Player Matchup

Ne Zha
Ne Zha
DMǾŊ
Ne Zha
Level 125
God Stats
2W - 0L
1,599 SR
Queue Stats
20W - 5L
1,674 Elo+
Solo
Charybdis
Charybdis
Elite Blade 13
Charybdis
Level 108
God Stats
74W - 70L
1,543 SR
Queue Stats
334W - 336L
1,474 Elo+
Solo
Merlin
Merlin
Syphonneur
Merlin
Level 105
God Stats
20W - 18L
1,550 SR
Queue Stats
253W - 265L
1,499 Elo+
Solo
Team Averages
Level 113
1,564 SR
1,549 Elo+

VS

Team Averages
Level 117
1,580 SR
1,473 Elo+
Danzaburou
Danzaburou
BirdyBrain
Danzaburou
Level 92
God Stats
5W - 4L
1,559 SR
Queue Stats
172W - 164L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
Sefalas
Baron Samedi
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,461 Elo+
Solo
Cthulhu
Cthulhu
paparoach121314
Cthulhu
Level 109
God Stats
63W - 68L
1,682 SR
Queue Stats
360W - 421L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DMǾŊ
Ne Zha
19
6 / 3 / 7
12,847
856
12,382
12,705
8,848
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Elite Blade 13
Charybdis
20
7 / 2 / 8
13,462
897
17,674
11,857
4,641
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Syphonneur
Merlin
19
2 / 2 / 7
12,252
817
10,369
11,417
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BirdyBrain
Danzaburou
18
4 / 5 / 2
12,378
825
8,149
16,042
5,833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Sefalas
Baron Samedi
16
1 / 7 / 3
10,932
729
6,952
14,400
7,257
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 3 / 3
11,402
760
14,697
18,729
16,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
15
Kills
7
7
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BirdyBrain
Danzaburou
4
5
2
1
W
Ne Zha
DMǾŊ
Ne Zha
6
3
7
3.17
W
Charybdis
Elite Blade 13
Charybdis
7
2
8
5.5
L
Baron Samedi
Sefalas
Baron Samedi
1
7
3
0.36
W
Merlin
Syphonneur
Merlin
2
2
7
2.75
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,425
Damage
29,798
35,979
Taken
49,171
17,551
Mitigated
29,843
6,476
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BirdyBrain
Danzaburou
8,149
3,439
0
3,878
16,042
5,833
1,397
3,861
11,938
0
46,773
W
Ne Zha
DMǾŊ
Ne Zha
12,382
1,428
0
2,467
12,705
8,848
417
6,429
5,772
0
48,406
W
Charybdis
Elite Blade 13
Charybdis
17,674
7,979
0
3,599
11,857
4,641
2,334
5,759
5,730
0
55,588
L
Baron Samedi
Sefalas
Baron Samedi
6,952
142
899
1,030
14,400
7,257
0
2,854
11,448
28,726
0
W
Merlin
Syphonneur
Merlin
10,369
233
0
410
11,417
4,062
1,020
6,805
4,113
49,778
0
L
14,697
37
42
4,960
18,729
16,753
0
3,150
15,360
36,324
1,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,561
Gold Earned
34,712
219
Minions Killed
181
0
Camps Cleared
0
842,345
Distance Traveled
791,500
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,378
825
106
7
0
247,529
0
W
Ne Zha
12,847
856
48
3
0
297,106
0
W
Charybdis
13,462
897
82
5
0
266,473
0
L
Baron Samedi
10,932
729
38
3
0
246,242
2
W
Merlin
12,252
817
89
6
0
278,766
1
L
Cthulhu
11,402
760
37
2
0
297,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role