Player Matchup

Baron Samedi
Baron Samedi
AP90
Baron Samedi
Level 108
God Stats
4W - 1L
1,562 SR
Queue Stats
92W - 87L
1,570 Elo+
Party 1
Apollo
Apollo
KILL100PPL
Apollo
Level 149
God Stats
3W - 3L
1,389 SR
Queue Stats
135W - 98L
1,583 Elo+
Solo
Ymir
Ymir
LuzbelGame
Ymir
Level 148
God Stats
9W - 6L
1,487 SR
Queue Stats
965W - 935L
1,486 Elo+
Solo
Agni
Agni
TheNebelung
Agni
Level 156
God Stats
3W - 3L
1,211 SR
Queue Stats
321W - 285L
1,605 Elo+
Solo
Kali
Kali
ZxxisRose
Kali
Level 74
God Stats
8W - 3L
1,589 SR
Queue Stats
91W - 72L
1,580 Elo+
Party 1
Team Averages
Level 127
1,448 SR
1,565 Elo+

VS

Team Averages
Level 135
1,443 SR
1,509 Elo+
Arachne
Arachne
 
Arachne
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
CrimsonGuardian3
Thoth
Level 121
God Stats
10W - 23L
1,342 SR
Queue Stats
880W - 818L
1,459 Elo+
Solo
Maui
Maui
MisterSatire
Maui
Level 158
God Stats
1W - 6L
1,260 SR
Queue Stats
301W - 305L
1,530 Elo+
Solo
Ishtar
Ishtar
SittingDuckmin
Ishtar
Level 128
God Stats
3W - 6L
1,366 SR
Queue Stats
309W - 295L
1,517 Elo+
Solo
Bake Kujira
Bake Kujira
Ymir2Brazy
Bake Kujira
Level 154
God Stats
0W - 1L
1,745 SR
Queue Stats
107W - 94L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AP90
Baron Samedi
10
1 / 0 / 4
5,375
597
4,742
5,672
3,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
KILL100PPL
Apollo
11
2 / 2 / 0
5,792
644
3,863
5,444
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
2 / 3 / 2
5,016
557
2,240
6,497
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 3
5,801
645
3,214
4,142
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
9
4 / 1 / 2
5,230
581
3,735
7,154
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 2 / 0
5,188
576
2,790
7,522
2,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 3 / 1
5,550
617
3,819
4,866
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 0 / 1
5,290
588
2,938
5,609
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 2
5,624
625
5,723
5,981
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bake Kujira
Ymir2Brazy
Bake Kujira
7
0 / 3 / 0
4,780
531
2,150
6,393
4,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
6
6
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
0
0.5
W
Baron Samedi
AP90
Baron Samedi
1
0
4
3
L
1
3
1
0.5
W
Apollo
KILL100PPL
Apollo
2
2
0
1
W
2
3
2
1
L
3
0
1
3.5
L
1
2
2
1
W
1
0
3
2.5
L
Bake Kujira
Ymir2Brazy
Bake Kujira
0
3
0
0
W
Kali
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,794
Damage
17,420
28,909
Taken
30,371
10,319
Mitigated
13,525
10,814
Healing
8,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,790
1,926
0
2,405
7,522
2,158
0
193
7,293
0
30,655
W
Baron Samedi
AP90
Baron Samedi
4,742
821
112
3,244
5,672
3,450
0
1,584
4,088
30,365
0
L
3,819
343
0
470
4,866
1,592
0
2,762
2,104
38,662
784
W
Apollo
KILL100PPL
Apollo
3,863
2,655
0
2,121
5,444
1,487
0
1,856
3,588
0
35,780
W
2,240
442
0
1,676
6,497
2,130
0
2,710
3,787
22,799
0
L
2,938
1,092
0
1,223
5,609
3,222
224
1,581
4,028
18,701
6,016
L
5,723
3,495
0
2,789
5,981
2,342
451
1,739
4,124
0
34,766
W
3,214
174
0
859
4,142
1,094
0
1,501
2,641
39,822
0
L
Bake Kujira
Ymir2Brazy
Bake Kujira
2,150
825
0
1,184
6,393
4,211
0
3,285
2,626
20,372
1,483
W
Kali
3,735
2,065
0
2,802
7,154
2,158
0
604
6,550
0
28,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,214
Gold Earned
26,432
303
Minions Killed
274
0
Camps Cleared
0
920,780
Distance Traveled
893,752
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,188
576
52
6
0
210,864
0
W
Baron Samedi
5,375
597
46
5
0
166,744
0
L
Thoth
5,550
617
78
9
0
185,628
0
W
Apollo
5,792
644
79
9
0
184,385
0
W
Ymir
5,016
557
40
4
0
180,261
0
L
Maui
5,290
588
35
4
0
200,548
1
L
Ishtar
5,624
625
66
7
0
171,243
1
W
Agni
5,801
645
85
9
0
191,445
0
L
Bake Kujira
4,780
531
43
5
0
125,469
0
W
Kali
5,230
581
53
6
0
197,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role