Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BlueKnight129
Danzaburou
Level 226
God Stats
36W - 28L
1,643 SR
Queue Stats
1,390W - 1,379L
1,422 Elo+
Solo
Chaac
Chaac
CJ-DA-_-GR3AT
Chaac
Level 156
God Stats
91W - 58L
1,609 SR
Queue Stats
599W - 549L
1,559 Elo+
Solo
Agni
Agni
ClampGodGage2
Agni
Level 148
God Stats
38W - 28L
1,654 SR
Queue Stats
380W - 356L
1,600 Elo+
Solo
Atlas
Atlas
SittingDuckmin
Atlas
Level 128
God Stats
3W - 2L
1,412 SR
Queue Stats
310W - 298L
1,518 Elo+
Solo
Team Averages
Level 157
1,564 SR
1,520 Elo+

VS

Team Averages
Level 107
1,673 SR
1,531 Elo+
Cernunnos
Cernunnos
BlackWoodJack177
Cernunnos
Level 69
God Stats
17W - 31L
1,348 SR
Queue Stats
195W - 180L
1,467 Elo+
Solo
Xing Tian
Xing Tian
CrimsonGuardian3
Xing Tian
Level 121
God Stats
18W - 9L
1,723 SR
Queue Stats
923W - 861L
1,463 Elo+
Solo
Bastet
Bastet
LMact0sh
Bastet
Level 125
God Stats
4W - 3L
1,849 SR
Queue Stats
164W - 161L
1,583 Elo+
Solo
Olorun
Olorun
NotJeffH
Olorun
Level 129
God Stats
17W - 8L
1,685 SR
Queue Stats
200W - 204L
1,456 Elo+
Solo
Janus
Janus
ΗirеżFailedCmpny
Janus
Level 89
God Stats
15W - 9L
1,762 SR
Queue Stats
15W - 10L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
1 / 0 / 2
4,234
605
2,702
2,425
824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
BlueKnight129
Danzaburou
8
2 / 1 / 1
5,011
716
2,957
4,677
1,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 1
4,747
678
1,651
6,042
2,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 1 / 1
5,103
729
3,053
2,907
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 0 / 3
4,843
692
2,881
6,853
2,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
7
0 / 1 / 1
3,806
544
3,451
4,142
1,081
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
5
1 / 2 / 0
3,546
507
3,108
5,509
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
LMact0sh
Bastet
8
1 / 0 / 0
4,225
604
2,347
5,180
1,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Olorun
NotJeffH
Olorun
8
0 / 2 / 1
4,392
627
1,692
5,393
1,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
1 / 1 / 0
4,389
627
1,681
3,387
721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
3
3
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
2
2
L
Cernunnos
0
1
1
0.5
W
Danzaburou
BlueKnight129
Danzaburou
2
1
1
2.5
W
0
1
1
0.5
W
1
1
1
1.5
L
Xing Tian
1
2
0
0.5
L
Bastet
LMact0sh
Bastet
1
0
0
1
L
Olorun
NotJeffH
Olorun
0
2
1
0.25
W
2
0
3
3.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,244
Damage
12,279
22,904
Taken
23,611
8,511
Mitigated
6,577
9,011
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,702
88
0
1,595
2,425
824
0
178
2,247
19,475
416
L
Cernunnos
3,451
1,497
0
1,875
4,142
1,081
0
1,207
2,935
0
20,540
W
Danzaburou
BlueKnight129
Danzaburou
2,957
448
0
1,904
4,677
1,224
0
1,224
3,225
0
32,231
W
1,651
50
0
3,106
6,042
2,783
0
1,681
4,361
0
23,571
W
3,053
140
0
717
2,907
764
0
919
1,988
29,278
0
L
Xing Tian
3,108
461
0
776
5,509
1,834
0
1,295
4,214
9,126
0
L
Bastet
LMact0sh
Bastet
2,347
286
0
2,143
5,180
1,516
0
946
4,208
0
23,379
L
Olorun
NotJeffH
Olorun
1,692
805
0
1,502
5,393
1,425
0
3,103
2,024
24,057
5,453
W
2,881
1,070
0
1,689
6,853
2,916
0
1,913
4,646
11,242
3,418
L
1,681
390
0
1,262
3,387
721
0
1,190
2,149
26,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,938
Gold Earned
20,358
243
Minions Killed
207
0
Camps Cleared
0
751,917
Distance Traveled
680,044
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,234
605
36
5
0
150,862
0
L
Cernunnos
3,806
544
31
4
0
141,070
0
W
Danzaburou
5,011
716
57
8
0
138,678
0
W
Chaac
4,747
678
55
8
0
133,116
0
W
Agni
5,103
729
73
10
0
172,061
2
L
Xing Tian
3,546
507
18
3
0
97,335
0
L
Bastet
4,225
604
48
7
0
186,404
0
L
Olorun
4,392
627
55
8
0
119,498
0
W
Atlas
4,843
692
22
3
0
157,200
3
L
Janus
4,389
627
55
8
0
135,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role