Player Matchup

Nu Wa
Nu Wa
AstroOrion
Nu Wa
Level 148
God Stats
25W - 12L
1,689 SR
Queue Stats
651W - 632L
1,481 Elo+
Solo
Skadi
Skadi
DermanPL
Skadi
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 9L
1,615 Elo+
Party 1
Pele
Pele
FunnyValP7
Pele
Level 41
God Stats
3W - 2L
1,776 SR
Queue Stats
51W - 66L
1,423 Elo+
Solo
Cthulhu
Cthulhu
SzahaL30
Cthulhu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,510 Elo+
Party 1
Osiris
Osiris
Warx55
Osiris
Level 126
God Stats
1W - 3L
1,303 SR
Queue Stats
6W - 4L
1,625 Elo+
Solo
Team Averages
Level 82
1,554 SR
1,531 Elo+

VS

Team Averages
Level 123
1,562 SR
1,572 Elo+
Artemis
Artemis
Brunó
Artemis
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,668 Elo+
Party 2
Ne Zha
Ne Zha
Fausel
Ne Zha
Level 139
God Stats
20W - 37L
1,394 SR
Queue Stats
323W - 316L
1,480 Elo+
Solo
Ra
Ra
Oxal
Ra
Level 101
God Stats
1W - 0L
1,733 SR
Queue Stats
11W - 6L
1,635 Elo+
Party 2
Loki
Loki
Voksenbaby
Loki
Level 115
God Stats
6W - 3L
1,655 SR
Queue Stats
13W - 8L
1,576 Elo+
Party 2
Hades
Hades
人心1998
Hades
Level 127
God Stats
18W - 11L
1,528 SR
Queue Stats
166W - 160L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
4 / 2 / 3
8,870
591
11,786
7,342
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
DermanPL
Skadi
13
3 / 5 / 0
7,512
501
5,838
8,134
2,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
4 / 7 / 3
8,041
536
6,462
14,808
5,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
SzahaL30
Cthulhu
12
1 / 3 / 8
7,775
518
9,824
15,658
14,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Osiris
Warx55
Osiris
9
1 / 1 / 0
6,295
420
2,240
7,889
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brunó
Artemis
15
5 / 3 / 7
9,286
619
10,698
11,051
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Fausel
Ne Zha
15
6 / 3 / 5
8,730
582
7,862
11,547
5,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
Oxal
Ra
12
1 / 3 / 2
7,606
507
4,117
7,819
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 5
8,806
587
6,445
10,933
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hades
15
4 / 2 / 8
9,056
604
9,180
13,905
5,065
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
13
Kills
18
18
Deaths
13
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
4
2
3
2.75
W
Artemis
Brunó
Artemis
5
3
7
2.83
L
Skadi
DermanPL
Skadi
3
5
0
0.6
W
Ne Zha
Fausel
Ne Zha
6
3
5
2.83
L
4
7
3
0.79
W
Ra
Oxal
Ra
1
3
2
0.67
L
Cthulhu
SzahaL30
Cthulhu
1
3
8
1.67
W
2
2
5
2.25
L
Osiris
Warx55
Osiris
1
1
0
1
W
Hades
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,150
Damage
38,302
53,831
Taken
55,255
29,558
Mitigated
19,077
12,272
Healing
19,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
11,786
2,599
0
711
7,342
2,182
0
3,449
3,893
67,113
1,394
W
Artemis
Brunó
Artemis
10,698
4,526
0
4,803
11,051
3,467
1,251
4,905
6,146
0
63,014
L
Skadi
DermanPL
Skadi
5,838
2,117
0
710
8,134
2,084
480
1,641
6,493
0
46,299
W
Ne Zha
Fausel
Ne Zha
7,862
1,143
0
1,847
11,547
5,307
0
2,882
8,665
0
58,114
L
6,462
1,025
0
4,777
14,808
5,058
0
2,545
12,263
0
60,132
W
Ra
Oxal
Ra
4,117
464
704
1,743
7,819
2,125
101
5,701
2,118
53,889
0
L
Cthulhu
SzahaL30
Cthulhu
9,824
1,293
159
2,718
15,658
14,602
0
5,059
10,476
34,658
2,274
W
6,445
1,101
0
2,580
10,933
3,113
95
3,012
7,921
0
60,292
L
Osiris
Warx55
Osiris
2,240
949
0
3,197
7,889
5,632
0
0
7,889
0
26,882
W
Hades
9,180
1,164
505
7,329
13,905
5,065
60
5,257
8,648
51,513
1,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,493
Gold Earned
43,484
389
Minions Killed
474
0
Camps Cleared
0
1,387,140
Distance Traveled
1,497,460
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,870
591
116
8
0
289,126
1
W
Artemis
9,286
619
85
6
0
281,738
4
L
Skadi
7,512
501
86
6
0
280,786
0
W
Ne Zha
8,730
582
89
6
0
336,689
0
L
Pele
8,041
536
82
5
0
329,768
4
W
Ra
7,606
507
96
6
0
312,364
8
L
Cthulhu
7,775
518
58
4
0
323,107
3
W
Loki
8,806
587
101
7
0
293,950
3
L
Osiris
6,295
420
47
3
0
164,353
1
W
Hades
9,056
604
103
7
0
272,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role