Player Matchup

Ymir
Ymir
GhettoGodJu
Ymir
Level 155
God Stats
3W - 7L
1,494 SR
Queue Stats
1,451W - 1,488L
1,431 Elo+
Solo
Sol
Sol
MolagBal520
Sol
Level 70
God Stats
1W - 5L
1,342 SR
Queue Stats
80W - 78L
1,337 Elo+
Solo
Danzaburou
Danzaburou
Pinabao
Danzaburou
Level 129
God Stats
47W - 42L
1,487 SR
Queue Stats
349W - 365L
1,431 Elo+
Solo
Team Averages
Level 118
1,441 SR
1,400 Elo+

VS

Team Averages
Level 73
1,406 SR
1,393 Elo+
Amaterasu
Amaterasu
BaBYSpARx0
Amaterasu
Level 63
God Stats
1W - 1L
1,237 SR
Queue Stats
110W - 115L
1,330 Elo+
Solo
Discordia
Discordia
Joan_Stvs
Discordia
Level 88
God Stats
46W - 47L
1,503 SR
Queue Stats
75W - 92L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
WillyDgl
Cthulhu
Level 67
God Stats
62W - 77L
1,479 SR
Queue Stats
74W - 92L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,959
696
2,787
8,917
6,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 3 / 1
7,040
704
5,044
8,087
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Danzaburou
Pinabao
Danzaburou
14
2 / 2 / 0
7,908
791
7,150
9,120
3,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BaBYSpARx0
Amaterasu
12
1 / 1 / 5
7,437
744
3,558
7,715
4,533
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Joan_Stvs
Discordia
15
5 / 0 / 3
8,670
867
10,520
3,822
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
WillyDgl
Cthulhu
14
3 / 1 / 6
8,444
844
7,461
7,427
5,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
9
9
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BaBYSpARx0
Amaterasu
1
1
5
3.5
L
0
4
2
0.25
W
Discordia
Joan_Stvs
Discordia
5
0
3
6.5
L
0
3
1
0.17
L
Danzaburou
Pinabao
Danzaburou
2
2
0
1
W
Cthulhu
WillyDgl
Cthulhu
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,981
Damage
21,539
26,124
Taken
18,964
12,659
Mitigated
11,198
5,183
Healing
3,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BaBYSpARx0
Amaterasu
3,558
888
0
462
7,715
4,533
0
3,636
3,895
0
15,093
L
2,787
328
0
227
8,917
6,904
0
5,714
2,890
13,368
127
W
Discordia
Joan_Stvs
Discordia
10,520
388
205
1,169
3,822
1,134
231
521
3,242
30,225
0
L
5,044
1,657
0
2,236
8,087
2,576
0
4,978
2,854
17,400
1,108
L
Danzaburou
Pinabao
Danzaburou
7,150
1,681
0
2,720
9,120
3,179
0
6,240
2,363
0
37,498
W
Cthulhu
WillyDgl
Cthulhu
7,461
136
239
1,874
7,427
5,531
150
3,100
4,006
19,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,907
Gold Earned
24,551
123
Minions Killed
112
0
Camps Cleared
0
484,289
Distance Traveled
561,261
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,437
744
22
2
0
171,679
0
L
Ymir
6,959
696
20
2
0
158,916
1
W
Discordia
8,670
867
45
5
0
200,000
0
L
Sol
7,040
704
34
3
0
159,727
0
L
Danzaburou
7,908
791
69
7
0
165,646
0
W
Cthulhu
8,444
844
45
5
0
189,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role