Player Matchup

Izanami
Izanami
MedMouzZ
Izanami
Level 38
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 21L
1,248 Elo+
Party 1
Cliodhna
Cliodhna
NBDToxic9933
Cliodhna
Level 88
God Stats
3W - 4L
1,198 SR
Queue Stats
294W - 300L
1,464 Elo+
Solo
Ra
Ra
Oxy_Arca0x
Ra
Level 39
God Stats
1W - 0L
1,824 SR
Queue Stats
2W - 2L
1,401 Elo+
Solo
Maui
Maui
Spartapacus
Maui
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 15L
1,088 Elo+
Party 1
Thor
Thor
Superigroc13
Thor
Level 87
God Stats
2W - 2L
1,260 SR
Queue Stats
370W - 320L
1,570 Elo+
Solo
Team Averages
Level 56
1,456 SR
1,354 Elo+

VS

Team Averages
Level 86
1,437 SR
1,544 Elo+
Chaac
Chaac
Adonisekk
Chaac
Level 107
God Stats
0W - 1L
1,480 SR
Queue Stats
2W - 1L
1,654 Elo+
Solo
Yu Huang
Yu Huang
CtFx BlAdEZZ
Yu Huang
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 20L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Kirari 1689
Cthulhu
Level 69
God Stats
1W - 3L
1,428 SR
Queue Stats
273W - 297L
1,409 Elo+
Solo
Fenrir
Fenrir
Marmota99
Fenrir
Level 117
God Stats
0W - 4L
1,156 SR
Queue Stats
61W - 55L
1,518 Elo+
Solo
Hachiman
Hachiman
Мішик1
Hachiman
Level 69
God Stats
3W - 3L
1,620 SR
Queue Stats
115W - 55L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MedMouzZ
Izanami
12
1 / 6 / 0
6,596
471
1,739
8,147
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
NBDToxic9933
Cliodhna
14
6 / 0 / 5
8,145
582
11,581
11,539
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

14
3 / 2 / 3
7,560
540
8,456
7,867
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 6
6,976
498
3,936
10,235
7,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 0 / 1
9,464
676
8,440
11,611
8,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Adonisekk
Chaac
12
0 / 4 / 0
6,821
487
3,688
10,053
5,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
CtFx BlAdEZZ
Yu Huang
11
0 / 2 / 1
6,524
466
5,498
6,463
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Kirari 1689
Cthulhu
10
3 / 2 / 1
6,950
496
5,858
11,028
7,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Marmota99
Fenrir
12
1 / 4 / 2
6,929
495
6,219
13,188
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Мішик1
Hachiman
16
5 / 3 / 2
8,892
635
11,208
8,676
3,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
9
9
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
Adonisekk
Chaac
0
4
0
0
L
Yu Huang
CtFx BlAdEZZ
Yu Huang
0
2
1
0.25
L
Cthulhu
Kirari 1689
Cthulhu
3
2
1
1.75
L
Fenrir
Marmota99
Fenrir
1
4
2
0.5
W
Izanami
MedMouzZ
Izanami
1
6
0
0.17
W
Cliodhna
NBDToxic9933
Cliodhna
6
0
5
8.5
W
3
2
3
2.25
W
0
1
6
3
W
5
0
1
5.5
L
Hachiman
Мішик1
Hachiman
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,152
Damage
32,471
49,399
Taken
49,408
25,547
Mitigated
22,350
15,210
Healing
13,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Adonisekk
Chaac
3,688
328
0
3,634
10,053
5,446
0
0
9,297
0
41,805
L
Yu Huang
CtFx BlAdEZZ
Yu Huang
5,498
197
0
1,454
6,463
1,793
0
3,957
2,506
44,192
1,099
L
Cthulhu
Kirari 1689
Cthulhu
5,858
294
1,798
1,878
11,028
7,416
0
3,976
6,929
28,261
325
L
Fenrir
Marmota99
Fenrir
6,219
827
0
1,969
13,188
4,494
0
3,533
9,531
0
43,156
W
Izanami
MedMouzZ
Izanami
1,739
1,241
0
1,078
8,147
2,538
363
721
7,426
0
43,677
W
Cliodhna
NBDToxic9933
Cliodhna
11,581
1,543
0
4,693
11,539
4,268
0
3,243
8,257
0
66,637
W
8,456
378
1,119
2,947
7,867
2,885
0
3,557
4,310
60,390
0
W
3,936
794
0
2,515
10,235
7,407
0
3,196
7,039
19,352
0
W
8,440
1,584
0
2,858
11,611
8,449
0
550
10,507
0
72,649
L
Hachiman
Мішик1
Hachiman
11,208
6,936
0
3,078
8,676
3,201
15
848
7,779
0
79,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,741
Gold Earned
36,116
438
Minions Killed
387
0
Camps Cleared
0
1,532,193
Distance Traveled
1,411,713
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,821
487
94
7
0
301,322
0
L
Yu Huang
6,524
466
71
5
0
256,006
3
L
Cthulhu
6,950
496
31
2
0
291,712
0
L
Fenrir
6,929
495
68
5
0
285,824
0
W
Izanami
6,596
471
75
5
0
262,348
0
W
Cliodhna
8,145
582
105
8
0
361,010
0
W
Ra
7,560
540
99
7
0
303,685
2
W
Maui
6,976
498
34
2
0
301,156
4
W
Thor
9,464
676
125
9
0
303,994
0
L
Hachiman
8,892
635
123
9
0
276,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role