Player Matchup

Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Goat2845
Fafnir
Level 87
God Stats
2W - 2L
1,653 SR
Queue Stats
106W - 99L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
NeithGoddess69
Zhong Kui
Level 109
God Stats
109W - 111L
1,610 SR
Queue Stats
123W - 128L
1,545 Elo+
Solo
Ganesha
Ganesha
TooCold2Touch
Ganesha
Level 277
God Stats
1W - 2L
1,133 SR
Queue Stats
402W - 401L
1,475 Elo+
Solo
Martichoras
Martichoras
uFaelz ll
Martichoras
Level 164
God Stats
4W - 5L
1,500 SR
Queue Stats
768W - 805L
1,492 Elo+
Solo
Team Averages
Level 159
1,479 SR
1,509 Elo+

VS

Team Averages
Level 129
1,522 SR
1,489 Elo+
Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
AQUILES-VA_ESA1
Ao Kuang
Level 157
God Stats
5W - 2L
1,570 SR
Queue Stats
126W - 122L
1,524 Elo+
Party 1
Artemis
Artemis
BoperScred
Artemis
Level 153
God Stats
9W - 2L
1,632 SR
Queue Stats
120W - 120L
1,525 Elo+
Party 1
Hercules
Hercules
CallingBeast477
Hercules
Level 122
God Stats
14W - 8L
1,608 SR
Queue Stats
537W - 519L
1,482 Elo+
Solo
Janus
Janus
Deathleppard444
Janus
Level 65
God Stats
1W - 0L
1,300 SR
Queue Stats
22W - 27L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
3 / 2 / 2
5,331
666
3,250
3,256
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Goat2845
Fafnir
9
3 / 1 / 1
5,350
669
2,964
8,808
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
NeithGoddess69
Zhong Kui
11
3 / 3 / 2
6,430
804
5,386
8,465
5,298
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
1
0 / 0 / 0
3,102
388
0
0
0
Martichoras
uFaelz ll
Martichoras
8
0 / 2 / 0
4,286
536
2,680
5,550
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 4 / 2
4,779
597
3,446
8,321
5,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ao Kuang
10
4 / 3 / 0
5,886
736
4,616
6,398
1,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
BoperScred
Artemis
9
2 / 0 / 1
5,386
673
3,781
4,694
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
7
0 / 0 / 0
4,450
556
543
5,416
2,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 0
4,533
567
1,949
4,794
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
9
Kills
8
8
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
2
2
2
W
Chaac
 
Chaac
1
4
2
0.5
W
Ao Kuang
4
3
0
1.33
W
Artemis
BoperScred
Artemis
2
0
1
2.5
W
Hercules
0
0
0
0
W
1
2
0
0.5
L
Fafnir
Goat2845
Fafnir
3
1
1
3.5
L
Zhong Kui
NeithGoddess69
Zhong Kui
3
3
2
1.33
L
Ganesha
0
0
0
0
L
Martichoras
uFaelz ll
Martichoras
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,280
Damage
14,335
26,079
Taken
29,623
13,247
Mitigated
11,918
8,836
Healing
9,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,250
673
0
1,000
3,256
866
7
1,523
1,733
21,057
648
W
Chaac
 
Chaac
3,446
445
0
1,819
8,321
5,190
0
4,851
3,416
0
21,616
W
Ao Kuang
4,616
1,445
0
2,931
6,398
1,837
0
2,598
3,714
27,821
6,540
W
Artemis
BoperScred
Artemis
3,781
2,359
0
1,442
4,694
1,437
0
874
3,820
0
31,458
W
Hercules
543
264
25
2,050
5,416
2,241
0
568
4,832
0
15,390
W
1,949
130
0
1,242
4,794
1,213
0
2,128
2,414
30,543
0
L
Fafnir
Goat2845
Fafnir
2,964
1,352
0
1,908
8,808
5,372
0
3,579
5,229
27,663
1,684
L
Zhong Kui
NeithGoddess69
Zhong Kui
5,386
821
0
4,665
8,465
5,298
274
1,219
7,246
44,072
738
L
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Martichoras
uFaelz ll
Martichoras
2,680
1,057
0
1,263
5,550
1,711
0
0
5,550
0
28,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,499
Gold Earned
25,034
212
Minions Killed
218
0
Camps Cleared
0
634,528
Distance Traveled
835,999
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,331
666
51
6
0
172,309
0
W
Chaac
4,779
597
37
5
0
155,901
0
W
Ao Kuang
5,886
736
61
8
0
183,550
0
W
Artemis
5,386
673
57
7
0
153,981
0
W
Hercules
4,450
556
21
3
0
170,635
4
W
Janus
4,533
567
42
5
0
171,932
4
L
Fafnir
5,350
669
55
7
0
167,020
0
L
Zhong Kui
6,430
804
75
9
0
146,435
0
L
Ganesha
3,102
388
0
0
0
0
0
L
Martichoras
4,286
536
31
4
0
148,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role