Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Dumbest2089
Pele
Level 156
God Stats
14W - 8L
1,652 SR
Queue Stats
328W - 323L
1,493 Elo+
Solo
Danzaburou
Danzaburou
Dunkys_Dones
Danzaburou
Level 108
God Stats
12W - 13L
1,472 SR
Queue Stats
118W - 133L
1,446 Elo+
Solo
Hades
Hades
INNOMINATAM7
Hades
Level 155
God Stats
20W - 6L
1,755 SR
Queue Stats
277W - 259L
1,496 Elo+
Solo
Poseidon
Poseidon
Shadowrellik77
Poseidon
Level 185
God Stats
2W - 3L
1,487 SR
Queue Stats
417W - 404L
1,450 Elo+
Solo
Team Averages
Level 152
1,573 SR
1,477 Elo+

VS

Team Averages
Level 113
1,426 SR
1,525 Elo+
Freya
Freya
DMoney Tawater
Freya
Level 155
God Stats
35W - 34L
1,575 SR
Queue Stats
92W - 87L
1,499 Elo+
Solo
Surtr
Surtr
HumbleHugo
Surtr
Level 77
God Stats
0W - 1L
1,484 SR
Queue Stats
14W - 7L
1,632 Elo+
Solo
Hercules
Hercules
SM4LLZZ
Hercules
Level 159
God Stats
2W - 3L
1,285 SR
Queue Stats
40W - 41L
1,521 Elo+
Party 1
Hades
Hades
el_tiburon_4356
Hades
Level 114
God Stats
3W - 2L
1,224 SR
Queue Stats
49W - 45L
1,484 Elo+
Solo
Bacchus
Bacchus
purexownage
Bacchus
Level 60
God Stats
2W - 3L
1,565 SR
Queue Stats
23W - 27L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
2 / 0 / 0
5,168
861
743
2,787
1,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
4 / 0 / 0
4,782
797
3,566
4,394
1,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
Dunkys_Dones
Danzaburou
7
1 / 0 / 1
4,254
709
2,327
2,493
761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 2 / 1
4,055
676
1,660
3,821
2,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Poseidon
8
0 / 1 / 4
4,628
771
3,317
1,875
310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
3,567
595
1,006
3,753
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
3
0 / 2 / 0
2,946
491
1,118
1,718
714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
SM4LLZZ
Hercules
7
0 / 1 / 0
3,700
617
1,103
5,428
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 3 / 0
3,920
653
1,221
4,722
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
purexownage
Bacchus
7
1 / 0 / 1
3,897
650
1,565
3,484
2,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
3
3
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
0
2
L
1
2
1
0.75
W
4
0
0
4
W
Danzaburou
Dunkys_Dones
Danzaburou
1
0
1
1.5
L
Surtr
0
2
0
0
W
1
2
1
0.75
L
Hercules
SM4LLZZ
Hercules
0
1
0
0
W
Poseidon
0
1
4
2
L
1
3
0
0.33
L
Bacchus
purexownage
Bacchus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,613
Damage
6,013
15,370
Taken
19,105
5,212
Mitigated
8,232
7,554
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
743
162
0
1,367
2,787
1,038
0
58
2,616
0
27,794
L
1,006
251
0
1,602
3,753
966
0
880
2,873
14,212
1,177
W
3,566
1,291
0
3,031
4,394
1,023
0
487
3,867
0
26,305
W
Danzaburou
Dunkys_Dones
Danzaburou
2,327
594
0
1,165
2,493
761
573
1,307
1,186
0
19,402
L
Surtr
1,118
488
0
237
1,718
714
0
0
1,604
161
4,216
W
1,660
0
146
1,477
3,821
2,080
229
1,239
2,582
21,560
0
L
Hercules
SM4LLZZ
Hercules
1,103
809
0
1,304
5,428
2,134
0
616
4,812
0
18,454
W
Poseidon
3,317
1,058
0
368
1,875
310
0
628
1,181
22,295
1,045
L
1,221
40
79
1,263
4,722
1,735
0
2,678
2,044
14,160
0
L
Bacchus
purexownage
Bacchus
1,565
104
0
1,372
3,484
2,683
0
780
2,704
9,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,887
Gold Earned
18,030
220
Minions Killed
119
0
Camps Cleared
0
588,363
Distance Traveled
567,252
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,168
861
65
11
0
114,200
0
L
Freya
3,567
595
25
4
0
112,274
0
W
Pele
4,782
797
51
9
0
159,684
0
W
Danzaburou
4,254
709
30
5
0
102,398
0
L
Surtr
2,946
491
8
1
0
31,504
1
W
Hades
4,055
676
43
7
0
98,430
1
L
Hercules
3,700
617
40
7
0
153,931
0
W
Poseidon
4,628
771
31
5
0
113,651
2
L
Hades
3,920
653
36
6
0
123,405
2
L
Bacchus
3,897
650
10
2
0
146,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role