Player Matchup

Bastet
Bastet
ChompyChibby
Bastet
Level 122
God Stats
2W - 1L
1,601 SR
Queue Stats
81W - 159L
1,368 Elo+
Party 1
Vulcan
Vulcan
Cry Grind
Vulcan
Level 121
God Stats
1W - 3L
1,321 SR
Queue Stats
155W - 167L
1,455 Elo+
Party 1
Artio
Artio
NotJeffH
Artio
Level 129
God Stats
6W - 6L
1,496 SR
Queue Stats
200W - 204L
1,456 Elo+
Solo
Danzaburou
Danzaburou
UneasyKitten3
Danzaburou
Level 88
God Stats
12W - 12L
1,529 SR
Queue Stats
112W - 127L
1,420 Elo+
Party 1
Erlang Shen
Erlang Shen
ZigzagHarbor86
Erlang Shen
Level 156
God Stats
6W - 12L
1,479 SR
Queue Stats
46W - 118L
1,421 Elo+
Party 1
Team Averages
Level 123
1,485 SR
1,424 Elo+

VS

Team Averages
Level 138
1,523 SR
1,492 Elo+
Sobek
Sobek
DeeVo BR
Sobek
Level 168
God Stats
38W - 33L
1,558 SR
Queue Stats
239W - 261L
1,472 Elo+
Solo
Odin
Odin
M1ster Pickl3s
Odin
Level 113
God Stats
4W - 7L
1,555 SR
Queue Stats
7W - 13L
1,465 Elo+
Solo
Heimdallr
Heimdallr
R4VENCL3W
Heimdallr
Level 143
God Stats
2W - 4L
1,433 SR
Queue Stats
505W - 477L
1,581 Elo+
Solo
Nu Wa
Nu Wa
Vx Regicide xV
Nu Wa
Level 197
God Stats
111W - 104L
1,506 SR
Queue Stats
437W - 414L
1,523 Elo+
Solo
Fenrir
Fenrir
guikahn013
Fenrir
Level 67
God Stats
2W - 2L
1,563 SR
Queue Stats
219W - 226L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
3 / 0 / 3
5,721
520
4,099
6,610
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Cry Grind
Vulcan
12
1 / 0 / 1
6,455
587
5,017
4,623
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
NotJeffH
Artio
10
3 / 2 / 3
6,317
574
2,721
10,386
6,358
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
UneasyKitten3
Danzaburou
10
1 / 0 / 2
5,947
541
5,859
5,921
1,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
ZigzagHarbor86
Erlang Shen
11
3 / 0 / 2
6,567
597
7,519
7,927
6,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DeeVo BR
Sobek
9
0 / 2 / 1
4,620
420
1,908
9,524
4,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 0
5,259
478
4,112
8,790
3,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
R4VENCL3W
Heimdallr
10
0 / 1 / 1
5,501
500
5,972
5,722
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 0
6,296
572
4,712
4,681
1,128
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
guikahn013
Fenrir
9
1 / 4 / 0
5,215
474
3,954
10,291
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
2
2
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
0
3
4.5
W
Vulcan
Cry Grind
Vulcan
1
0
1
1.5
L
Sobek
DeeVo BR
Sobek
0
2
1
0.25
L
0
3
0
0
W
Artio
NotJeffH
Artio
3
2
3
2.25
L
Heimdallr
R4VENCL3W
Heimdallr
0
1
1
0.5
W
Danzaburou
UneasyKitten3
Danzaburou
1
0
2
2
L
1
1
0
1
W
Erlang Shen
ZigzagHarbor86
Erlang Shen
3
0
2
4
L
Fenrir
guikahn013
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,215
Damage
20,658
35,467
Taken
39,008
18,282
Mitigated
13,888
15,329
Healing
14,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
4,099
1,121
0
3,606
6,610
1,851
0
885
5,688
0
32,086
W
Vulcan
Cry Grind
Vulcan
5,017
207
0
1,125
4,623
1,444
0
2,230
2,393
57,443
0
L
Sobek
DeeVo BR
Sobek
1,908
62
0
3,214
9,524
4,583
0
1,481
8,043
13,975
0
L
4,112
1,084
0
1,989
8,790
3,160
0
0
8,312
0
27,920
W
Artio
NotJeffH
Artio
2,721
389
1,833
4,166
10,386
6,358
0
1,852
8,350
10,254
0
L
Heimdallr
R4VENCL3W
Heimdallr
5,972
3,046
0
2,331
5,722
1,915
0
707
4,973
0
40,583
W
Danzaburou
UneasyKitten3
Danzaburou
5,859
1,181
0
1,091
5,921
1,862
210
994
4,824
0
44,713
L
4,712
1,013
0
2,212
4,681
1,128
0
3,623
1,058
51,093
327
W
Erlang Shen
ZigzagHarbor86
Erlang Shen
7,519
3,582
0
3,508
7,927
6,767
0
318
7,609
0
41,233
L
Fenrir
guikahn013
Fenrir
3,954
922
0
4,440
10,291
3,102
0
1,927
8,280
0
34,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,007
Gold Earned
26,891
324
Minions Killed
293
0
Camps Cleared
0
1,256,062
Distance Traveled
1,049,905
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,721
520
57
5
0
284,408
0
W
Vulcan
6,455
587
98
9
0
247,356
1
L
Sobek
4,620
420
15
1
0
208,761
2
L
Odin
5,259
478
52
5
0
201,017
2
W
Artio
6,317
574
10
1
0
283,837
4
L
Heimdallr
5,501
500
76
7
0
215,447
0
W
Danzaburou
5,947
541
84
8
0
230,503
0
L
Nu Wa
6,296
572
91
8
0
198,366
0
W
Erlang Shen
6,567
597
75
7
0
209,958
0
L
Fenrir
5,215
474
59
5
0
226,314
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role