Player Matchup

Chronos
Chronos
Silver I
Amogos
Chronos
Silver I
Level 108
God Stats
1W - 1L
1,349 SR
Queue Stats
12W - 9L
1,576 MMR
Solo
Ra
Ra
Platinum V
Deantje038_
Ra
Platinum V
Level 170
God Stats
24W - 25L
1,422 SR
Queue Stats
513W - 511L
1,676 MMR
Solo
Shiva
Shiva
Platinum III
Kio717
Shiva
Platinum III
Level 159
God Stats
5W - 5L
1,328 SR
Queue Stats
912W - 917L
1,693 MMR
Solo
Medusa
Medusa
Gold III
LexX1on
Medusa
Gold III
Level 105
God Stats
82W - 94L
1,525 SR
Queue Stats
189W - 211L
1,602 MMR
Solo
Serqet
Serqet
Gold IV
meblckie
Serqet
Gold IV
Level 142
God Stats
9W - 5L
1,731 SR
Queue Stats
153W - 155L
1,518 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,471 SR
1,613 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 164
1,511 SR
1,570 MMR
Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum V
 
Susano
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold III
Veeesty 91
The Morrigan
Gold III
Level 206
God Stats
3W - 5L
1,314 SR
Queue Stats
309W - 321L
1,516 MMR
Solo
Nike
Nike
Gold I
bEY0nDThEHoR1Z0N
Nike
Gold I
Level 157
God Stats
7W - 4L
1,588 SR
Queue Stats
50W - 43L
1,683 MMR
Solo
Xbalanque
Xbalanque
Gold I
ºPULLYº
Xbalanque
Gold I
Level 149
God Stats
34W - 28L
1,653 SR
Queue Stats
486W - 493L
1,651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Amogos
Chronos
13
1 / 4 / 1
8,202
631
5,504
8,716
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 1 / 1
8,826
679
5,776
6,724
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shiva
Kio717
Shiva
12
1 / 0 / 3
7,210
555
3,460
11,498
8,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
LexX1on
Medusa
13
3 / 3 / 4
7,495
577
5,200
9,171
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
meblckie
Serqet
13
3 / 1 / 1
7,230
556
3,444
7,603
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AthenaPeleMulanThanatos

VS

Bans
LancelotGebHerculesAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 5 / 3
6,395
492
5,694
12,924
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
 
Susano
9
3 / 2 / 0
5,794
446
2,250
5,762
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Veeesty 91
The Morrigan
14
2 / 1 / 1
7,316
563
4,440
4,136
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 2
6,590
507
5,380
9,086
5,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
ºPULLYº
Xbalanque
14
3 / 4 / 1
7,863
605
5,959
8,533
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
13
Kills
9
9
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
3
0.5
L
Susano
 
Susano
3
2
0
1.5
W
Chronos
Amogos
Chronos
1
4
1
0.38
W
5
1
1
5.5
W
Shiva
Kio717
Shiva
1
0
3
2.5
W
Medusa
LexX1on
Medusa
3
3
4
1.67
L
The Morrigan
Veeesty 91
The Morrigan
2
1
1
2.5
L
0
1
2
1
W
Serqet
meblckie
Serqet
3
1
1
3.5
L
Xbalanque
ºPULLYº
Xbalanque
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,384
Damage
23,723
43,712
Taken
40,441
19,528
Mitigated
18,006
11,627
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,694
515
551
3,039
12,924
7,100
0
3,829
8,801
22,480
641
L
Susano
 
Susano
2,250
446
0
2,616
5,762
1,545
0
799
4,963
0
20,225
W
Chronos
Amogos
Chronos
5,504
1,523
0
1,518
8,716
2,669
1,172
1,017
7,652
58,332
0
W
5,776
0
927
2,871
6,724
2,538
0
1,997
4,644
82,549
1,271
W
Shiva
Kio717
Shiva
3,460
311
245
3,051
11,498
8,180
365
2,979
8,104
0
32,473
W
Medusa
LexX1on
Medusa
5,200
1,333
0
1,988
9,171
2,870
719
1,370
7,754
0
49,176
L
The Morrigan
Veeesty 91
The Morrigan
4,440
273
0
839
4,136
1,282
0
925
3,011
60,094
1,456
L
5,380
401
0
2,140
9,086
5,469
0
4,734
4,264
290
48,582
W
Serqet
meblckie
Serqet
3,444
798
0
1,027
7,603
3,271
228
1,032
6,571
0
58,628
L
Xbalanque
ºPULLYº
Xbalanque
5,959
3,031
0
2,850
8,533
2,610
46
715
7,731
0
57,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,963
Gold Earned
33,958
495
Minions Killed
386
0
Camps Cleared
0
1,426,506
Distance Traveled
1,241,887
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,395
492
29
2
0
248,898
0
L
Susano
5,794
446
41
3
0
191,077
0
W
Chronos
8,202
631
123
9
0
256,405
2
W
Ra
8,826
679
154
12
0
277,733
6
W
Shiva
7,210
555
46
4
0
278,375
0
W
Medusa
7,495
577
83
6
0
280,769
0
L
The Morrigan
7,316
563
120
9
0
266,420
3
L
Nike
6,590
507
88
7
0
287,077
3
W
Serqet
7,230
556
89
7
0
333,224
0
L
Xbalanque
7,863
605
108
8
0
248,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role