Player Matchup

Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Masters
AutonomoussUI
Bakasura
Masters
Level 109
God Stats
278W - 86L
1,901 SR
Queue Stats
521W - 234L
2,647 MMR
Party 2
Cthulhu
Cthulhu
Masters
WhyAreYouFeeding
Cthulhu
Masters
Level 168
God Stats
13W - 7L
1,810 SR
Queue Stats
158W - 92L
2,334 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 159
1,737 SR
2,160 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,731 SR
1,888 MMR
Cerberus
Cerberus
Platinum V
BankaiSayka
Cerberus
Platinum V
Level 158
God Stats
26W - 25L
1,634 SR
Queue Stats
744W - 822L
1,791 MMR
Party 1
Hachiman
Hachiman
Platinum I
Trenbolonex
Hachiman
Platinum I
Level 148
God Stats
7W - 6L
1,581 SR
Queue Stats
427W - 399L
1,578 MMR
Party 1
Charon
Charon
Diamond III
xxAkiiix
Charon
Diamond III
Level 157
God Stats
11W - 5L
1,978 SR
Queue Stats
25W - 25L
2,296 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
2 / 2 / 7
9,293
929
6,030
8,101
2,932
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
AutonomoussUI
Bakasura
16
8 / 1 / 2
10,142
1,014
10,393
9,714
7,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

15
0 / 0 / 10
8,751
875
7,579
11,498
8,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
SerqetKuzenboFafnirNe ZhaKumbhakarna

VS

Bans
AchillesXbalanquePersephoneHou YiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BankaiSayka
Cerberus
14
0 / 3 / 3
7,850
785
5,994
11,828
8,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Trenbolonex
Hachiman
13
1 / 3 / 1
7,722
772
7,742
6,892
2,478
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
xxAkiiix
Charon
14
2 / 4 / 1
8,218
822
4,526
10,318
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
2
7
2.75
W
Bakasura
AutonomoussUI
Bakasura
8
1
2
9
L
Cerberus
BankaiSayka
Cerberus
0
3
3
0.5
L
Hachiman
Trenbolonex
Hachiman
1
3
1
0.5
W
0
0
10
5
L
Charon
xxAkiiix
Charon
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,002
Damage
18,262
29,313
Taken
29,038
19,379
Mitigated
19,922
10,711
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,030
2,498
0
2,745
8,101
2,932
2,120
3,314
4,474
0
45,826
W
Bakasura
AutonomoussUI
Bakasura
10,393
6,201
0
4,379
9,714
7,731
1,508
2,911
6,323
0
22,495
L
Cerberus
BankaiSayka
Cerberus
5,994
92
0
3,690
11,828
8,868
0
2,374
8,005
24,600
0
L
Hachiman
Trenbolonex
Hachiman
7,742
4,704
0
488
6,892
2,478
0
1,919
4,434
0
35,532
W
7,579
291
466
3,121
11,498
8,716
0
3,174
7,900
24,662
998
L
Charon
xxAkiiix
Charon
4,526
350
0
836
10,318
8,576
0
2,255
6,242
16,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,186
Gold Earned
23,790
167
Minions Killed
137
0
Camps Cleared
0
685,226
Distance Traveled
593,764
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,293
929
76
8
0
206,840
2
W
Bakasura
10,142
1,014
48
5
0
241,155
3
L
Cerberus
7,850
785
64
6
0
218,800
0
L
Hachiman
7,722
772
51
5
0
173,534
0
W
Cthulhu
8,751
875
43
4
0
237,231
0
L
Charon
8,218
822
22
2
0
201,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role