Player Matchup

Chiron
Chiron
 
Chiron
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Criner24
Arachne
Level 142
God Stats
35W - 21L
1,526 SR
Queue Stats
259W - 237L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
auovy Oo
Cu Chulainn
Level 128
God Stats
7W - 8L
1,465 SR
Queue Stats
230W - 222L
1,564 Elo+
Solo
Neith
Neith
kewlofthestory
Neith
Level 129
God Stats
37W - 38L
1,517 SR
Queue Stats
300W - 288L
1,578 Elo+
Solo
Ymir
Ymir
obamaiswhite420
Ymir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 133L
1,491 Elo+
Solo
Team Averages
Level 142
1,501 SR
1,520 Elo+

VS

Team Averages
Level 102
1,452 SR
1,542 Elo+
Thoth
Thoth
Corycogo
Thoth
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 144L
1,555 Elo+
Solo
Nemesis
Nemesis
Hyleos
Nemesis
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
470W - 466L
1,455 Elo+
Solo
Janus
Janus
ProxyLoki
Janus
Level 85
God Stats
13W - 4L
1,625 SR
Queue Stats
24W - 7L
1,761 Elo+
Solo
Danzaburou
Danzaburou
ZigZagElk17
Danzaburou
Level 96
God Stats
10W - 21L
1,474 SR
Queue Stats
391W - 416L
1,481 Elo+
Solo
Nox
Nox
kelvinCOMEGABRIE
Nox
Level 90
God Stats
3W - 1L
1,160 SR
Queue Stats
163W - 174L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 2 / 1
8,183
585
3,419
9,391
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Criner24
Arachne
14
4 / 2 / 1
7,679
549
3,323
14,122
5,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cu Chulainn
auovy Oo
Cu Chulainn
15
4 / 1 / 4
9,054
647
8,017
12,499
11,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 2 / 1
8,658
618
10,962
10,824
3,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 3 / 6
7,819
559
2,829
10,004
6,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Corycogo
Thoth
14
2 / 4 / 0
7,859
561
6,738
6,192
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Hyleos
Nemesis
12
1 / 4 / 1
6,432
459
4,658
10,994
4,310
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
ProxyLoki
Janus
14
5 / 1 / 1
7,977
570
6,490
7,684
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ZigZagElk17
Danzaburou
12
1 / 6 / 4
7,372
527
8,843
10,528
3,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 0
6,356
454
2,092
8,727
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
19
Kills
9
10
Deaths
19
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
2
1
1.75
L
Thoth
Corycogo
Thoth
2
4
0
0.5
W
Arachne
Criner24
Arachne
4
2
1
2.25
L
Nemesis
Hyleos
Nemesis
1
4
1
0.38
L
Janus
ProxyLoki
Janus
5
1
1
5.5
L
Danzaburou
ZigZagElk17
Danzaburou
1
6
4
0.5
W
Cu Chulainn
auovy Oo
Cu Chulainn
4
1
4
6
L
0
4
0
0
W
6
2
1
3.25
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,550
Damage
28,821
56,840
Taken
44,125
29,004
Mitigated
15,272
19,191
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,419
655
58
2,441
9,391
1,986
522
6,965
2,346
0
53,487
L
Thoth
Corycogo
Thoth
6,738
118
0
305
6,192
1,779
0
357
5,835
60,213
999
W
Arachne
Criner24
Arachne
3,323
2,080
0
6,638
14,122
5,157
0
2,136
11,878
0
73,399
L
Nemesis
Hyleos
Nemesis
4,658
1,626
0
2,207
10,994
4,310
0
1,151
9,843
0
48,568
L
Janus
ProxyLoki
Janus
6,490
1,296
0
1,779
7,684
2,204
0
361
7,323
44,295
0
L
Danzaburou
ZigZagElk17
Danzaburou
8,843
2,195
0
2,082
10,528
3,464
0
902
9,626
0
47,443
W
Cu Chulainn
auovy Oo
Cu Chulainn
8,017
1,285
0
3,205
12,499
11,321
0
3,513
8,776
2,138
54,813
L
2,092
140
0
2,460
8,727
3,515
0
737
7,990
35,438
938
W
10,962
4,466
0
5,089
10,824
3,675
727
1,216
9,504
0
71,170
W
2,829
693
0
1,760
10,004
6,865
243
1,575
8,275
22,276
848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,393
Gold Earned
35,996
450
Minions Killed
426
0
Camps Cleared
0
1,389,176
Distance Traveled
1,406,944
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,183
585
97
7
0
257,708
0
L
Thoth
7,859
561
124
9
0
279,046
2
W
Arachne
7,679
549
90
6
0
315,908
0
L
Nemesis
6,432
459
75
5
0
288,373
0
L
Janus
7,977
570
76
5
0
323,381
0
L
Danzaburou
7,372
527
76
5
0
265,194
0
W
Cu Chulainn
9,054
647
108
8
0
295,332
2
L
Nox
6,356
454
75
5
0
250,950
0
W
Neith
8,658
618
115
8
0
261,832
2
W
Ymir
7,819
559
40
3
0
258,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role