Player Matchup
Merlin
Gold IV
Level 125
God Stats
16W - 15L
1,535 SR
Queue Stats
133W - 162L
1,391
MMR
Team Averages
Gold IV
Average Tier
Level 125
1,535 SR
1,391
MMR
VS
Team Averages
Bronze I
Average Tier
Level 88
1,746 SR
1,070
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
bigbossman77770
Merlin
11
3 / 0 / 0
6,780
1,130
3,887
5,211
1,719
Warlock's Staff
+55
Magical Power
+200
Health
+200
Mana
PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.
Sorcerer's Staff
+45
Magical Power
+100
Health
+100
Mana
PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
bombcat9
Freya
9
0 / 3 / 0
5,147
858
2,979
6,476
2,123
Telkhines Ring
+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal
PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.
Enchanted Ring
+35
Magical Power
+15%
Attack Speed
PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,780
1,130
66
11
4
97,825
0
L
5,147
858
36
6
2
99,001
0