Player Matchup

Medusa
Medusa
Bou3ooo
Medusa
Level 128
God Stats
0W - 2L
1,239 SR
Queue Stats
363W - 346L
1,512 Elo+
Solo
Chaac
Chaac
Cheshirе
Chaac
Level 145
God Stats
3W - 2L
1,559 SR
Queue Stats
72W - 67L
1,573 Elo+
Solo
Cerberus
Cerberus
Fertid
Cerberus
Level 28
God Stats
1W - 2L
1,511 SR
Queue Stats
91W - 76L
1,480 Elo+
Party 1
Anubis
Anubis
Jaykelvik
Anubis
Level 128
God Stats
77W - 60L
1,552 SR
Queue Stats
107W - 110L
1,463 Elo+
Party 1
Arachne
Arachne
NSAKekwin
Arachne
Level 59
God Stats
2W - 2L
1,640 SR
Queue Stats
101W - 90L
1,499 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,506 Elo+

VS

Team Averages
Level 125
1,509 SR
1,520 Elo+
Zeus
Zeus
BlackKiIIer95
Zeus
Level 152
God Stats
109W - 77L
1,510 SR
Queue Stats
588W - 588L
1,443 Elo+
Solo
Lancelot
Lancelot
Daniiicl-SW
Lancelot
Level 67
God Stats
6W - 5L
1,522 SR
Queue Stats
42W - 37L
1,527 Elo+
Party 2
Odin
Odin
Jordef_joc
Odin
Level 106
God Stats
4W - 2L
1,632 SR
Queue Stats
131W - 109L
1,534 Elo+
Party 2
Ganesha
Ganesha
SiLentSiLver103
Ganesha
Level 155
God Stats
4W - 1L
1,617 SR
Queue Stats
111W - 102L
1,520 Elo+
Solo
Izanami
Izanami
Talos120
Izanami
Level 146
God Stats
1W - 2L
1,264 SR
Queue Stats
99W - 88L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bou3ooo
Medusa
9
0 / 3 / 2
4,963
496
2,777
6,224
1,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Cheshirе
Chaac
11
2 / 2 / 1
6,740
674
6,213
12,581
10,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cerberus
Fertid
Cerberus
8
0 / 4 / 2
4,871
487
1,474
7,388
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Jaykelvik
Anubis
11
2 / 4 / 3
6,654
665
4,838
6,975
2,302
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
NSAKekwin
Arachne
10
4 / 3 / 3
5,950
595
5,617
10,707
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
6,147
615
7,869
4,637
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Daniiicl-SW
Lancelot
11
7 / 2 / 4
6,541
654
5,996
8,349
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 2
5,676
568
5,020
7,513
5,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 1 / 11
6,167
617
4,386
9,030
6,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Izanami
Talos120
Izanami
11
6 / 1 / 2
6,994
699
5,137
3,568
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
8
Kills
16
16
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
L
Medusa
Bou3ooo
Medusa
0
3
2
0.33
L
Chaac
Cheshirе
Chaac
2
2
1
1.25
W
Lancelot
Daniiicl-SW
Lancelot
7
2
4
4.5
L
Cerberus
Fertid
Cerberus
0
4
2
0.25
L
Anubis
Jaykelvik
Anubis
2
4
3
0.88
W
0
1
2
1
L
Arachne
NSAKekwin
Arachne
4
3
3
1.83
W
0
1
11
5.5
W
Izanami
Talos120
Izanami
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,919
Damage
28,408
43,875
Taken
33,097
21,549
Mitigated
17,432
12,748
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,869
639
0
873
4,637
1,131
0
1,802
2,835
42,606
0
L
Medusa
Bou3ooo
Medusa
2,777
1,335
0
1,452
6,224
1,451
0
1,778
4,446
0
27,494
L
Chaac
Cheshirе
Chaac
6,213
1,578
0
3,783
12,581
10,310
0
95
12,486
0
45,954
W
Lancelot
Daniiicl-SW
Lancelot
5,996
1,576
0
1,259
8,349
3,669
0
837
7,512
0
35,437
L
Cerberus
Fertid
Cerberus
1,474
194
0
1,274
7,388
4,159
0
3,675
3,713
12,361
1,753
L
Anubis
Jaykelvik
Anubis
4,838
51
0
2,610
6,975
2,302
0
3,123
3,852
48,193
1,649
W
5,020
796
0
1,663
7,513
5,221
0
0
7,513
0
32,750
L
Arachne
NSAKekwin
Arachne
5,617
3,479
0
3,629
10,707
3,327
0
3,507
7,200
0
28,760
W
4,386
657
0
2,157
9,030
6,355
0
3,335
5,695
14,530
1,508
W
Izanami
Talos120
Izanami
5,137
4,205
0
1,031
3,568
1,056
803
583
2,985
0
49,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,178
Gold Earned
31,525
302
Minions Killed
307
0
Camps Cleared
0
1,037,595
Distance Traveled
1,058,119
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,147
615
74
7
0
185,709
5
L
Medusa
4,963
496
53
5
0
202,775
0
L
Chaac
6,740
674
82
8
0
171,148
0
W
Lancelot
6,541
654
56
6
0
269,939
0
L
Cerberus
4,871
487
26
3
0
202,568
0
L
Anubis
6,654
665
101
10
0
199,996
0
W
Odin
5,676
568
69
7
0
197,971
0
L
Arachne
5,950
595
40
4
0
261,108
0
W
Ganesha
6,167
617
7
1
0
211,750
4
W
Izanami
6,994
699
101
10
0
192,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role