Player Matchup

Kuzenbo
Kuzenbo
Byvasy9
Kuzenbo
Level 48
God Stats
5W - 6L
1,489 SR
Queue Stats
100W - 111L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mzq95
Ah Muzen Cab
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,419 Elo+
Solo
Ravana
Ravana
RohiniBAngerZ
Ravana
Level 137
God Stats
77W - 47L
1,688 SR
Queue Stats
305W - 290L
1,586 Elo+
Solo
Nike
Nike
boufrixx
Nike
Level 129
God Stats
10W - 15L
1,544 SR
Queue Stats
185W - 182L
1,512 Elo+
Solo
Cthulhu
Cthulhu
pablorodred
Cthulhu
Level 104
God Stats
1W - 1L
1,687 SR
Queue Stats
146W - 143L
1,458 Elo+
Solo
Team Averages
Level 108
1,582 SR
1,485 Elo+

VS

Team Averages
Level 102
1,572 SR
1,501 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
FoTH-_-KoBA
Guan Yu
Level 124
God Stats
25W - 18L
1,718 SR
Queue Stats
365W - 336L
1,572 Elo+
Solo
Cernunnos
Cernunnos
Mudachina
Cernunnos
Level 69
God Stats
7W - 15L
1,449 SR
Queue Stats
34W - 33L
1,465 Elo+
Party 1
Ra
Ra
Musician0069
Ra
Level 121
God Stats
12W - 5L
1,617 SR
Queue Stats
567W - 540L
1,496 Elo+
Solo
Anubis
Anubis
ToreroForever
Anubis
Level 66
God Stats
26W - 17L
1,576 SR
Queue Stats
30W - 29L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Byvasy9
Kuzenbo
9
0 / 4 / 3
5,893
421
1,743
11,372
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Mzq95
Ah Muzen Cab
13
4 / 2 / 2
7,928
566
5,085
6,558
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 5
7,424
530
8,616
9,263
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
15
8 / 1 / 4
8,965
640
12,281
11,517
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
pablorodred
Cthulhu
13
3 / 5 / 3
7,319
523
10,274
15,901
10,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 5 / 2
8,843
632
12,605
16,016
9,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Guan Yu
FoTH-_-KoBA
Guan Yu
15
5 / 2 / 2
8,763
626
9,385
17,561
9,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cernunnos
Mudachina
Cernunnos
14
2 / 3 / 4
7,601
543
5,939
8,787
2,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 3
7,293
521
4,477
9,660
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 4 / 2
7,881
563
5,896
8,100
2,587
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
18
Kills
14
14
Deaths
18
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
5
2
0.6
L
Kuzenbo
Byvasy9
Kuzenbo
0
4
3
0.38
W
Guan Yu
FoTH-_-KoBA
Guan Yu
5
2
2
3
W
Cernunnos
Mudachina
Cernunnos
2
3
4
1.33
W
1
4
3
0.63
L
Ah Muzen Cab
Mzq95
Ah Muzen Cab
4
2
2
2.5
L
3
2
5
2.75
W
4
4
2
1.25
L
Nike
8
1
4
10
L
Cthulhu
pablorodred
Cthulhu
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,999
Damage
38,302
54,611
Taken
60,124
25,166
Mitigated
27,376
10,586
Healing
17,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
12,605
3,646
546
5,849
16,016
9,606
365
6,585
9,431
46,691
11,246
L
Kuzenbo
Byvasy9
Kuzenbo
1,743
706
0
1,628
11,372
6,835
0
2,675
8,495
16,901
0
W
Guan Yu
FoTH-_-KoBA
Guan Yu
9,385
1,821
624
3,504
17,561
9,245
238
2,951
14,610
0
72,357
W
Cernunnos
Mudachina
Cernunnos
5,939
3,263
0
2,102
8,787
2,610
3,102
687
8,100
0
44,098
W
4,477
312
324
2,248
9,660
3,328
0
1,848
7,812
33,237
918
L
Ah Muzen Cab
Mzq95
Ah Muzen Cab
5,085
2,407
0
1,197
6,558
1,921
0
2,188
4,370
0
43,488
L
8,616
3,187
0
2,221
9,263
2,735
0
1,897
7,366
0
60,698
W
5,896
177
0
1,970
8,100
2,587
995
327
7,773
43,570
0
L
Nike
12,281
959
0
4,007
11,517
2,991
0
4,361
6,984
0
57,446
L
Cthulhu
pablorodred
Cthulhu
10,274
1,018
0
1,533
15,901
10,684
0
9,646
6,015
44,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,529
Gold Earned
40,381
356
Minions Killed
408
0
Camps Cleared
0
1,361,317
Distance Traveled
1,363,694
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,843
632
103
7
0
203,473
1
L
Kuzenbo
5,893
421
21
2
0
188,104
0
W
Guan Yu
8,763
626
116
8
0
339,113
1
W
Cernunnos
7,601
543
48
3
0
273,689
0
W
Ra
7,293
521
60
4
0
277,369
0
L
Ah Muzen Cab
7,928
566
68
5
0
254,965
2
L
Ravana
7,424
530
96
7
0
324,519
0
W
Anubis
7,881
563
81
6
0
270,050
0
L
Nike
8,965
640
91
7
0
314,419
0
L
Cthulhu
7,319
523
80
6
0
279,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role