God Stats
4W - 2L
1,335 SR
Queue Stats
33W - 22L
1,545 Elo+
Party 1
Xbalanque
Xbalanque
shekelteller
Xbalanque
Level 141
God Stats
70W - 45L
1,617 SR
Queue Stats
252W - 223L
1,535 Elo+
Party 2
Team Averages
Level 83
1,665 SR
1,610 Elo+

VS

Team Averages
Level 146
1,557 SR
1,517 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Fawakaa
Mercury
Level 167
God Stats
22W - 23L
1,282 SR
Queue Stats
744W - 709L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
XxYukiteruxX
Baron Samedi
Level 143
God Stats
10W - 3L
1,822 SR
Queue Stats
280W - 261L
1,540 Elo+
Solo
Eset
Eset
Yrynade
Eset
Level 146
God Stats
1W - 1L
1,681 SR
Queue Stats
70W - 60L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChairNibbler
Cthulhu
11
3 / 2 / 1
6,788
679
6,417
8,258
6,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Horus
TJA27
Horus
10
1 / 1 / 7
6,469
647
3,000
9,002
7,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Zanplix
Scylla
12
0 / 0 / 0
5,999
600
1,480
3,088
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ratatoskr
juretc02
Ratatoskr
12
6 / 2 / 1
6,368
637
5,792
7,297
2,309
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
shekelteller
Xbalanque
10
2 / 1 / 7
6,187
619
7,602
6,324
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 3 / 0
5,588
559
4,639
7,974
4,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
 
Medusa
7
0 / 4 / 0
4,520
452
4,094
6,285
1,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Fawakaa
Mercury
11
3 / 2 / 1
6,080
608
4,225
7,777
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
XxYukiteruxX
Baron Samedi
11
2 / 0 / 2
6,098
610
3,942
4,446
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
Yrynade
Eset
9
0 / 3 / 2
5,354
535
2,848
8,222
2,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
6
6
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
L
Medusa
 
Medusa
0
4
0
0
W
Cthulhu
ChairNibbler
Cthulhu
3
2
1
1.75
L
Mercury
Fawakaa
Mercury
3
2
1
1.75
W
Horus
TJA27
Horus
1
1
7
4.5
L
Baron Samedi
XxYukiteruxX
Baron Samedi
2
0
2
3
L
Eset
Yrynade
Eset
0
3
2
0.33
W
Scylla
Zanplix
Scylla
0
0
0
0
W
Ratatoskr
juretc02
Ratatoskr
6
2
1
3.25
W
Xbalanque
shekelteller
Xbalanque
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,291
Damage
19,748
33,969
Taken
34,704
18,981
Mitigated
12,811
15,237
Healing
9,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,639
1,171
0
2,758
7,974
4,035
0
4,392
2,981
0
26,318
L
Medusa
 
Medusa
4,094
1,518
0
873
6,285
1,642
0
0
6,285
0
26,075
W
Cthulhu
ChairNibbler
Cthulhu
6,417
701
0
3,150
8,258
6,189
0
0
7,822
34,462
1,354
L
Mercury
Fawakaa
Mercury
4,225
2,474
0
1,281
7,777
2,808
0
1,618
6,035
0
39,357
W
Horus
TJA27
Horus
3,000
1,370
1,566
4,938
9,002
7,412
156
3,252
5,628
0
15,432
L
Baron Samedi
XxYukiteruxX
Baron Samedi
3,942
305
18
1,713
4,446
1,669
0
698
3,748
38,882
0
L
Eset
Yrynade
Eset
2,848
672
982
1,685
8,222
2,657
0
365
7,857
17,229
0
W
Scylla
Zanplix
Scylla
1,480
436
0
735
3,088
784
0
309
2,699
53,969
0
W
Ratatoskr
juretc02
Ratatoskr
5,792
2,080
0
2,750
7,297
2,309
0
1,164
5,937
0
39,413
W
Xbalanque
shekelteller
Xbalanque
7,602
5,221
0
2,098
6,324
2,287
814
1,660
4,620
0
45,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,811
Gold Earned
27,640
363
Minions Killed
301
0
Camps Cleared
0
1,124,956
Distance Traveled
1,005,661
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,588
559
51
5
0
189,197
1
L
Medusa
4,520
452
44
4
0
147,210
1
W
Cthulhu
6,788
679
86
9
0
225,487
2
L
Mercury
6,080
608
79
8
0
240,930
1
W
Horus
6,469
647
25
3
0
215,925
2
L
Baron Samedi
6,098
610
92
9
0
223,031
1
L
Eset
5,354
535
35
4
0
205,293
4
W
Scylla
5,999
600
116
12
0
230,256
3
W
Ratatoskr
6,368
637
63
6
0
268,818
0
W
Xbalanque
6,187
619
73
7
0
184,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role