Player Matchup

Hel
Hel
Diamond III
 
Hel
Diamond III
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Diamond I
Ekiitaz
Cerberus
Diamond I
Level 105
God Stats
7W - 4L
1,634 SR
Queue Stats
231W - 199L
2,431 MMR
Solo
Cernunnos
Cernunnos
Diamond II
Vаnvidd
Cernunnos
Diamond II
Level 185
God Stats
15W - 14L
1,728 SR
Queue Stats
79W - 62L
2,419 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 168
1,620 SR
2,117 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,473 SR
1,586 MMR
Chronos
Chronos
Gold II
HellSingsRock
Chronos
Gold II
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,587 MMR
Party 1
Ganesha
Ganesha
Gold III
janxxxegerdahl
Ganesha
Gold III
Level 97
God Stats
0W - 3L
1,419 SR
Queue Stats
31W - 28L
1,583 MMR
Party 1
Ullr
Ullr
Gold III
negroponte
Ullr
Gold III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,587 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 1 / 9
7,405
926
6,626
5,266
3,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
Ekiitaz
Cerberus
15
5 / 0 / 7
8,736
1,092
7,850
8,241
7,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Vаnvidd
Cernunnos
14
6 / 1 / 5
8,452
1,057
6,786
4,053
1,622
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
CthulhuMedusaThothHerculesKuzenbo

VS

Bans
DiscordiaAresPoseidonGebIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
11
1 / 4 / 1
6,656
832
3,800
7,146
2,339
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 3 / 2
6,207
776
2,388
8,732
6,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 5 / 1
7,220
903
3,635
9,247
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
9
5.5
W
Cerberus
Ekiitaz
Cerberus
5
0
7
8.5
L
Chronos
1
4
1
0.38
W
Cernunnos
Vаnvidd
Cernunnos
6
1
5
8.5
L
0
3
2
0.33
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,262
Damage
9,823
17,560
Taken
25,125
13,069
Mitigated
11,955
9,534
Healing
2,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,626
119
2,746
3,518
5,266
3,925
524
2,184
3,082
21,175
0
W
Cerberus
Ekiitaz
Cerberus
7,850
245
0
2,013
8,241
7,522
480
3,173
5,068
26,865
1,103
L
Chronos
3,800
1,191
0
773
7,146
2,339
0
4,471
2,328
11,824
0
W
Cernunnos
Vаnvidd
Cernunnos
6,786
3,247
0
1,257
4,053
1,622
2,837
1,163
2,890
0
37,044
L
2,388
373
0
946
8,732
6,587
0
3,747
4,685
8,586
0
L
3,635
1,300
0
397
9,247
3,029
0
4,406
4,256
0
23,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,593
Gold Earned
20,083
146
Minions Killed
85
0
Camps Cleared
0
488,393
Distance Traveled
465,818
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,405
926
39
5
0
168,051
2
W
Cerberus
8,736
1,092
48
6
0
174,547
2
L
Chronos
6,656
832
40
5
0
152,413
0
W
Cernunnos
8,452
1,057
59
7
0
145,795
0
L
Ganesha
6,207
776
0
0
0
153,376
0
L
Ullr
7,220
903
45
6
0
160,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role