Player Matchup

Bacchus
Bacchus
JigRanked
Bacchus
Level 48
God Stats
19W - 9L
1,698 SR
Queue Stats
360W - 142L
1,776 Elo+
Party 2
Discordia
Discordia
Nylixs
Discordia
Level 147
God Stats
11W - 2L
1,912 SR
Queue Stats
182W - 133L
1,717 Elo+
Party 2
Agni
Agni
PureNV
Agni
Level 158
God Stats
3W - 1L
1,729 SR
Queue Stats
263W - 157L
1,686 Elo+
Party 2
Team Averages
Level 118
1,780 SR
1,726 Elo+

VS

Team Averages
Level 90
1,478 SR
1,447 Elo+
Danzaburou
Danzaburou
CaAsPEer_-P_R-
Danzaburou
Level 36
God Stats
9W - 20L
1,376 SR
Queue Stats
168W - 208L
1,366 Elo+
Party 1
Odin
Odin
Ysoserious23
Odin
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
304W - 351L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
saidperetz
Nu Wa
Level 137
God Stats
0W - 2L
1,559 SR
Queue Stats
22W - 17L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JigRanked
Bacchus
13
3 / 3 / 16
8,742
874
7,432
11,534
8,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Nylixs
Discordia
16
10 / 1 / 10
10,343
1,034
10,125
4,784
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Agni
PureNV
Agni
16
7 / 2 / 11
9,765
977
7,953
5,196
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaAsPEer_-P_R-
Danzaburou
12
0 / 7 / 5
7,423
742
2,823
9,721
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 5 / 2
8,575
858
6,017
10,075
10,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
11
0 / 8 / 2
6,737
674
4,034
8,433
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
20
Kills
4
6
Deaths
20
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CaAsPEer_-P_R-
Danzaburou
0
7
5
0.36
W
Bacchus
JigRanked
Bacchus
3
3
16
3.67
W
Discordia
Nylixs
Discordia
10
1
10
15
W
Agni
PureNV
Agni
7
2
11
6.25
L
4
5
2
1
L
Nu Wa
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,510
Damage
12,874
21,514
Taken
28,229
11,969
Mitigated
16,071
4,538
Healing
1,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CaAsPEer_-P_R-
Danzaburou
2,823
568
0
573
9,721
3,179
0
8,637
780
0
12,373
W
Bacchus
JigRanked
Bacchus
7,432
1,119
0
1,987
11,534
8,840
0
1,738
9,796
15,917
0
W
Discordia
Nylixs
Discordia
10,125
554
0
1,359
4,784
1,497
276
1,039
3,745
45,344
0
W
Agni
PureNV
Agni
7,953
718
0
1,192
5,196
1,632
510
1,227
3,969
28,472
0
L
6,017
1,782
0
137
10,075
10,230
0
8,417
1,343
0
15,434
L
Nu Wa
4,034
1,194
0
316
8,433
2,662
0
7,613
560
16,700
814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,850
Gold Earned
22,735
145
Minions Killed
72
0
Camps Cleared
0
584,172
Distance Traveled
453,121
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,423
742
32
3
0
136,986
0
W
Bacchus
8,742
874
19
2
0
191,805
0
W
Discordia
10,343
1,034
78
8
0
195,009
0
W
Agni
9,765
977
48
5
0
197,358
0
L
Odin
8,575
858
19
2
0
176,357
2
L
Nu Wa
6,737
674
21
2
0
139,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role