Player Matchup

Zhong Kui
Zhong Kui
Diamond V
 
Zhong Kui
Diamond V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
Kthorrc
Cu Chulainn
Platinum III
Level 67
God Stats
11W - 12L
1,538 SR
Queue Stats
133W - 131L
1,833 MMR
Solo
Artio
Artio
Gold II
Max1musrex
Artio
Gold II
Level 138
God Stats
4W - 4L
1,536 SR
Queue Stats
30W - 20L
1,802 MMR
Solo
Thanatos
Thanatos
Platinum II
Talonsky
Thanatos
Platinum II
Level 176
God Stats
19W - 18L
1,569 SR
Queue Stats
286W - 287L
1,863 MMR
Solo
Apollo
Apollo
Diamond IV
donHaize
Apollo
Diamond IV
Level 181
God Stats
7W - 4L
1,663 SR
Queue Stats
102W - 91L
2,240 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,561 SR
1,848 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,479 SR
1,961 MMR
Janus
Janus
Platinum IV
ControlledCha0s
Janus
Platinum IV
Level 151
God Stats
18W - 11L
1,727 SR
Queue Stats
47W - 34L
1,776 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
Suli0982
Sun Wukong
Diamond II
Level 123
God Stats
45W - 41L
1,700 SR
Queue Stats
73W - 61L
2,456 MMR
Solo
Ravana
Ravana
Diamond IV
Thane931
Ravana
Diamond IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
2,015 MMR
Solo
Charon
Charon
Platinum I
YagoCabezas
Charon
Platinum I
Level 126
God Stats
2W - 5L
1,380 SR
Queue Stats
239W - 231L
1,816 MMR
Solo
Ullr
Ullr
Gold I
fox2005
Ullr
Gold I
Level 128
God Stats
0W - 2L
1,089 SR
Queue Stats
246W - 257L
1,741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
11 / 3 / 7
10,924
643
15,635
10,998
7,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Kthorrc
Cu Chulainn
16
3 / 1 / 4
9,863
580
10,039
14,166
10,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Artio
15
3 / 0 / 7
9,826
578
7,934
12,073
9,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Talonsky
Thanatos
16
4 / 0 / 6
9,675
569
7,962
10,227
4,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
donHaize
Apollo
18
4 / 0 / 7
10,766
633
10,016
9,810
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Maman BrigitteAwilixLancelotCamazotz

VS

Bans
CthulhuHou YiSerqetKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
8,606
506
8,608
9,579
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Suli0982
Sun Wukong
15
1 / 3 / 1
8,951
527
5,998
13,946
8,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
Thane931
Ravana
13
0 / 5 / 4
7,272
428
5,426
10,810
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
10
1 / 7 / 2
7,094
417
6,064
18,670
12,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
fox2005
Ullr
15
0 / 4 / 0
8,483
499
2,992
10,287
3,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
25
Kills
4
4
Deaths
25
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
11
3
7
4.83
L
2
6
1
0.42
W
Cu Chulainn
Kthorrc
Cu Chulainn
3
1
4
5
W
Artio
3
0
7
6.5
L
Sun Wukong
Suli0982
Sun Wukong
1
3
1
0.5
W
Thanatos
Talonsky
Thanatos
4
0
6
7
L
Ravana
Thane931
Ravana
0
5
4
0.4
L
Charon
1
7
2
0.29
W
Apollo
donHaize
Apollo
4
0
7
7.5
L
Ullr
fox2005
Ullr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,586
Damage
29,088
57,274
Taken
63,292
34,934
Mitigated
31,915
34,271
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,635
2,105
0
3,032
10,998
7,310
0
3,873
6,929
79,701
1,519
L
8,608
968
0
525
9,579
2,966
0
4,140
5,151
55,020
0
W
Cu Chulainn
Kthorrc
Cu Chulainn
10,039
1,318
0
5,377
14,166
10,419
0
2,296
11,754
12,234
65,666
W
Artio
7,934
308
630
6,962
12,073
9,057
0
4,513
7,396
34,310
1,891
L
Sun Wukong
Suli0982
Sun Wukong
5,998
939
0
4,978
13,946
8,870
0
2,573
11,323
0
70,639
W
Thanatos
Talonsky
Thanatos
7,962
1,699
0
10,638
10,227
4,497
201
1,236
8,977
0
77,794
L
Ravana
Thane931
Ravana
5,426
1,338
0
938
10,810
4,087
0
4,585
5,932
0
52,152
L
Charon
6,064
1,156
0
2,878
18,670
12,641
0
9,891
8,459
16,363
0
W
Apollo
donHaize
Apollo
10,016
5,516
0
7,632
9,810
3,651
1,462
2,498
7,196
0
100,787
L
Ullr
fox2005
Ullr
2,992
919
0
1,678
10,287
3,351
0
2,983
7,248
0
70,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,054
Gold Earned
40,406
605
Minions Killed
520
0
Camps Cleared
0
1,819,326
Distance Traveled
1,652,307
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,924
643
145
9
0
338,986
0
L
Janus
8,606
506
131
8
0
334,550
4
W
Cu Chulainn
9,863
580
126
7
0
362,188
4
W
Artio
9,826
578
51
3
0
373,059
6
L
Sun Wukong
8,951
527
134
8
0
321,154
6
W
Thanatos
9,675
569
117
7
0
389,765
4
L
Ravana
7,272
428
81
5
0
373,090
0
L
Charon
7,094
417
26
2
0
317,515
5
W
Apollo
10,766
633
166
10
0
355,328
5
L
Ullr
8,483
499
148
9
0
305,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role