Player Matchup

Erlang Shen
Erlang Shen
Exsinity
Erlang Shen
Level 107
God Stats
77W - 70L
1,524 SR
Queue Stats
245W - 235L
1,468 Elo+
Solo
Neith
Neith
Kuros78
Neith
Level 159
God Stats
1W - 1L
1,788 SR
Queue Stats
229W - 217L
1,469 Elo+
Solo
Bakasura
Bakasura
davo5124
Bakasura
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,091 Elo+
Solo
Anubis
Anubis
ericanilox
Anubis
Level 116
God Stats
26W - 14L
1,626 SR
Queue Stats
568W - 546L
1,497 Elo+
Party 2
Artio
Artio
gigolbatykov
Artio
Level 69
God Stats
15W - 11L
1,639 SR
Queue Stats
367W - 337L
1,505 Elo+
Party 2
Team Averages
Level 105
1,615 SR
1,406 Elo+

VS

Team Averages
Level 106
1,526 SR
1,493 Elo+
Fenrir
Fenrir
DoctorLapp
Fenrir
Level 144
God Stats
19W - 12L
1,608 SR
Queue Stats
507W - 476L
1,533 Elo+
Party 1
Cernunnos
Cernunnos
ElaniaAlina
Cernunnos
Level 95
God Stats
19W - 13L
1,511 SR
Queue Stats
83W - 85L
1,417 Elo+
Solo
Chronos
Chronos
LipppM
Chronos
Level 94
God Stats
7W - 4L
1,790 SR
Queue Stats
378W - 380L
1,517 Elo+
Party 1
Sobek
Sobek
gameslogic
Sobek
Level 69
God Stats
1W - 3L
1,149 SR
Queue Stats
80W - 57L
1,551 Elo+
Solo
Arachne
Arachne
jorgee_mg23
Arachne
Level 126
God Stats
21W - 12L
1,573 SR
Queue Stats
116W - 121L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Exsinity
Erlang Shen
11
0 / 3 / 1
6,347
488
1,470
9,718
6,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Neith
Kuros78
Neith
11
2 / 4 / 1
7,080
545
9,843
7,608
2,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
davo5124
Bakasura
11
2 / 3 / 2
6,400
492
4,388
12,543
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anubis
ericanilox
Anubis
14
4 / 5 / 2
7,817
601
11,028
12,878
4,165
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 3
5,737
441
3,559
14,440
8,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DoctorLapp
Fenrir
14
1 / 1 / 3
8,549
658
5,765
6,224
3,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
ElaniaAlina
Cernunnos
11
1 / 3 / 4
6,370
490
6,650
9,810
2,558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
LipppM
Chronos
15
4 / 2 / 4
8,583
660
12,272
9,238
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
11
3 / 0 / 3
7,207
554
5,177
10,698
6,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Arachne
jorgee_mg23
Arachne
15
10 / 2 / 4
8,670
667
10,013
12,885
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
19
19
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DoctorLapp
Fenrir
1
1
3
2.5
W
Cernunnos
ElaniaAlina
Cernunnos
1
3
4
1
L
Erlang Shen
Exsinity
Erlang Shen
0
3
1
0.17
L
Neith
Kuros78
Neith
2
4
1
0.63
W
Chronos
LipppM
Chronos
4
2
4
3
L
Bakasura
davo5124
Bakasura
2
3
2
1
L
Anubis
ericanilox
Anubis
4
5
2
1
W
Sobek
3
0
3
4.5
L
0
4
3
0.38
W
Arachne
jorgee_mg23
Arachne
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,288
Damage
39,877
57,187
Taken
48,855
25,535
Mitigated
19,978
16,169
Healing
17,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DoctorLapp
Fenrir
5,765
1,203
0
2,076
6,224
3,998
0
258
5,966
788
46,969
W
Cernunnos
ElaniaAlina
Cernunnos
6,650
3,015
0
3,092
9,810
2,558
614
2,128
7,629
0
36,738
L
Erlang Shen
Exsinity
Erlang Shen
1,470
494
0
2,343
9,718
6,752
0
222
9,496
0
31,774
L
Neith
Kuros78
Neith
9,843
2,274
0
912
7,608
2,029
646
2,897
4,671
0
43,546
W
Chronos
LipppM
Chronos
12,272
4,678
0
1,610
9,238
2,564
0
5,230
3,943
58,884
1,332
L
Bakasura
davo5124
Bakasura
4,388
2,722
0
3,525
12,543
4,346
0
2,768
9,749
0
44,622
L
Anubis
ericanilox
Anubis
11,028
379
0
5,607
12,878
4,165
0
5,143
7,367
62,297
0
W
Sobek
5,177
1,167
0
5,437
10,698
6,578
0
2,114
8,556
27,756
0
L
3,559
534
271
3,511
14,440
8,243
0
5,979
8,345
14,958
0
W
Arachne
jorgee_mg23
Arachne
10,013
7,584
0
5,248
12,885
4,280
0
4,857
7,911
0
55,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,381
Gold Earned
39,379
344
Minions Killed
347
0
Camps Cleared
0
1,269,547
Distance Traveled
1,359,801
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,549
658
77
6
0
251,679
0
W
Cernunnos
6,370
490
49
4
0
264,213
2
L
Erlang Shen
6,347
488
64
5
0
239,030
0
L
Neith
7,080
545
80
6
0
236,883
4
W
Chronos
8,583
660
101
8
0
266,346
0
L
Bakasura
6,400
492
76
6
0
270,379
0
L
Anubis
7,817
601
110
8
0
243,305
8
W
Sobek
7,207
554
31
2
0
275,236
4
L
Artio
5,737
441
14
1
0
279,950
0
W
Arachne
8,670
667
89
7
0
302,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role