Player Matchup

Anubis
Anubis
 
Anubis
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
HelloNiko
Shiva
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 20L
1,250 Elo+
Party 1
Thanatos
Thanatos
R_B1N_0Z
Thanatos
Level 101
God Stats
2W - 1L
1,383 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Nu Wa
Nu Wa
free-_-man1412
Nu Wa
Level 108
God Stats
27W - 31L
1,449 SR
Queue Stats
128W - 124L
1,462 Elo+
Solo
Artemis
Artemis
sirng
Artemis
Level 68
God Stats
1W - 2L
1,267 SR
Queue Stats
20W - 32L
1,371 Elo+
Party 1
Team Averages
Level 97
1,420 SR
1,417 Elo+

VS

Team Averages
Level 139
1,488 SR
1,483 Elo+
Bakasura
Bakasura
Isakrex3
Bakasura
Level 149
God Stats
1W - 1L
1,703 SR
Queue Stats
36W - 24L
1,597 Elo+
Party 2
Neith
Neith
KnowYourRole262
Neith
Level 147
God Stats
3W - 3L
1,451 SR
Queue Stats
252W - 254L
1,402 Elo+
Solo
Nu Wa
Nu Wa
Teataim
Nu Wa
Level 132
God Stats
2W - 3L
1,600 SR
Queue Stats
55W - 38L
1,532 Elo+
Party 2
Apollo
Apollo
Vaingloria_pride
Apollo
Level 119
God Stats
1W - 5L
1,296 SR
Queue Stats
136W - 149L
1,494 Elo+
Solo
Aphrodite
Aphrodite
stepan_zenit
Aphrodite
Level 147
God Stats
30W - 38L
1,388 SR
Queue Stats
297W - 303L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 0 / 3
6,675
668
4,483
5,408
1,913
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
HelloNiko
Shiva
9
0 / 2 / 3
5,129
513
1,031
6,163
3,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
R_B1N_0Z
Thanatos
9
2 / 3 / 1
5,360
536
2,728
9,687
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 3
6,013
601
4,922
3,622
827
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
sirng
Artemis
9
2 / 1 / 1
5,167
517
3,525
3,701
882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Isakrex3
Bakasura
11
4 / 0 / 1
5,849
585
2,529
6,436
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
3 / 2 / 1
5,977
598
3,031
5,732
1,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Teataim
Nu Wa
11
1 / 1 / 3
5,701
570
3,070
5,517
1,266
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 4 / 1
4,238
424
313
5,004
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
stepan_zenit
Aphrodite
8
0 / 1 / 3
5,136
514
2,518
5,357
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
7
Kills
8
8
Deaths
8
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
3
3.5
W
Shiva
HelloNiko
Shiva
0
2
3
0.75
L
Bakasura
Isakrex3
Bakasura
4
0
1
4.5
L
3
2
1
1.75
W
Thanatos
R_B1N_0Z
Thanatos
2
3
1
0.83
L
Nu Wa
Teataim
Nu Wa
1
1
3
2.5
L
0
4
1
0.13
W
1
2
3
1.25
W
Artemis
sirng
Artemis
2
1
1
2.5
L
Aphrodite
stepan_zenit
Aphrodite
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,689
Damage
11,461
28,581
Taken
28,046
9,835
Mitigated
7,597
10,840
Healing
11,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,483
0
0
3,844
5,408
1,913
493
593
4,675
49,033
2,251
W
Shiva
HelloNiko
Shiva
1,031
231
0
786
6,163
3,181
210
1,086
5,077
0
12,260
L
Bakasura
Isakrex3
Bakasura
2,529
1,654
0
3,243
6,436
2,486
0
1,264
5,172
0
31,244
L
3,031
575
0
1,203
5,732
1,470
386
760
4,972
0
38,513
W
Thanatos
R_B1N_0Z
Thanatos
2,728
644
0
4,187
9,687
3,032
492
1,561
7,771
0
36,086
L
Nu Wa
Teataim
Nu Wa
3,070
213
0
2,597
5,517
1,266
0
2,870
2,647
45,482
1,491
L
313
226
0
252
5,004
1,014
0
3,166
1,838
0
10,656
W
4,922
845
15
1,301
3,622
827
36
1,498
2,099
34,246
1,821
W
Artemis
sirng
Artemis
3,525
1,206
0
707
3,701
882
380
753
2,930
0
25,332
L
Aphrodite
stepan_zenit
Aphrodite
2,518
335
1,149
3,405
5,357
1,361
104
1,338
4,019
22,200
1,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,344
Gold Earned
26,901
264
Minions Killed
281
0
Camps Cleared
0
927,662
Distance Traveled
960,398
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,675
668
90
9
0
174,448
6
W
Shiva
5,129
513
10
1
0
192,620
1
L
Bakasura
5,849
585
70
7
0
249,222
0
L
Neith
5,977
598
57
6
0
159,814
0
W
Thanatos
5,360
536
62
6
0
203,783
0
L
Nu Wa
5,701
570
92
9
0
190,761
0
L
Apollo
4,238
424
14
1
0
177,150
0
W
Nu Wa
6,013
601
57
6
0
174,667
0
W
Artemis
5,167
517
45
5
0
182,144
0
L
Aphrodite
5,136
514
48
5
0
183,451
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role