Player Matchup

Hel
Hel
BlackFartMatter
Hel
Level 118
God Stats
3W - 5L
1,469 SR
Queue Stats
257W - 271L
1,580 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jackman0384
Kumbhakarna
Level 16
God Stats
1W - 2L
1,542 SR
Queue Stats
23W - 29L
1,511 Elo+
Party 1
Arachne
Arachne
JorgeFloyd69
Arachne
Level 128
God Stats
46W - 41L
1,547 SR
Queue Stats
303W - 312L
1,583 Elo+
Party 1
Neith
Neith
NeroxKiro
Neith
Level 125
God Stats
39W - 24L
1,714 SR
Queue Stats
234W - 231L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
Wenus4Jew
Cthulhu
Level 60
God Stats
4W - 4L
1,542 SR
Queue Stats
18W - 22L
1,534 Elo+
Party 1
Team Averages
Level 89
1,563 SR
1,561 Elo+

VS

Team Averages
Level 143
1,583 SR
1,498 Elo+
Ullr
Ullr
CrazyBaconPyro
Ullr
Level 81
God Stats
3W - 2L
1,609 SR
Queue Stats
220W - 194L
1,513 Elo+
Solo
Fenrir
Fenrir
ElBuenCharly
Fenrir
Level 224
God Stats
3W - 5L
1,404 SR
Queue Stats
108W - 143L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
QUESADILLAS PRO
Cthulhu
Level 160
God Stats
2W - 5L
1,598 SR
Queue Stats
61W - 95L
1,458 Elo+
Party 2
Kuzenbo
Kuzenbo
erick857
Kuzenbo
Level 156
God Stats
13W - 11L
1,545 SR
Queue Stats
100W - 131L
1,471 Elo+
Party 2
Discordia
Discordia
psddtgb7x15
Discordia
Level 94
God Stats
19W - 7L
1,758 SR
Queue Stats
643W - 625L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
7,121
509
6,210
10,132
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Jackman0384
Kumbhakarna
12
0 / 1 / 1
7,047
503
2,504
10,305
5,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Arachne
JorgeFloyd69
Arachne
13
5 / 3 / 1
7,620
544
4,190
12,467
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Neith
NeroxKiro
Neith
13
1 / 6 / 4
7,349
525
8,851
10,965
3,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Wenus4Jew
Cthulhu
12
1 / 3 / 2
6,975
498
6,076
13,900
10,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
7,936
567
6,191
9,377
3,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
16
5 / 1 / 0
8,375
598
4,222
8,791
4,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 2
9,755
697
7,964
9,153
5,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
erick857
Kuzenbo
13
3 / 1 / 7
8,022
573
8,027
12,172
12,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
psddtgb7x15
Discordia
15
6 / 3 / 4
8,995
643
11,162
8,535
2,826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
18
18
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
1
4
5
0.88
W
Fenrir
5
1
0
5
L
Kumbhakarna
Jackman0384
Kumbhakarna
0
1
1
0.5
L
Arachne
JorgeFloyd69
Arachne
5
3
1
1.83
L
Neith
NeroxKiro
Neith
1
6
4
0.5
W
3
0
2
4
L
Cthulhu
Wenus4Jew
Cthulhu
1
3
2
0.67
W
Kuzenbo
erick857
Kuzenbo
3
1
7
6.5
W
Discordia
psddtgb7x15
Discordia
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,831
Damage
37,566
57,769
Taken
48,028
26,995
Mitigated
28,216
16,541
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,210
271
2,158
3,210
10,132
3,169
0
6,986
3,095
45,507
878
W
6,191
3,011
0
1,914
9,377
3,513
0
943
8,434
0
61,938
W
Fenrir
4,222
597
0
1,707
8,791
4,062
0
1,087
7,552
0
80,822
L
Kumbhakarna
Jackman0384
Kumbhakarna
2,504
43
0
1,650
10,305
5,930
0
4,055
5,708
40,319
0
L
Arachne
JorgeFloyd69
Arachne
4,190
2,745
0
5,244
12,467
3,513
6
4,154
8,201
0
49,890
L
Neith
NeroxKiro
Neith
8,851
2,732
0
2,093
10,965
3,787
0
3,184
7,781
0
63,875
W
7,964
286
84
1,369
9,153
5,753
0
2,105
6,615
68,831
3,050
L
Cthulhu
Wenus4Jew
Cthulhu
6,076
1,328
0
2,186
13,900
10,596
0
7,229
6,621
24,001
0
W
Kuzenbo
erick857
Kuzenbo
8,027
3,456
0
2,430
12,172
12,062
0
5,898
6,057
26,506
438
W
Discordia
psddtgb7x15
Discordia
11,162
221
0
2,834
8,535
2,826
0
3,516
4,701
63,055
2,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,112
Gold Earned
43,083
438
Minions Killed
529
0
Camps Cleared
0
1,458,597
Distance Traveled
1,454,222
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,121
509
111
8
0
291,663
0
W
Ullr
7,936
567
102
7
0
264,353
3
W
Fenrir
8,375
598
119
9
0
333,205
0
L
Kumbhakarna
7,047
503
102
7
0
258,728
0
L
Arachne
7,620
544
83
6
0
328,825
0
L
Neith
7,349
525
102
7
0
266,083
0
W
Cthulhu
9,755
697
138
10
0
279,194
6
L
Cthulhu
6,975
498
40
3
0
313,298
0
W
Kuzenbo
8,022
573
37
3
0
291,280
3
W
Discordia
8,995
643
133
10
0
286,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role