Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BorianDV
Anhur
Level 113
God Stats
26W - 16L
1,539 SR
Queue Stats
132W - 126L
1,444 Elo+
Solo
Bacchus
Bacchus
Crosstueto26
Bacchus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 68L
1,311 Elo+
Solo
Discordia
Discordia
Kuros78
Discordia
Level 159
God Stats
2W - 1L
1,517 SR
Queue Stats
261W - 246L
1,470 Elo+
Solo
Surtr
Surtr
NooNoo95_
Surtr
Level 104
God Stats
20W - 15L
1,536 SR
Queue Stats
84W - 93L
1,375 Elo+
Solo
Team Averages
Level 119
1,518 SR
1,420 Elo+

VS

Team Averages
Level 109
1,515 SR
1,467 Elo+
Khepri
Khepri
Pierre1992
Khepri
Level 125
God Stats
3W - 4L
1,599 SR
Queue Stats
56W - 51L
1,475 Elo+
Solo
Mulan
Mulan
PurpleBarf
Mulan
Level 83
God Stats
107W - 106L
1,494 SR
Queue Stats
267W - 277L
1,481 Elo+
Solo
Neith
Neith
SZAAMANII
Neith
Level 125
God Stats
7W - 10L
1,464 SR
Queue Stats
185W - 198L
1,474 Elo+
Solo
Hun Batz
Hun Batz
dado4352
Hun Batz
Level 105
God Stats
8W - 7L
1,587 SR
Queue Stats
148W - 154L
1,456 Elo+
Solo
Poseidon
Poseidon
xXNickyAutumnXx
Poseidon
Level 106
God Stats
12W - 17L
1,432 SR
Queue Stats
168W - 183L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 3 / 3
8,977
598
5,814
9,000
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
BorianDV
Anhur
17
11 / 0 / 5
10,884
726
12,576
9,579
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Crosstueto26
Bacchus
13
4 / 1 / 11
8,877
592
6,058
14,670
15,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Kuros78
Discordia
14
2 / 3 / 7
8,460
564
6,781
5,840
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
NooNoo95_
Surtr
15
7 / 1 / 1
9,648
643
4,944
10,467
5,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Pierre1992
Khepri
9
0 / 6 / 1
6,416
428
1,415
10,552
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
11
1 / 5 / 0
6,927
462
5,137
8,943
4,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
SZAAMANII
Neith
9
0 / 7 / 0
6,109
407
2,116
8,377
1,742
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
dado4352
Hun Batz
12
3 / 7 / 1
7,257
484
5,215
14,020
4,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
13
4 / 6 / 0
8,008
534
6,104
10,178
3,310
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
30
Kills
8
8
Deaths
31
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
3
3
2.5
W
Anhur
BorianDV
Anhur
11
0
5
13.5
W
Bacchus
Crosstueto26
Bacchus
4
1
11
9.5
W
Discordia
Kuros78
Discordia
2
3
7
1.83
W
Surtr
NooNoo95_
Surtr
7
1
1
7.5
L
Khepri
Pierre1992
Khepri
0
6
1
0.08
L
Mulan
1
5
0
0.2
L
Neith
SZAAMANII
Neith
0
7
0
0
L
Hun Batz
dado4352
Hun Batz
3
7
1
0.5
L
Poseidon
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,173
Damage
19,987
49,556
Taken
52,070
29,834
Mitigated
20,989
16,393
Healing
9,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,814
903
0
4,440
9,000
3,206
201
1,446
7,512
0
52,599
W
Anhur
BorianDV
Anhur
12,576
6,886
0
4,646
9,579
3,806
3,858
1,269
8,310
0
93,788
W
Bacchus
Crosstueto26
Bacchus
6,058
928
0
2,338
14,670
15,247
494
1,549
13,121
18,415
190
W
Discordia
Kuros78
Discordia
6,781
76
0
609
5,840
2,004
803
2,379
3,461
50,840
243
W
Surtr
NooNoo95_
Surtr
4,944
1,938
0
4,360
10,467
5,571
183
813
9,325
1,158
56,414
L
Khepri
Pierre1992
Khepri
1,415
109
0
507
10,552
6,651
0
801
9,751
15,250
0
L
Mulan
5,137
641
0
2,034
8,943
4,353
0
174
8,769
0
45,293
L
Neith
SZAAMANII
Neith
2,116
951
0
1,462
8,377
1,742
0
2,190
6,187
0
28,087
L
Hun Batz
dado4352
Hun Batz
5,215
526
0
2,269
14,020
4,933
0
3,983
10,037
0
46,894
L
Poseidon
6,104
860
0
2,851
10,178
3,310
0
5,969
4,209
53,598
1,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,846
Gold Earned
34,717
447
Minions Killed
311
0
Camps Cleared
0
1,521,840
Distance Traveled
1,257,638
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,977
598
87
6
0
350,741
0
W
Anhur
10,884
726
142
9
0
291,602
0
W
Bacchus
8,877
592
20
1
0
310,895
0
W
Discordia
8,460
564
95
6
0
280,344
2
W
Surtr
9,648
643
103
7
0
288,258
3
L
Khepri
6,416
428
22
1
0
270,406
0
L
Mulan
6,927
462
79
5
0
220,068
0
L
Neith
6,109
407
47
3
0
187,644
0
L
Hun Batz
7,257
484
78
5
0
308,762
0
L
Poseidon
8,008
534
85
6
0
270,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role