Player Matchup

Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver II
Fenrir9264
Arachne
Silver II
Level 157
God Stats
0W - 3L
1,169 SR
Queue Stats
388W - 408L
1,132 MMR
Solo
Aphrodite
Aphrodite
Silver II
M3X1C4N1S1M0
Aphrodite
Silver II
Level 157
God Stats
13W - 23L
1,339 SR
Queue Stats
884W - 942L
1,030 MMR
Solo
Medusa
Medusa
Silver III
briahays87
Medusa
Silver III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 84L
1,050 MMR
Solo
Ares
Ares
Silver III
thekingofme1208
Ares
Silver III
Level 172
God Stats
30W - 28L
1,486 SR
Queue Stats
731W - 781L
961 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 159
1,399 SR
1,135 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,551 SR
1,208 MMR
Sun Wukong
Sun Wukong
Silver III
 
Sun Wukong
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver II
BigGoat901
Skadi
Silver II
Level 115
God Stats
81W - 79L
1,477 SR
Queue Stats
148W - 169L
878 MMR
Party 1
Cthulhu
Cthulhu
Silver I
OGCzarTzar
Cthulhu
Silver I
Level 149
God Stats
4W - 3L
1,596 SR
Queue Stats
186W - 209L
1,206 MMR
Party 2
Awilix
Awilix
Gold V
Sub-zero-dragon1
Awilix
Gold V
Level 72
God Stats
3W - 3L
1,543 SR
Queue Stats
62W - 68L
1,233 MMR
Party 1
Ra
Ra
Silver I
SubarcticZeus
Ra
Silver I
Level 146
God Stats
8W - 8L
1,637 SR
Queue Stats
171W - 195L
1,224 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 1
6,156
560
6,246
3,118
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Fenrir9264
Arachne
6
1 / 3 / 0
4,736
431
1,207
4,107
939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
M3X1C4N1S1M0
Aphrodite
10
0 / 1 / 1
5,895
536
2,556
5,451
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
briahays87
Medusa
11
2 / 2 / 2
5,900
536
4,899
7,197
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 3 / 3
5,177
471
2,010
9,777
6,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
KuzenboKaliPoseidonVamana

VS

Bans
ThanatosJanusAtlasAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 1 / 0
5,897
536
2,150
8,190
5,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
10
4 / 2 / 2
6,266
570
6,202
5,442
1,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
OGCzarTzar
Cthulhu
10
0 / 1 / 7
5,580
507
5,724
8,222
5,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 1 / 3
5,940
540
841
9,118
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 0 / 1
6,685
608
5,111
2,903
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
9
9
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
0
1
2.5
W
Sun Wukong
 
Sun Wukong
0
1
0
0
W
Skadi
4
2
2
2.5
L
Arachne
Fenrir9264
Arachne
1
3
0
0.33
L
Aphrodite
M3X1C4N1S1M0
Aphrodite
0
1
1
0.5
W
Cthulhu
OGCzarTzar
Cthulhu
0
1
7
3.5
W
0
1
3
1.5
W
5
0
1
5.5
L
Medusa
briahays87
Medusa
2
2
2
1.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,918
Damage
20,028
29,650
Taken
33,875
14,023
Mitigated
15,383
9,708
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,246
1,274
0
250
3,118
744
0
1,265
1,735
48,317
933
W
Sun Wukong
 
Sun Wukong
2,150
87
0
1,587
8,190
5,162
0
3,265
4,925
0
36,448
W
Skadi
6,202
2,123
0
628
5,442
1,408
0
1,042
4,400
0
33,680
L
Arachne
Fenrir9264
Arachne
1,207
839
0
1,145
4,107
939
0
1,281
2,740
0
15,382
L
Aphrodite
M3X1C4N1S1M0
Aphrodite
2,556
79
227
3,729
5,451
2,843
0
1,267
4,120
35,331
2,495
W
Cthulhu
OGCzarTzar
Cthulhu
5,724
298
123
1,920
8,222
5,206
0
2,787
5,435
30,297
3,233
W
841
170
0
4,991
9,118
2,785
0
2,203
6,915
0
53,791
W
5,111
148
1,083
1,280
2,903
822
0
1,385
1,518
42,604
767
L
Medusa
briahays87
Medusa
4,899
2,093
0
2,501
7,197
2,684
0
2,210
4,947
0
42,916
L
2,010
222
0
1,856
9,777
6,813
0
3,782
5,720
13,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,864
Gold Earned
30,368
298
Minions Killed
402
0
Camps Cleared
0
982,654
Distance Traveled
1,159,582
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,156
560
92
8
0
212,934
2
W
Sun Wukong
5,897
536
85
8
0
196,915
3
W
Skadi
6,266
570
68
6
0
204,331
0
L
Arachne
4,736
431
35
3
0
145,520
0
L
Aphrodite
5,895
536
78
7
0
194,934
4
W
Cthulhu
5,580
507
51
5
0
239,553
6
W
Awilix
5,940
540
93
8
0
266,035
0
W
Ra
6,685
608
105
10
0
252,748
2
L
Medusa
5,900
536
74
7
0
203,991
1
L
Ares
5,177
471
19
2
0
225,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role